Destapler Level 1 of the Dungeon (0, 11, D:1) a +0 whip (12, 14, D:1) a +0 dagger (14, -21, D:1) a +0 robe (20, -24, D:1) a +0 dagger (22, -33, D:1) a +0 spear (22, -5, D:1) a +0 club (30, 13, D:1) a +0 dagger a +0 short sword (52, -27, D:1) a +0 ring mail (53, -2, D:1) a +0 sling Level 2 of the Dungeon (2, 8, D:2) a +0 robe a +0 club (13, 8, D:2) a +0 leather armour (14, 4, D:2) a +0 dagger (16, 9, D:2) a +0 club a +0 sling (16, 10, D:2) a +0 spear (19, 0, D:2) a +0 hand axe (27, -9, D:2) a +0 club (35, -1, D:2) a +0 short sword (36, -1, D:2) a +0 short sword (40, -2, D:2) a +0 spear (41, -1, D:2) a +0 dagger (41, 16, D:2) a +0 leather armour (47, 19, D:2) a +0 short sword (50, -1, D:2) a +0 halberd (52, -4, D:2) a +0 robe (54, 16, D:2) a +0 whip (56, 12, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Onyl's Weapon Boutique the +0 mace "Myoneeqy" {vamp, *Slow rPois rF++ Stlth+} (453 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rF: It greatly protects you from fire. rPois: It protects you from poison. *Slow: It may slow you when you take damage. Stlth: It makes you more stealthy. The Shining One disapproves of the use of such an item. a +1 rapier of speed (247 gold) a +0 whip (32 gold) a +0 hand axe (39 gold) 3 curare-tipped darts (23 gold) a +0 falchion (39 gold) a +0 rapier (52 gold) a +0 mace (39 gold) 5 stones (6 gold) a +0 mace (39 gold) a +0 falchion (39 gold) (3, 35, D:3) 6 large rocks (16, 21, D:3) a +0 trident (21, 4, D:3) a +0 giant spiked club (23, 41, D:3) a +0 club (24, 49, D:3) a +0 spear (26, 15, D:3) a +0 falchion a +0 scale mail (28, 35, D:3) a +0 dagger (29, 0, D:3) a +0 leather armour (38, 41, D:3) a +0 hand axe (38, 51, D:3) a +0 sling (41, 11, D:3) a +0 dagger (42, 15, D:3) a +0 short sword (43, 18, D:3) a +0 club a +0 sling (61, 24, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a staff of fire (5, -16, D:4) a staff of cold (21, -32, D:4) a +0 short sword (22, -4, D:4) a +0 mace (26, -3, D:4) a +0 flail (34, -12, D:4) a +0 club (36, -39, D:4) an orb of mayhem (39, -33, D:4) a +0 chain mail (43, -11, D:4) the +3 quarterstaff "Aluluasu" {vamp, Dex+4} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Dex: It affects your dexterity (+4). The Shining One disapproves of the use of such an item. Level 5 of the Dungeon (0, 0, D:5) a +0 robe (8, 49, D:5) a +0 whip (11, 41, D:5) a +0 leather armour (12, 25, D:5) a +0 robe (17, -6, D:5) a +0 robe a +0 dagger (18, -6, D:5) a +0 flail (18, -5, D:5) a +0 falchion (25, 22, D:5) 10 gold pieces (25, 24, D:5) a +0 robe (26, 21, D:5) 10 gold pieces (26, 25, D:5) a potion of flight (26, 39, D:5) a +0 giant club (27, 27, D:5) 6 gold pieces (28, 27, D:5) a +0 pair of gloves (28, 31, D:5) a potion of berserk rage (34, -2, D:5) a scroll of identify (46, 15, D:5) a +0 falchion (47, 15, D:5) a +0 dagger (47, 16, D:5) a +0 hand axe (52, 13, D:5) a +0 leather armour (52, 24, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 scimitar (4, 0, D:6) a +0 war axe (8, 1, D:6) a +0 short sword (14, -12, D:6) a +0 short sword a +0 leather armour (14, -9, D:6) a +0 hand axe a +0 leather armour (15, -10, D:6) a +0 club a +0 ring mail (18, -12, D:6) a +0 flail (35, -10, D:6) a +0 leather armour (38, -15, D:6) a +0 trident a +0 leather armour (39, -17, D:6) a +0 dagger of holy wrath (still there?) a +0 robe (still there?) (39, -16, D:6) a +0 dagger a +0 robe (39, -15, D:6) a +0 trident (50, -14, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 animal skin (7, -13, D:7) a +0 morningstar (26, 12, D:7) a +0 shortbow (28, -1, D:7) a +0 whip a +0 hand axe a +0 chain mail (29, 0, D:7) a +0 flail (37, 23, D:7) a +0 scale mail the Ecumenical Temple