Destapler Level 1 of the Dungeon (0, 0, D:1) a staff of conjuration (1, -14, D:1) a +0 dagger (6, -3, D:1) 19 bolts (7, -6, D:1) a +0 dagger (8, 25, D:1) a +0 whip (14, 37, D:1) a +0 short sword (22, 24, D:1) a +0 ring mail (34, -7, D:1) a +0 hunting sling (46, 6, D:1) 28 arrows Level 2 of the Dungeon (0, 0, D:2) 22 stones (10, 19, D:2) a +0 ring mail (17, 37, D:2) 32 stones (26, -1, D:2) a +0 dagger (28, -1, D:2) a +0 dagger (33, -1, D:2) 19 stones (39, 30, D:2) a +0 hunting sling (46, 27, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) 14 sling bullets (4, 38, D:3) a +0 short sword a stone (7, 22, D:3) a +0 robe (8, -7, D:3) 16 bolts (19, 36, D:3) 16 stones Level 4 of the Dungeon (0, 0, D:4) 18 bolts (3, -31, D:4) a +0 dagger (27, -5, D:4) a staff of poison (29, 17, D:4) a +0 helmet (36, 2, D:4) a +0 hand axe (38, 2, D:4) a +0 club (59, 9, D:4) a +0 short sword a +0 hand axe (59, 10, D:4) a +0 club a +0 leather armour (60, 10, D:4) a +0 trident a +0 ring mail (61, -32, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 club (2, 1, D:5) a +0 whip a +0 halberd (2, 3, D:5) a +0 club (10, 43, D:5) 18 arrows (11, 19, D:5) a +0 giant spiked club (11, 28, D:5) a +0 club a +0 war axe (11, 29, D:5) a +0 hand axe a +0 chain mail (15, 42, D:5) a +0 shortbow 21 arrows (16, 40, D:5) 21 stones (35, -1, D:5) a +0 leather armour (37, 5, D:5) a +0 dagger (43, 27, D:5) 19 stones (47, 28, D:5) a +0 dagger (56, -1, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (1, -9, D:6) 13 bolts (8, -4, D:6) 24 stones (21, -5, D:6) a +0 club a +0 leather armour a +0 hand axe (22, -5, D:6) a +0 halberd a +0 club a +0 spear (31, 38, D:6) a +0 short sword (32, -1, D:6) 14 sling bullets (32, 41, D:6) a +0 war axe (38, 9, D:6) a +0 ring mail (38, 10, D:6) a +0 pair of boots (42, 7, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Famp's Antique Armour Shop the +3 leather armour of Divine Intervention {Will- Dex+5} (636 gold) Dex: It affects your dexterity (+5). Will: It decreases your willpower. a +0 plate armour (483 gold) a +0 pair of boots (94 gold) a +3 scale mail of cold resistance (546 gold) a +0 robe (14 gold) a +1 plate armour of positive energy (672 gold) a +0 leather armour (42 gold) a +1 pair of gloves of dexterity (346 gold) a +0 leather armour (42 gold) a +0 robe (14 gold) a +0 leather armour (42 gold) a +0 ring mail (84 gold) (0, 0, D:7) 11 stones (11, -29, D:7) 26 bolts (16, 2, D:7) a +0 giant club (17, -37, D:7) a +0 robe (17, -24, D:7) 20 stones (22, -17, D:7) a +0 dagger of speed a +0 leather armour (28, 14, D:7) a +0 scale mail (37, 14, D:7) a +0 leather armour Level 8 of the Dungeon [Shop] Roug's Book Shop Great Wizards, Vol. II (380 gold) an Inescapable Atlas (340 gold) a book of Decay (300 gold) a book of Alchemy (280 gold) a book of Fire (440 gold) a book of the Senses (320 gold) a book of Necromancy (160 gold) a book of Armaments (360 gold) a manual of Bows (800 gold) a book of Changes (180 gold) Great Wizards, Vol. II (380 gold) a book of Minor Magic (180 gold) (0, 0, D:8) a +0 robe (1, 0, D:8) a scroll of torment 3 scrolls of noise (2, 42, D:8) a +0 mace (3, 31, D:8) the +4 dagger of Pobeuwich {speed, +Blink rElec rCorr Int-5} Attacks with this weapon are significantly faster. Int: It affects your intelligence (-5). rElec: It insulates you from electricity. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (3, 42, D:8) a +0 club a +0 scale mail (8, 43, D:8) a +0 flail a +0 robe a +3 great sword a +0 robe a +0 robe a +0 dagger a +0 robe a +0 falchion a +0 robe (11, 53, D:8) a +0 dire flail a +0 chain mail (13, 7, D:8) a +0 hand crossbow (13, 24, D:8) a +0 morningstar (13, 27, D:8) a +0 short sword a +0 chain mail (14, 27, D:8) a +0 flail (16, -5, D:8) an amulet of the acrobat (20, 36, D:8) a +0 robe (25, 49, D:8) a +1 leather armour of willpower (31, 47, D:8) 20 stones (34, 41, D:8) a +0 club a +0 club a +0 spear (36, 10, D:8) a +0 club a +0 dagger a +0 robe a +0 hand axe (36, 11, D:8) a +0 halberd of flaming (37, 9, D:8) a +0 flail a +0 leather armour (37, 10, D:8) a +0 mace a +0 plate armour (37, 14, D:8) 5 large rocks (41, 32, D:8) 24 stones (41, 33, D:8) a +0 dagger a +0 robe a +0 hand axe (42, 34, D:8) a +0 club a +0 club (43, 32, D:8) a +0 dagger a +0 leather armour (45, 31, D:8) a +0 trident (46, 12, D:8) a +0 mace (46, 32, D:8) a +0 short sword a +0 leather armour a +0 club a +0 short sword of electrocution (46, 54, D:8) a +0 flail (47, 39, D:8) a +0 shortbow 21 arrows (49, 51, D:8) 21 arrows (58, 30, D:8) a +0 morningstar (58, 50, D:8) a +0 club a +0 leather armour (58, 51, D:8) a +0 dire flail a +0 plate armour a +0 whip (62, 30, D:8) a +0 short sword (63, 16, D:8) a +0 pair of boots Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (2, -7, D:9) a +0 ring mail a +0 club (3, -8, D:9) a +0 chain mail a +0 scimitar (3, 6, D:9) 39 arrows a +0 shortbow (3, 25, D:9) 26 arrows (4, -9, D:9) a +0 ring mail a +0 dagger (17, -1, D:9) a +0 robe a +0 dagger a +0 robe a +0 dagger (18, -1, D:9) a +0 leather armour a +0 antimagic hand axe (23, 3, D:9) 14 stones (24, 30, D:9) a +2 short sword of flaming (24, 31, D:9) a stone a +0 whip a +0 club (24, 32, D:9) 3 stones a +0 dagger (25, 30, D:9) a +0 club (25, 32, D:9) a stone a +0 dagger (27, -8, D:9) a +0 cloak (32, -19, D:9) the +1 leather armour "Feyshupp" {rElec Str-3 Int+3} Str: It affects your strength (-3). Int: It affects your intelligence (+3). rElec: It insulates you from electricity. a +3 long sword a +2 falchion of freezing 4 potions of degeneration (32, 31, D:9) a +0 robe a +3 mace (32, 32, D:9) a +0 robe a +1 animal skin (34, 31, D:9) a +0 robe a +0 hand axe (41, 19, D:9) a +0 robe (43, -1, D:9) a +0 whip (43, 0, D:9) a +0 spear (43, 1, D:9) a +0 flail (44, -1, D:9) a +0 ring mail a +0 spear (44, 0, D:9) a +0 flail (51, -13, D:9) 23 arrows a +0 shortbow Level 10 of the Dungeon [Shop] Vayx's Island Escapes (Shop contents are unknown) (0, 0, D:10) a +0 giant club a +0 giant spiked club (3, 33, D:10) a +0 ring mail (5, 33, D:10) a +0 war axe (7, 2, D:10) the +7 flail of Urauh {flame, +Rage rN+} It burns those it strikes, dealing additional fire damage. rN: It protects you from negative energy. +Rage: It lets you go berserk. (30, 3, D:10) 14 arrows a +0 shortbow (39, 11, D:10) 6 stones (40, 2, D:10) a +2 rapier of venom (51, 1, D:10) a +0 flail (52, -7, D:10) 17 sling bullets Level 11 of the Dungeon (0, 0, D:11) a book of the Senses (0, 34, D:11) 18 arrows (4, 8, D:11) a +0 giant club a +0 giant spiked club (15, 29, D:11) a +1 glaive of flaming a +0 short sword a +0 short sword (15, 30, D:11) a +0 halberd (15, 31, D:11) a +0 giant club a +0 giant spiked club (15, 32, D:11) a +0 dagger a +0 halberd a +0 giant spiked club (16, 32, D:11) a +0 club a +0 scale mail a +0 spear a +0 club a +0 chain mail a +0 flail a +0 giant club a +0 club a +0 chain mail a +0 battleaxe a +0 ring mail a +0 short sword a +0 mace (17, 31, D:11) a +0 dagger (17, 32, D:11) a +0 flail (17, 43, D:11) a +0 giant club a +0 giant spiked club (18, 31, D:11) a +0 dagger (still there?) an orc corpse (still there?) (18, 32, D:11) a +0 club (still there?) a warg corpse (still there?) (19, 31, D:11) a +1 long sword of flaming (still there?) a +0 chain mail (still there?) an orc corpse (still there?) (20, 32, D:11) a +2 dire flail of protection (still there?) a +0 chain mail (still there?) a +0 giant club (still there?) (20, 33, D:11) a troll corpse (28, 22, D:11) a +0 hand axe (28, 24, D:11) a +0 dagger (28, 25, D:11) a +0 whip a +0 chain mail a +3 dire flail (31, -2, D:11) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (33, 45, D:11) a +0 ring mail (42, 22, D:11) a +0 robe (52, 37, D:11) a +0 scale mail a +0 short sword (53, 32, D:11) a +0 flail (53, 37, D:11) a +0 dagger (53, 38, D:11) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger Level 1 of the Orcish Mines (0, 0, Orc:1) 29 gold pieces