Dungeon Crawl Stone Soup version 0.31-a0-984-gbfb7dba898 (webtiles) character file. Game seed: 9257459573487375808 18 Descartes the Magician (level 2, -4/16 HPs) Began as a Deep Elf Wanderer on Nov 3, 2023. Slain by a gnoll ... wielding a +4 flail of venom (6 damage) ... on level 1 of the Dungeon. The game lasted 00:01:29 (993 turns). Descartes the Magician (Deep Elf Wanderer) Turns: 993, Time: 00:01:29 Health: -4/16 AC: 2 Str: 10 XL: 2 Next: 48% Magic: 5/8 EV: 11 Int: 14 God: Gold: 44 SH: 0 Dex: 15 Spells: 7/8 levels left rFire . . . a - +2 dagger rCold . . . (no shield) rNeg . . . e - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (-4 -> -17) A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) Missiles b - a curare-tipped dart (quivered) Armour e - a +0 robe (worn) Scrolls c - a scroll of fog d - a scroll of blinking f - a scroll of identify {unknown} g - a scroll of teleportation {unknown} Potions h - 2 potions of curing {unknown} Skills: - Level 1.5 Fighting - Level 3.0 Throwing + Level 3.5 Spellcasting + Level 1.1 Conjurations + Level 3.3 Air Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Pois/Air 6% N/A 32% 3 Inner Flame Hex/Fire 2% N/A 52% 3 Flame Wave Conj/Fire 4% 2d5 85% 4 Sticky Flame Conj/Fire 4% 2d3 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (52% to hit) The zap hits the bat. You kill the bat! There is an open door here. You see here a rat corpse. h - 2 fuming puce potions (gained 1) You open the door. There is an open door here. A gnoll comes into view. It is wielding a +4 flail of venom. The gnoll shouts! Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +4 flail of venom (72% to hit) The zap hits the gnoll. The gnoll is moderately wounded. Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +4 flail of venom (moderately wounded, 72% to hit) The zap hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +4 flail of venom! Ouch! That really hurt! You are lethally poisoned! Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +4 flail of venom (severely wounded, 72% to hit) The zap hits the gnoll. The gnoll is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The gnoll hits you with a +4 flail of venom. You die... #...#.# #.#.## ##.. .###.....#########....####... ..........................'... ..###....####.#####....####... #.#.## #.##.........###.. #...†. #.##.##.####.# ##. ##.#.# #.##.##.## #.# ## ###.##.##.##.##..# #.# # #.....g@##.###.# #.# ####.#####.###.###.# # #.........# # ##.##.###.## ## #.##.##.#.###. #.##.#.###.### #.##..## ##.## .. #.####.###.### .# #.#####.#.†... You could see a gnoll. Vanquished Creatures 4 bats (D:1) 2 endoplasms (D:1) A goblin (D:1) 2 hobgoblins (D:1) A ball python (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 2 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Descartes the Deep Elf Wanderer began the quest for the | Orb. 0 | D:1 | Descartes set off with the following items: a +2 dagger, a | curare-tipped dart, a scroll of fog, a scroll of blinking, | a +0 robe; and the following spell memorised: Shock; and | the following spells available to memorise: Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 6/6 219 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/8 328 | D:1 | Reached skill level 1 in Conjurations 993 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_loops_corners Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 | 1.1 Fighting | | 1.5 Throwing | | 3.0 Spellcasting | | 3.5 Air Magic | | 3.3 Action || total ---------------------------++------- Cast: Shock || 39 Armour: Robe || 5 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 993 | 993 | 0 | 0 | 929 | 1 | 993.0 | Dungeon | 993 | 993 | 0 | 0 | 929 | 1 | 993.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 993 daAuts