Destapler Level 1 of the Dungeon (0, 0, D:1) a +0 club (25, -3, D:1) a +0 chain mail (27, 9, D:1) a +0 hand axe (28, -11, D:1) 15 arrows (28, -10, D:1) a +0 club (30, 21, D:1) a +0 leather armour (32, 1, D:1) 22 sling bullets (37, 4, D:1) a +0 leather armour (50, -19, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (5, 2, D:2) a cursed -3 club (5, 18, D:2) 12 sling bullets (6, 2, D:2) a +0 dagger (15, 33, D:2) a +0 dagger (18, 26, D:2) a cursed -1 club (19, 5, D:2) a +0 hunting sling (21, 8, D:2) 22 arrows (22, 36, D:2) a +0 ring mail (33, 1, D:2) a +0 whip (37, 7, D:2) a +0 dagger Level 3 of the Dungeon (13, 9, D:3) a +0 giant club (24, 17, D:3) a +0 club (27, 4, D:3) a cursed +0 leather armour (28, 15, D:3) a +0 club (39, 19, D:3) a +0 falchion (40, 15, D:3) a +0 scythe a +0 robe (42, 14, D:3) a +0 leather armour a +0 club a +0 mace a +0 ring mail a +0 club a +0 ring mail (42, 16, D:3) a +0 club (43, 22, D:3) a +0 robe (48, 8, D:3) a +0 hand axe (49, 6, D:3) a +0 short sword (49, 7, D:3) a +0 hand axe (49, 9, D:3) a +0 flail a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) 19 arrows (2, 18, D:4) a cursed amulet of inaccuracy (13, -3, D:4) a +0 dagger (15, -16, D:4) 20 bolts (39, 3, D:4) a +0 flail a +0 ring mail (39, 4, D:4) a +0 club a +0 leather armour a +0 dagger a +0 robe (41, -17, D:4) a cursed amulet of inaccuracy (41, 3, D:4) a +0 trident a +0 leather armour (44, 19, D:4) 2 potions of degeneration (49, 3, D:4) a cursed +0 falchion (50, -14, D:4) a +0 robe (52, -8, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 glaive a +0 robe (0, 2, D:5) a +0 short sword (0, 6, D:5) 30 arrows (2, -8, D:5) a +0 club (2, -2, D:5) a +0 club a +0 leather armour (3, -3, D:5) a +0 trident (16, 1, D:5) a +0 ring mail (16, 14, D:5) a +0 leather armour a +2 whip of flaming (23, -26, D:5) an arrow (27, -11, D:5) 19 arrows (28, -25, D:5) a +0 shortbow 17 arrows (28, -23, D:5) an arrow (30, -22, D:5) a +0 shortbow 24 arrows (31, -25, D:5) a +0 falchion a +0 leather armour (32, -12, D:5) 11 arrows Level 6 of the Dungeon [Shop] Weesiur's Food Emporium a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) (0, 0, D:6) a +0 club (6, -5, D:6) a +0 trident (7, 1, D:6) a +0 scale mail a +0 hand axe a +0 chain mail a +0 mace a +0 leather armour (7, 2, D:6) a +0 falchion a +0 hand axe a +0 plate armour (7, 27, D:6) a +0 mace (8, 5, D:6) a +0 flail (9, 26, D:6) a +0 scale mail (10, 23, D:6) a +0 cloak (20, 24, D:6) 20 arrows (36, 20, D:6) 15 arrows (36, 24, D:6) a +0 giant spiked club (41, 21, D:6) a +0 halberd (44, -17, D:6) a +0 robe (44, -9, D:6) a +0 dagger (51, 12, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 robe (18, 24, D:7) a +0 falchion (18, 26, D:7) a +0 hand axe (20, 24, D:7) a +0 mace (20, 26, D:7) a +0 spear (24, 24, D:7) a +0 dagger a +0 robe (24, 25, D:7) a +0 mace (24, 26, D:7) a +0 war axe a +0 leather armour (26, -1, D:7) a +0 trident a +0 ring mail (27, 0, D:7) a +0 mace a +0 plate armour (28, -1, D:7) a +0 short sword (43, 22, D:7) a +0 giant club (45, 1, D:7) a +0 dagger a +0 robe (47, 2, D:7) a +0 club (48, 2, D:7) a +0 flail a cursed +0 ring mail (50, -1, D:7) a +0 club (52, -3, D:7) a +0 club a +0 leather armour (52, -2, D:7) a +0 dagger (52, -1, D:7) a +0 cloak (53, -3, D:7) a +0 ring mail (53, 26, D:7) a +0 trident a +0 scale mail (54, 27, D:7) a cursed -3 club a +0 club (55, 21, D:7) a +0 dagger a +0 robe (64, 16, D:7) a +0 falchion a +0 leather armour (65, 15, D:7) a +0 club (65, 16, D:7) a +5 plate armour of ponderousness (66, 16, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a cursed +0 hand axe a +0 robe (1, -1, D:8) a +3 dire flail of freezing a +0 robe a +0 robe (10, 6, D:8) a +0 dagger a +0 robe (10, 26, D:8) a +0 buckler (11, 6, D:8) a +0 dagger a +1 robe of fire resistance a +0 flail of crushing (11, 15, D:8) a +0 rapier (11, 29, D:8) a +0 club a cursed -2 halberd (11, 30, D:8) a +0 whip a +0 spear (11, 31, D:8) a cursed +0 club a +0 robe (17, 42, D:8) a cursed +0 scale mail (32, 10, D:8) a +0 dagger a +0 robe (32, 11, D:8) a +0 dagger a +1 war axe of freezing a +0 flail a +0 dagger (41, 49, D:8) a +3 battleaxe a +0 spear of venom a +0 glaive (43, 4, D:8) 14 bolts (45, 6, D:8) a +0 helmet (48, 3, D:8) a +0 dagger (48, 10, D:8) 5 arrows (48, 49, D:8) a +0 hand axe (49, 13, D:8) a +0 shortbow 10 arrows (58, 32, D:8) a +0 dagger a +0 scale mail (58, 34, D:8) a +0 club a +0 ring mail a +0 dagger a +0 robe a +0 long sword a +0 chain mail Level 9 of the Dungeon (6, 22, D:9) a +0 flail (7, 21, D:9) 19 arrows (8, 12, D:9) a +0 battleaxe (10, 46, D:9) a +0 giant club (10, 47, D:9) a cursed +0 giant club (13, 9, D:9) a +0 flail (14, 7, D:9) 10 arrows (15, 8, D:9) a cursed +0 short sword a +0 ring mail a cursed -1 club a +2 dagger of venom a +0 robe a +0 whip a +0 ring mail (19, 29, D:9) a potion of degeneration (34, 30, D:9) a +0 scale mail (37, 34, D:9) a +0 ring mail (42, 32, D:9) 9 arrows a +0 shortbow (44, 33, D:9) 2 arrows (45, 34, D:9) an arrow (46, 8, D:9) a +0 dagger a +0 robe (47, -15, D:9) a +0 short sword a +0 leather armour (47, 6, D:9) a +0 short sword (47, 8, D:9) a cursed +4 halberd a +0 robe (47, 9, D:9) a +0 club (47, 10, D:9) a +0 club (47, 17, D:9) a +0 rapier (47, 20, D:9) a cursed +1 morningstar a cursed +0 robe a +0 long sword a +0 robe (47, 35, D:9) an arrow (48, -15, D:9) a cursed +0 leather armour a +0 hand axe a +0 ring mail (48, -12, D:9) a +0 dagger a +0 robe a +0 short sword a +0 leather armour (48, 5, D:9) a cursed -1 dagger a +0 robe (48, 41, D:9) a +0 giant club a +0 giant club Level 10 of the Dungeon [Shop] Enunam's Weapon Shoppe a cursed +0 whip (22 gold) a +0 long sword (52 gold) a +0 short sword (45 gold) a +4 quick blade (555 gold) a +0 arbalest (67 gold) the +4 arbalest "Acsomm" {venom, Str+3} (580 gold) It poisons the ammo it fires. It affects your strength (+3). a +0 great sword of holy wrath (205 gold) the +1 arbalest "Dots" {flame, SInv} (364 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It lets you see invisible. a +0 trident of venom (93 gold) (0, 0, D:10) 14 bolts (8, 12, D:10) a +2 great sword a +0 robe (9, 14, D:10) a cursed +0 halberd a +0 robe (10, 15, D:10) a +5 halberd a +0 robe (11, -24, D:10) an uncursed ring of magical power (12, 22, D:10) a +1 war axe a +0 mace a +0 robe a +0 robe (36, 4, D:10) 23 arrows (49, -4, D:10) a -1 ring mail (49, 18, D:10) 18 arrows (51, -25, D:10) a +0 war axe (53, 32, D:10) a +0 glaive Level 11 of the Dungeon (0, 0, D:11) a cursed +0 leather armour (3, 32, D:11) 13 arrows (11, 33, D:11) a scroll of noise 301 stones (17, 26, D:11) a +0 short sword (18, 30, D:11) a cursed -3 long sword a +0 chain mail (19, 38, D:11) a +1 long sword of flaming (29, 34, D:11) a +0 short sword of venom (31, 35, D:11) the +0 leather armour of Ryteq {rCorr} It provides partial protection from all sources of acid and corrosion. a potion of mutation 2 potions of brilliance (44, 32, D:11) a +0 scale mail (55, 32, D:11) 23 sling bullets Level 12 of the Dungeon Level 1 of the Lair of Beasts (9, -32, Lair:1) 22 stones (41, -31, Lair:1) a scroll of random uselessness (41, -30, Lair:1) 2 scrolls of random uselessness (45, -13, Lair:1) a +2 buckler of positive energy (45, -11, Lair:1) the Tome of the Oath and the Entourage Spells Type Level Known a - Corona Hexes 1 no b - Aura of Abjuration Summoning 5 no c - Spellforged Servitor Conjuration/Summoning 7 yes d - Summon Hydra Summoning 7 no (45, -10, Lair:1) an uncursed ring of protection from magic (48, -8, Lair:1) 14 bolts (48, 5, Lair:1) a +1 mace of venom (50, -8, Lair:1) a lamp of fire (51, -8, Lair:1) a +2 war axe of draining (53, -13, Lair:1) the +6 morningstar of Darkness {drain, +Rage Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+4). It lets you go berserk. (60, -2, Lair:1) 29 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) 15 stones (17, -20, Lair:2) a +0 war axe (49, -6, Lair:2) a +0 mace (56, -7, Lair:2) 12 arrows (60, -1, Lair:2) a +1 robe of the Archmagi a +0 shield (61, -18, Lair:2) 20 stones (61, 3, Lair:2) a +0 robe (63, -5, Lair:2) a +0 rapier Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (15, 11, Lair:3) 19 arrows (16, -13, Lair:3) a +0 ring mail (27, 9, Lair:3) a +0 ring mail (37, 10, Lair:3) a +0 spear (43, 16, Lair:3) a +0 long sword a +0 robe (46, 12, Lair:3) a +0 halberd a +0 robe (46, 14, Lair:3) a +0 war axe (47, 8, Lair:3) a +0 plate armour Level 4 of the Lair of Beasts (2, 22, Lair:4) the +2 ring mail of Midnight {+Inv Str+2} It affects your strength (+2). It lets you turn invisible. the +0 leather armour "Itupach" {-Tele rCorr Str+3} It affects your strength (+3). It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. (35, -4, Lair:4) a +0 flail (36, 2, Lair:4) 19 sling bullets (38, 2, Lair:4) a +0 ring mail (38, 29, Lair:4) a yak skeleton a yak skeleton a yak skeleton (40, -3, Lair:4) a +0 chain mail (45, 18, Lair:4) 16 stones (45, 27, Lair:4) a +0 pair of gloves (51, 20, Lair:4) a soldier ant corpse (still there?) a worker ant corpse (still there?) (51, 21, Lair:4) a worker ant corpse (52, 16, Lair:4) a soldier ant corpse (52, 19, Lair:4) a soldier ant corpse (53, 19, Lair:4) a worker ant corpse (54, 17, Lair:4) a worker ant corpse (55, 18, Lair:4) 16 gold pieces