Dungeon Crawl Stone Soup version 0.30.0-30-g96aa6591b8 (webtiles) character file. Game seed: 10861977957690311321 0 Descartes the Cudgeller (level 1, 15/15 HPs) Began as a Formicid Wanderer on June 26, 2023. Got out of the dungeon alive. The game lasted 00:00:04 (1 turns). Descartes the Cudgeller (Formicid Wanderer) Turns: 1, Time: 00:00:05 Health: 15/15 AC: 4 Str: 13 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/2 levels left rFire . . . a - +2 mace rCold . . . (no shield) rNeg . . . d - +0 leather armour rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + b - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 mace (weapon) Armour b - a +0 pair of boots (worn) d - a +0 leather armour (worn) Potions c - a potion of attraction Skills: + Level 1.1 Fighting + Level 5.0 Maces & Flails + Level 1.0 Dodging + Level 1.2 Stealth + Level 1.1 Spellcasting + Level 1.0 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 12% 1d3 26% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 6% 1d1 58% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Descartes the Formicid Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found 10 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +2 mace, a +0 pair of boots, a potion of attraction, a +0 leather armour; and the following spell memorised: Freeze; and the following spells available to memorise: Frozen Ramparts. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ########## #..@.....# #.....#.... #.....# . ......... $.#..#..#.. #..... ..#.... ###### ### ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Descartes the Formicid Wanderer began the quest for the | Orb. 0 | D:1 | Descartes set off with the following items: a +2 mace, a +0 | pair of boots, a potion of attraction, a +0 leather armour; | and the following spell memorised: Freeze; and the | following spells available to memorise: Frozen Ramparts. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_basic, roderic_serpentine_path