Destapler Level 1 of the Dungeon [Shop] Keots's Antique Armour Boutique a +0 scale mail (96 gold) a +0 robe (16 gold) a +0 ring mail (96 gold) a +0 ring mail (96 gold) a +0 chain mail (108 gold) a +0 pair of boots (108 gold) a +2 scale mail of poison resistance (432 gold) a +0 ring mail of poison resistance (192 gold) (0, 0, D:1) a +0 robe (14, -4, D:1) a +0 short sword 3 stones (16, 4, D:1) 4 stones (21, -11, D:1) a +0 club (25, 2, D:1) 4 poisoned darts (25, 25, D:1) 5 curare-tipped darts (29, -5, D:1) a +0 whip (32, 1, D:1) 4 stones (41, 2, D:1) a +0 robe (52, -9, D:1) a +0 mace Level 2 of the Dungeon [Shop] Honkuil's Book Emporium a book of Callings (240 gold) a book of Changes (216 gold) a book of Geomancy (216 gold) a manual of Ice Magic (960 gold) the Annotations on Reformed Despair (264 gold) Spells Type Level a - Necrotise Necromancy 1 b - Sting Transmutation/Poison 1 c - Eringya's Noxious Bog Transmutation/Poison 6 a book of Armaments (432 gold) an Everburning Encyclopedia (432 gold) a book of Debilitation (240 gold) a book of Minor Magic (216 gold) a book of Displacement (264 gold) (0, 0, D:2) a +0 whip a +0 halberd (0, 2, D:2) a +0 club (1, 22, D:2) a +0 leather armour (3, 33, D:2) a +0 short sword (7, 31, D:2) a +0 ring mail (17, 27, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a +3 great sword (1, 39, D:3) a +0 quarterstaff (2, 6, D:3) 4 javelins (4, 5, D:3) 9 stones (4, 15, D:3) a +0 ring mail (6, 23, D:3) a +0 leather armour a +0 club (12, 29, D:3) a +0 dagger (12, 34, D:3) a +0 long sword (12, 37, D:3) a +0 scale mail (15, 12, D:3) an orb of mayhem (17, 12, D:3) a +0 cloak (32, 22, D:3) a +0 short sword (33, 3, D:3) a +0 spear (35, 49, D:3) a +0 dagger (44, -2, D:3) a +0 club (44, 0, D:3) a +0 club (58, 7, D:3) a +0 short sword 3 stones Level 4 of the Dungeon (0, 0, D:4) a +0 robe a +0 mace a +0 robe a +2 falchion (1, 0, D:4) a +0 trident a +0 robe a +5 halberd a +0 robe (2, -21, D:4) 2 stones (2, -1, D:4) a +0 club a +0 helmet a +0 animal skin a +0 dagger (4, -21, D:4) a +0 robe (12, -21, D:4) a +0 dagger (12, 1, D:4) a +0 dagger (14, -4, D:4) a +0 leather armour a +0 hand axe (20, -21, D:4) a +0 club (22, -22, D:4) a +0 club (32, 3, D:4) a +0 sling (47, 16, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Doeloenoi's Firing Range a throwing net (39 gold) 4 silver boomerangs (312 gold) 4 javelins (156 gold) 4 large rocks (78 gold) a +0 longbow (84 gold) the +4 sling of Gozag's Hatred {speed, Dex+2 SInv Stlth+} (555 gold) Dex: It affects your dexterity (+2). SInv: It lets you see invisible. Stlth: It makes you more stealthy. (0, 0, D:5) a +0 scale mail (10, -18, D:5) a +0 war axe (19, -24, D:5) a +0 flail (19, -22, D:5) a stone (20, -24, D:5) a +0 hand axe (20, -22, D:5) a stone (20, -21, D:5) a stone (21, 0, D:5) a +0 whip (22, -22, D:5) a javelin (22, -21, D:5) a stone (23, -22, D:5) a curare-tipped dart (23, -21, D:5) a poisoned dart (23, -20, D:5) a stone (24, -22, D:5) a stone a stone (24, -21, D:5) a throwing net (24, -20, D:5) a stone a stone a stone (25, 15, D:5) 4 poisoned darts (26, -26, D:5) a +0 leather armour a +0 trident (27, 13, D:5) a +0 giant club (29, 5, D:5) 3 stones (31, 12, D:5) a +0 chain mail (33, -5, D:5) a +0 robe a +0 dagger (34, -4, D:5) a +0 robe a +0 dagger a +0 club (36, -2, D:5) a +0 dagger (45, 12, D:5) a +2 scythe of distortion Level 6 of the Dungeon (4, -6, D:6) a +0 ring mail (7, -31, D:6) a +0 club (7, -30, D:6) a +0 whip (7, -29, D:6) 7 stones (7, 6, D:6) 6 stones (8, -32, D:6) a +0 dagger (12, 11, D:6) a +0 ring mail (17, -35, D:6) a +0 giant spiked club (17, -22, D:6) a +0 leather armour a +0 dagger (18, -21, D:6) a +0 ring mail a +0 short sword (20, 23, D:6) a staff of fire (27, 1, D:6) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} EV: It affects your evasion (+5). *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. (40, 4, D:6) a +0 chain mail (43, -1, D:6) a +0 short sword 4 poisoned darts (43, 0, D:6) a +0 club 3 poisoned darts a +0 whip (44, -4, D:6) a +0 whip (46, -5, D:6) a +0 club (60, -30, D:6) a potion of degeneration 3 potions of berserk rage a +1 robe of cold resistance Level 7 of the Dungeon (0, 0, D:7) the +5 dagger "Ysmufrack" {heavy, *Rage Fly rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. Fly: It grants you flight. *Rage: It berserks you when you make melee attacks (+20% chance). (0, 4, D:7) a +0 spear (1, 4, D:7) a +0 falchion a +0 spear a +0 whip (2, 0, D:7) a +0 club a +0 leather armour (3, 0, D:7) a +1 chain mail of poison resistance a +0 flail (3, 1, D:7) a +0 club (3, 13, D:7) a +0 dagger (9, 2, D:7) 7 stones (16, -23, D:7) 6 poisoned darts (33, -25, D:7) 7 stones (34, -25, D:7) a +0 shortbow (35, -26, D:7) a +0 giant club (35, -15, D:7) the +0 leather armour of an ossuary {-Tele Int+5 Dex+4} Int: It affects your intelligence (+5). Dex: It affects your dexterity (+4). -Tele: It prevents most forms of teleportation. (40, -8, D:7) a +0 robe a +5 morningstar (40, 8, D:7) 8 stones (44, -6, D:7) a scroll of noise (46, -8, D:7) a +0 dagger a +0 robe a +0 war axe a +0 robe (46, -3, D:7) a +0 falchion (47, -11, D:7) a +0 rapier (47, -7, D:7) a +0 morningstar a +0 robe a +0 robe a +0 mace (49, -11, D:7) a +6 ring of strength the +3 ring mail of the Devil's Advocate {Fly rN+ Regen+ Dex+3} Dex: It affects your dexterity (+3). rN: It protects you from negative energy. Fly: It grants you flight. Regen: It increases your rate of health regeneration. a +0 cloak (49, -6, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) 5 atropa-tipped darts (8, -15, D:8) 8 gold pieces (11, -5, D:8) a +2 dagger of venom (still there?) a +0 robe (still there?) (11, -3, D:8) a +0 dagger a +0 leather armour an orc corpse (13, -4, D:8) a +0 dagger a +0 robe an orc corpse (15, -14, D:8) a ring of see invisible the Ecumenical Temple