Destapler Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (5, 14, D:1) a +0 club (8, -3, D:1) a +0 whip (14, 4, D:1) a +0 dagger (14, 5, D:1) a +0 club a +0 club (15, 11, D:1) a +0 club (23, 2, D:1) a +0 hand axe (24, 36, D:1) a +0 club (25, -3, D:1) a +0 robe (25, 21, D:1) a +0 dagger (25, 34, D:1) a +0 robe (29, 20, D:1) a +0 whip (31, 12, D:1) a +0 dagger (37, -5, D:1) a +0 dagger (43, 15, D:1) an orb of wrath Level 2 of the Dungeon (0, 0, D:2) a +0 mace (1, -25, D:2) a +0 chain mail (4, -30, D:2) a +0 hand axe (7, 1, D:2) a +0 club (13, -21, D:2) a +0 sling (21, -26, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (4, 3, D:3) a +0 short sword (6, 4, D:3) a +0 war axe (7, 4, D:3) a +0 dagger (7, 59, D:3) a +0 helmet (8, 5, D:3) a +0 trident (9, 44, D:3) a +0 dagger (17, 12, D:3) a +0 flail (29, 51, D:3) a +0 ring mail (32, 4, D:3) a +0 dagger (42, 58, D:3) the +1 buckler of Gravitas {*Corrode rN+ Int+6} Int: It affects your intelligence (+6). rN: It protects you from negative energy. *Corrode: It may corrode you when you take damage. (45, 28, D:3) a +0 dagger a +0 robe (46, 15, D:3) a +0 hand axe (53, 12, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Geatapuo's Antique Armour Emporium a +0 robe (16 gold) the +3 ring mail of Zur Reth {rC+ Int+2} (855 gold) Int: It affects your intelligence (+2). rC: It protects you from cold. a +0 leather armour (46 gold) a +0 leather armour (46 gold) the +0 leather armour of Fayceaxt {rN+ Slay+2} (496 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rN: It protects you from negative energy. a +3 scale mail of fire resistance (598 gold) a +0 leather armour (46 gold) (0, 0, D:4) a +0 dagger (10, 31, D:4) a +0 hand axe (14, 25, D:4) a +0 leather armour a +0 whip (14, 28, D:4) a +0 whip a +0 halberd (22, 8, D:4) a +0 spear a +0 robe a +0 whip (22, 9, D:4) a +0 flail (22, 10, D:4) 3 boomerangs a +0 hand axe (23, 14, D:4) a +0 leather armour (24, 35, D:4) a +0 club (24, 36, D:4) a +0 club a +0 halberd (25, 36, D:4) a +0 whip (26, 35, D:4) a +0 spear (27, 7, D:4) a +0 whip (34, 31, D:4) a +0 quarterstaff (47, 36, D:4) a +0 chain mail (61, -3, D:4) a +0 whip Level 5 of the Dungeon [Shop] Tenamori's Weapon Shop a +0 flail (45 gold) a +0 club (13 gold) a +0 short sword (39 gold) a +6 heavy battleaxe (568 gold) a +0 spear (39 gold) a +0 mace (39 gold) a +0 dagger (26 gold) a +0 mace (39 gold) a +0 battleaxe (84 gold) [Shop] Risijuaf's Weapon Shop a +0 battleaxe of freezing (150 gold) 2 stones (2 gold) a +0 sling (16 gold) 5 stones (5 gold) a +0 long sword (38 gold) 6 stones (6 gold) 6 stones (6 gold) [Shop] Kywkerpho's Jewellery Shop a ring of protection from cold (250 gold) a ring of positive energy (200 gold) a +6 ring of dexterity (360 gold) a ring of ice (250 gold) a ring of magical power (200 gold) a +6 ring of dexterity (360 gold) [Shop] Zutuhu's Antique Armour Shoppe a +0 ring mail (84 gold) a +0 robe (14 gold) a +2 leather armour of poison resistance (336 gold) a +0 chain mail of willpower (241 gold) a +0 ring mail (84 gold) a +2 leather armour of poison resistance (336 gold) a +0 pair of gloves (94 gold) the +0 robe of Osikac {-Cast rElec rN+ Dex+3} (382 gold) Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. rN: It protects you from negative energy. -Cast: It prevents spellcasting. (5, -6, D:5) a +0 robe (7, 15, D:5) a +0 rapier (14, 5, D:5) a +0 club (17, 6, D:5) a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 mace (17, 11, D:5) a +0 whip (19, 11, D:5) a +0 spear (19, 13, D:5) a +0 robe a +0 dagger (19, 18, D:5) a +0 flail (19, 19, D:5) a +0 spear (20, 11, D:5) a +0 spear a +0 flail a +0 leather armour a +0 whip (20, 12, D:5) a +0 flail (21, 2, D:5) a +0 scale mail a +0 mace a +0 ring mail a +0 morningstar (23, 4, D:5) a +0 hand axe a +0 robe a +1 trident (24, 18, D:5) a +0 dagger (25, -21, D:5) a +0 club a +0 ring mail (25, -1, D:5) a +0 dagger (26, -20, D:5) a +0 short sword (27, -20, D:5) a +0 hand axe (27, -19, D:5) a +0 dagger a +0 robe (27, 0, D:5) a +0 falchion a +0 leather armour (28, -1, D:5) a +0 club a +0 sling a +0 leather armour (28, 0, D:5) a +0 short sword (28, 1, D:5) a +0 club (29, -27, D:5) a +0 barding (29, -1, D:5) a +0 hand axe (30, -19, D:5) a +0 giant club (40, -6, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 robe (3, -35, D:6) a +0 short sword (10, -31, D:6) a +0 whip (14, 5, D:6) a +0 plate armour (17, -34, D:6) a +0 robe a +0 dagger (18, -33, D:6) a +0 giant club (22, -29, D:6) a +0 club a +0 ring mail of cold resistance a +0 rapier (22, 0, D:6) a +0 club a +0 chain mail a +0 spear (28, -25, D:6) a +0 robe (32, -16, D:6) a +0 sling (42, -2, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (2, 1, D:7) 2 stones (6, -1, D:7) a +0 plate armour (13, -32, D:7) a +0 flail a +0 ring mail a +0 trident (13, -31, D:7) a +0 hand axe a +0 ring mail a +0 club (14, -32, D:7) a +0 falchion (14, -8, D:7) 6 stones (23, -17, D:7) a +0 hammer (23, -10, D:7) 23 stones (25, -18, D:7) a +2 quarterstaff of chaos a +0 cloak (34, -5, D:7) a +0 ring mail 2 scrolls of immolation a +0 heavy flail a +0 hat a +1 dagger of protection (35, -5, D:7) a +0 halberd (36, -11, D:7) a +0 mace a +0 robe a +0 dire flail a +0 robe a +0 robe a +2 flail a +0 robe (36, -6, D:7) a +0 spear (36, -4, D:7) a +0 spear (37, -5, D:7) a +0 spear (44, -1, D:7) a +0 helmet (52, -19, D:7) a +0 quarterstaff a +0 sling a +0 ring mail (57, -10, D:7) a +0 whip (57, 15, D:7) a +0 chain mail (65, -1, D:7) a +0 spear a +0 animal skin Level 8 of the Dungeon (0, 0, D:8) 8 stones (5, -3, D:8) a +0 hand axe (5, 3, D:8) a scroll of noise (6, -2, D:8) a +0 robe a +1 dagger of draining (6, -1, D:8) a +0 leather armour a +0 short sword (11, 15, D:8) the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} Int: It affects your intelligence (+5). MP: It affects your magic capacity (+10). Will: It increases your willpower. (27, 5, D:8) a +0 club (27, 6, D:8) a +0 hand axe a +0 chain mail a +0 long sword (30, 8, D:8) a +0 morningstar (50, -37, D:8) 6 stones (54, -10, D:8) a +0 ring mail (58, -4, D:8) a +0 robe (59, -9, D:8) a +0 ring mail (62, -36, D:8) a +0 whip (64, -16, D:8) a +0 short sword a +0 dagger of electrocution a +0 robe (64, 7, D:8) 9 stones (65, -37, D:8) a +0 whip (65, -36, D:8) a +0 club (65, -17, D:8) a +0 dagger a +0 leather armour (65, -16, D:8) a +0 club (66, -35, D:8) a +0 flail Level 9 of the Dungeon (0, 0, D:9) a +0 giant spiked club a +0 giant spiked club (0, 1, D:9) a +0 plate armour a +0 dire flail (1, -1, D:9) a +0 short sword a +0 dagger (1, 0, D:9) a +0 mace (2, -1, D:9) a +0 robe a +0 dagger (2, 1, D:9) a +0 mace a +0 ring mail a +0 whip a +0 robe a +0 dagger (3, 1, D:9) a +0 hand axe (3, 2, D:9) 10 stones a +0 war axe (20, 5, D:9) a +0 helmet (21, 20, D:9) a staff of cold (unseen) (21, 21, D:9) a potion of brilliance (21, 22, D:9) 19 gold pieces (21, 23, D:9) 2 scrolls of teleportation (21, 24, D:9) an amulet of guardian spirit (21, 25, D:9) a +2 rapier of speed (unseen) (21, 26, D:9) a +2 heavy quarterstaff (unseen) (23, 0, D:9) a +3 trident of protection (still there?) a +0 scale mail (still there?) a +0 whip (still there?) (24, -2, D:9) a +0 spear (25, 1, D:9) a +0 halberd a throwing net a +0 spear (35, 22, D:9) a +0 flail (35, 24, D:9) a +0 whip (36, 22, D:9) a +0 flail a +0 ring mail a +0 spear (38, 11, D:9) a +1 shortbow of draining (42, -1, D:9) a +0 leather armour (47, 22, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 trident a +0 scale mail (6, 22, D:10) a +0 short sword a +0 leather armour (28, 24, D:10) a +0 hand axe (31, 15, D:10) a +0 robe Level 1 of the Orcish Mines [Shop] Yluaciz's Book Shop a book of Spatial Translocations (216 gold) Great Wizards, Vol. VII (360 gold) the Handbook of the Glacier and the Graveyard (552 gold) Spells Type Level a - Necrotise Necromancy 1 b - Hailstorm Conjuration/Ice 3 c - Simulacrum Ice/Necromancy 6 d - Polar Vortex Ice 9 the Octavo of Altered Bruises (360 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Wereblood Transmutation 2 c - Ice Form Ice/Transmutation 4 d - Petrify Transmutation/Earth 4 Great Wizards, Vol. II (456 gold) a book of Dreams (288 gold) a book of Touch (264 gold) an Inescapable Atlas (384 gold) a book of Lightning (408 gold) (11, -5, Orc:1) a +0 giant club (38, 10, Orc:1) a +0 giant club (41, 7, Orc:1) a +0 short sword (still there?) a +0 plate armour (still there?) a +0 short sword (still there?) a +0 chain mail (still there?) a +2 battleaxe (still there?) a +0 plate armour (still there?) a +0 dire flail (still there?) (41, 9, Orc:1) a +0 plate armour a +0 hand axe (56, 28, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Tidatrux's General Store a scroll of noise (11 gold) a +0 ring mail (44 gold) the +1 scale mail "Zupraapp" {rElec rPois rC- Str+6} (360 gold) Str: It affects your strength (+6). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. the +4 ring mail of the Mind {rC+} (418 gold) rC: It protects you from cold. a +0 whip (27 gold) a +2 sling of flaming (161 gold) 3 stones (3 gold) a scroll of brand weapon (104 gold) a stone (1 gold) [Shop] Wyekletz's General Store a +0 spectral quarterstaff (168 gold) a potion of brilliance (56 gold) a +0 robe (9 gold) a +0 robe (9 gold) a scroll of identify (28 gold) a +0 robe (9 gold) a scroll of teleportation (42 gold) [Shop] Naih's Book Boutique a book of Dangerous Friends (560 gold) a book of the Hunter (364 gold) an Inescapable Atlas (448 gold) Hitsi's Elucidation of Violent Modification (364 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Wereblood Transmutation 2 c - Spellforged Servitor Conjuration/Summoning 7 a book of Death (616 gold) a book of the Moon (560 gold) a book of Flames (392 gold) a book of the Hunter (364 gold) [Shop] Zinipner's Antique Weapon Shop a +0 hand axe (78 gold) a +0 short sword (78 gold) a +0 falchion (78 gold) a +0 club (26 gold) a +0 sling (39 gold) a +3 great sword of protection (644 gold) the +3 mace of the Immovable Mouths {vamp, Dex+3} (969 gold) Dex: It affects your dexterity (+3). a +0 sling (39 gold) (0, 0, Orc:2) 6 large rocks (1, 0, Orc:2) a +0 giant club (2, 1, Orc:2) a +0 ring mail a +0 club (3, -1, Orc:2) a +0 chain mail a +0 trident (3, 10, Orc:2) a +5 short sword of venom (6, 4, Orc:2) a +2 demon trident of draining (7, 4, Orc:2) a +0 hand axe a +0 leather armour (7, 5, Orc:2) a +0 flail (7, 8, Orc:2) a +0 robe a +0 dagger (8, 5, Orc:2) a +2 dire flail of protection a +0 dire flail (8, 7, Orc:2) a +0 plate armour a +0 long sword (8, 8, Orc:2) a +0 ring mail a +0 dagger (9, -7, Orc:2) a +0 plate armour a +0 dire flail (10, -8, Orc:2) a +0 whip a +0 ring mail a +0 hand axe a +0 leather armour a +0 flail a +0 short sword a +0 ring mail of positive energy a +0 heavy flail (11, -9, Orc:2) a +0 plate armour a +0 halberd a +0 arbalest a +0 hand axe (11, -8, Orc:2) a +0 dagger a +0 leather armour a +0 club a +0 club (11, 0, Orc:2) a +0 flail a +3 vampiric long sword a +0 plate armour (11, 1, Orc:2) a +0 halberd a +0 plate armour an orc corpse (12, -9, Orc:2) a +0 flail (13, -11, Orc:2) a +0 chain mail a +0 long sword (13, -10, Orc:2) a +0 whip a +0 whip (13, -1, Orc:2) a +0 plate armour a +0 dire flail an orc corpse (14, -8, Orc:2) a +0 chain mail a +0 halberd (14, -1, Orc:2) a +0 scimitar a demonspawn corpse (15, -8, Orc:2) a +2 hand axe of venom (17, 2, Orc:2) a +0 battleaxe (19, -9, Orc:2) a +0 plate armour a +0 war axe (20, -8, Orc:2) a +1 plate armour of cold resistance a +0 flail a +0 chain mail a +0 trident (22, -5, Orc:2) a +0 short sword (28, -5, Orc:2) a +0 whip (29, -24, Orc:2) a +0 giant club (33, 0, Orc:2) a +0 heavy hand axe (36, -14, Orc:2) a +0 club a +0 mace a +0 leather armour a +0 dagger a +0 robe a +0 club (37, -14, Orc:2) a +2 dagger of draining a +0 dagger a +0 robe (37, -13, Orc:2) a +0 falchion a +0 flail a +0 ring mail Level 1 of the Lair of Beasts (2, 31, Lair:1) a +0 leather armour (20, 39, Lair:1) a +6 dagger of protection a +0 robe (34, 3, Lair:1) a +0 short sword (39, 25, Lair:1) a +2 sling of flaming (49, 17, Lair:1) 3 stones (49, 19, Lair:1) 7 stones (50, 19, Lair:1) 3 stones (51, 17, Lair:1) 5 stones (51, 18, Lair:1) 9 stones (60, 9, Lair:1) the +9 sling of the Sea {drain, rElec rN+ Str+3} Str: It affects your strength (+3). rElec: It insulates you from electricity. rN: It protects you from negative energy. Level 2 of the Lair of Beasts (20, -21, Lair:2) 6 stones (20, 13, Lair:2) 4 stones (21, 13, Lair:2) a +0 scale mail (31, 11, Lair:2) a +0 plate armour (37, -12, Lair:2) a +0 short sword (53, 13, Lair:2) 5 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 plate armour (8, 14, Lair:3) a +0 quick blade (10, 0, Lair:3) a +0 long sword (16, -18, Lair:3) a +0 ring mail (18, 20, Lair:3) a staff of cold a +1 robe of cold resistance (21, 4, Lair:3) a +0 scale mail (30, 6, Lair:3) a scroll of noise (33, -5, Lair:3) a +0 leather armour (39, 0, Lair:3) a +0 halberd a +0 robe (41, -1, Lair:3) a +0 mace a +0 robe a +0 halberd (42, -1, Lair:3) a +0 glaive (48, -9, Lair:3) +0 steam dragon scales Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 sling (3, -6, Lair:4) 2 datura-tipped darts (12, -22, Lair:4) a staff of death (12, 13, Lair:4) a +0 quarterstaff (15, -27, Lair:4) a +0 dagger a +2 robe of cold resistance (15, -1, Lair:4) a potion of mutation (22, 15, Lair:4) 6 stones (27, 7, Lair:4) a +0 leather armour (37, -8, Lair:4) a +0 pair of gloves (58, 8, Lair:4) a +0 dagger Level 5 of the Lair of Beasts (0, 0, Lair:5) 12 gold pieces (55, -1, Lair:5) 4 stones (55, 1, Lair:5) a +0 club