ASSERT(!invalid_monster_type(type)) in 'monster.cc' at line 3264 failed. Version: Dungeon Crawl Stone Soup 0.24.0-125-gc4c63601f3 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 950404136920500617, deterministic pregen: 1 Version history: Game started: 0.24.0-123-gd5b16e6ec5 0.24.0-125-gc4c63601f3 Command line: /usr/games/crawl-0.24 -name DildoBatman -rc /dgldir/rcfiles/crawl-0.24/DildoBatman.rc -macro /dgldir/rcfiles/crawl-0.24/DildoBatman.macro -morgue /dgldir/morgue/DildoBatman/ -webtiles-socket /crawl-master/webserver/sockets/DildoBatman:2020-03-13.20:52:24.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 18 stack frames. /usr/games/crawl-0.24(_Z17write_stack_traceP8_IO_FILE+0x28) [0x558fdc0e9cc8]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.24(_Z13do_crash_dumpv+0x47c) [0x558fdc0f1dec]: do_crash_dump() /usr/games/crawl-0.24(_Z20crash_signal_handleri+0x7e) [0x558fdc0e9fce]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x33060) [0x7fbd3e2f8060]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcf) [0x7fbd3e674f9f]: /usr/games/crawl-0.24(+0x34b5a6) [0x558fdc0f15a6]: /usr/games/crawl-0.24(+0x34b712) [0x558fdc0f1712]: /usr/games/crawl-0.24(_ZNK7monster17base_armour_classEv+0x2e0) [0x558fdc446510]: monster::base_armour_class() const /usr/games/crawl-0.24(_ZNK7monster12armour_classEb+0x22) [0x558fdc4465a2]: monster::armour_class(bool) const /usr/games/crawl-0.24(_ZNK5actor8apply_acEii7ac_typeib+0x2f) [0x558fdc06cabf]: actor::apply_ac(int, int, ac_type, int, bool) const /usr/games/crawl-0.24(_Z14tornado_damageP5actorib+0x7e4) [0x558fdc576f14]: tornado_damage(actor*, int, bool) /usr/games/crawl-0.24(_Z13player_reactsv+0x4a5) [0x558fdc4ab585]: player_reacts() /usr/games/crawl-0.24(_Z12world_reactsv+0x505) [0x558fdc69f1c5]: world_reacts() /usr/games/crawl-0.24(+0x8fb15c) [0x558fdc6a115c]: /usr/games/crawl-0.24(+0x8fb715) [0x558fdc6a1715]: /usr/games/crawl-0.24(main+0x13b) [0x558fdc04b89b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf1) [0x7fbd3e2e52e1]: /usr/games/crawl-0.24(_start+0x2a) [0x558fdc04c3da]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 6.3.0 20170516 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.24/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.24/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.24/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 18, depth = 7 Level id: Coc:7 Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 34 Level vaults: coc_mu Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 9 at (53, 11): Terrain change marker (33->32, 187) Marker #1, type 9 at (54, 10): Terrain change marker (33->32, 175) Marker #2, type 9 at (54, 11): Terrain change marker (33->32, 152) Marker #3, type 9 at (54, 12): Terrain change marker (33->32, 177) Marker #4, type 9 at (55, 10): Terrain change marker (33->32, 95) Marker #5, type 9 at (55, 11): Terrain change marker (33->32, 168) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You destroy the flying skull! x2 Ka-crash! Found 19 gold pieces. Casting: Shatter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! A flying skull comes into view. A shadow dragon zombie comes into view. A flying skull comes into view. Casting: Shatter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A great vortex of raging winds appears and lifts you up. Nothing appears to happen. You destroy the flying skull! The flying skull becomes distracted by the nearby gold, dreaming of imaginary riches. You channel some magical energy. The flying skull is no longer distracted by gold. The flying skull gives a hideous shriek! There are monsters nearby! Casting: Tornado (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You need to wait for the winds to calm down. You channel some magical energy. You destroy the flying skull! You hear a hideous shriek! The shadow dragon zombie becomes distracted by the nearby gold, dreaming of imaginary riches. Casting: Tornado (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! The shadow dragon zombie is no longer distracted by gold. The shadow dragon zombie is lightly damaged. Ka-crash! A flying skull comes into view. Casting: Shatter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You need to wait for the winds to calm down. You channel some magical energy. You destroy the flying skull! The winds around you start to calm down. You float gracefully downwards. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. Casting: Tornado (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You need to wait for the winds to calm down. You channel some magical energy. Casting: Tornado (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You need to wait for the winds to calm down. Casting: Tornado (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! The shadow dragon zombie is severely damaged. Ka-crash! A soul eater comes into view. Nothing appears to happen. The soul eater becomes distracted by the nearby gold, dreaming of imaginary riches. Casting: Shatter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Casting: Shatter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. There are monsters nearby! There are monsters nearby! Casting: Shatter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. The winds around you calm down. You see here 8 gold pieces. Casting: Shatter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! The shadow dragon zombie is almost destroyed. The soul eater is no longer distracted by gold. The soul eater is lightly wounded. Ka-crash! Casting: Shatter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You channel some magical energy. You block the shadow dragon zombie's attack. x3 You channel some magical energy. You block the shadow dragon zombie's attack. x2 The shadow dragon zombie barely misses you. You channel some magical energy. You block the shadow dragon zombie's attack. The shadow dragon zombie completely misses you. You block the shadow dragon zombie's attack. You channel some magical energy. The shadow dragon zombie completely misses you. You block the shadow dragon zombie's attack. x2 You channel some magical energy. Casting: Shatter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! The shadow dragon zombie is almost destroyed. Ka-crash! You block the shadow dragon zombie's attack. x3 The soul eater completely misses you. A shadow dragon skeleton comes into view. You channel some magical energy. You block the soul eater's attack. You block the shadow dragon zombie's attack. The shadow dragon zombie completely misses you. You block the shadow dragon zombie's attack. You channel some magical energy. You block the soul eater's attack. You block the shadow dragon zombie's attack. The shadow dragon zombie completely misses you. You block the shadow dragon zombie's attack. Casting: Shatter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A great vortex of raging winds appears and lifts you up. You destroy the shadow dragon zombie! You block the soul eater's attack. A soul eater comes into view. x2 You channel some magical energy. You block the soul eater's attack. You channel some magical energy. You kill the soul eater! You channel some magical energy. You channel some magical energy. A shadow imp comes into view. You channel some magical energy. You kill the soul eater! The winds around you start to calm down. You float gracefully downwards. A soul eater comes into view. You channel some magical energy. The soul eater becomes distracted by the nearby gold, dreaming of imaginary riches. You block the shadow dragon skeleton's attack. The shadow dragon skeleton completely misses you. You block the shadow dragon skeleton's attack. Casting: Tornado (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! You destroy the shadow dragon skeleton! You kill the soul eater! You kill the shadow imp! The soul eater is no longer distracted by gold. The soul eater is heavily wounded. Ka-crash! You channel some magical energy. The winds around you calm down. You channel some magical energy. You channel some magical energy. You channel some magical energy. Casting: Shatter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! The soul eater is severely wounded. Ka-crash! You channel some magical energy. The soul eater becomes distracted by the nearby gold, dreaming of imaginary riches. Casting: Shatter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A great vortex of raging winds appears and lifts you up. The soul eater is no longer distracted by gold. The soul eater becomes distracted by the nearby gold, dreaming of imaginary riches. You channel some magical energy. The soul eater is no longer distracted by gold. You kill the soul eater! You channel some magical energy. You channel some magical energy. You channel some magical energy. You channel some magical energy. The winds around you start to calm down. You float gracefully downwards. You channel some magical energy. You channel some magical energy. You channel some magical energy. You channel some magical energy. The winds around you calm down. You channel some magical energy. You now have 51640 gold pieces (gained 8). You now have 51648 gold pieces (gained 8). "Trespassers are not welcome here!" You sense a monster nearby. A Tzitzimitl comes into view. A Tzitzimitl is nearby! A Tzitzimitl is nearby! You channel some magical energy. A Tzitzimitl is nearby! A Tzitzimitl is nearby! Unknown command. Casting: Tornado (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You extend your transformation's duration. The Tzitzimitl gestures at you. You convulse! Casting: Necromutation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Glaciate (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Tzitzimitl Aim: a Tzitzimitl You conjure a mighty blast of ice! The great icy blast engulfs the Tzitzimitl!!! The Tzitzimitl partially resists. The Tzitzimitl is heavily wounded. The Tzitzimitl is flash-frozen. The Tzitzimitl is engulfed in freezing vapours. You block the Tzitzimitl's attack. x2 You channel some magical energy. The Tzitzimitl completely misses you. You block the Tzitzimitl's attack. You channel some magical energy. You block the Tzitzimitl's attack. x2 You channel some magical energy. The Tzitzimitl is engulfed in freezing vapours. You block the Tzitzimitl's attack. x2 Casting: Glaciate (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Glaciate (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Tzitzimitl Aim: a Tzitzimitl (freezing vapour, heavily wounded, encased in ice) You conjure a mighty blast of ice! The great icy blast engulfs the Tzitzimitl!!! The Tzitzimitl partially resists. You kill the Tzitzimitl! You channel some magical energy. You channel some magical energy. You channel some magical energy. You channel some magical energy. You channel some magical energy. You channel some magical energy. Nothing appears to happen. Casting: Glaciate (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! You now have 51663 gold pieces (gained 15). You now have 51668 gold pieces (gained 5). Key pressed, stopping explore. You now have 51673 gold pieces (gained 5). You enter the shallow water. Moving in this stuff is going to be slow. You now have 51676 gold pieces (gained 3). Key pressed, stopping explore. You now have 51689 gold pieces (gained 13). You now have 51695 gold pieces (gained 6). Key pressed, stopping explore. You now have 51701 gold pieces (gained 6). You now have 51709 gold pieces (gained 8). You now have 51714 gold pieces (gained 5). You now have 51721 gold pieces (gained 7). Key pressed, stopping explore. You enter the shallow water. Moving in this stuff is going to be slow. You now have 51727 gold pieces (gained 6). Key pressed, stopping explore. "Die, mortal!" Desperate hands claw out from thin air! You sense a monster nearby. A worldbinder is nearby! A worldbinder is nearby! A worldbinder is nearby! A worldbinder is nearby! Casting: Shatter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! The worldbinder is moderately damaged. Ka-crash! Casting: Shatter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A great vortex of raging winds appears and lifts you up. The worldbinder completely misses you. The worldbinder hits you. You channel some magical energy. You destroy the worldbinder! You channel some magical energy. You channel some magical energy. You channel some magical energy. The winds around you start to calm down. You float gracefully downwards. You are engulfed in raging winds. You are engulfed in raging winds. The winds around you calm down. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. "Trespassers are not welcome here!" There is a sudden explosion of magical energy! The explosion engulfs you!! Your transformation is almost over. You feel yourself come back to life. Casting: Tornado (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your body is suffused with negative energy! Casting: Necromutation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You fail to extend your transformation any further. Key pressed, stopping explore. "You will not leave this place." You feel terrible. You sense a monster nearby. 3 skeletal warriors come into view. A skeletal warrior is wielding a +0 mace of crushing. There are monsters nearby! There are monsters nearby! There are monsters nearby! Casting: Necromutation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! You destroy the skeletal warrior! x3 Ka-crash! Casting: Shatter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You channel some magical energy. A necrophage comes into view. You channel some magical energy. A freezing wraith comes into view. A freezing wraith is nearby! A freezing wraith is nearby! A freezing wraith is nearby! A freezing wraith is nearby! Casting: Shatter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! The freezing wraith is severely damaged. You destroy the necrophage! Ka-crash! Found 5 gold pieces. Found a gateway to Hell. You channel some magical energy. Casting: Shatter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A great vortex of raging winds appears and lifts you up. You channel some magical energy. Casting: Tornado (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! You destroy the freezing wraith! Ka-crash! You channel some magical energy. Casting: Shatter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You channel some magical energy. You now have 51732 gold pieces (gained 5). You see here a +0 war axe. The winds around you start to calm down. You float gracefully downwards. You are engulfed in raging winds. You now have 51737 gold pieces (gained 5). You see here a +0 war axe. You are engulfed in raging winds. The winds around you calm down. You now have 51741 gold pieces (gained 4). You see here a +0 mace of crushing. Key pressed, stopping explore. "We do not forgive those who trespass against us!" Your stasis prevents you from being slowed. You now have 51746 gold pieces (gained 5). A necrophage comes into view. A necrophage is nearby! A necrophage is nearby! A necrophage is nearby! A necrophage is nearby! Unknown command. Casting: Shatter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You extend your transformation's duration. Casting: Necromutation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! You destroy the necrophage! Ka-crash! Casting: Shatter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You channel some magical energy. You channel some magical energy. Casting: Shatter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Shatter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! You channel some magical energy. Casting: Shatter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! Casting: Shatter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You channel some magical energy. A soul eater comes into view. A soul eater is nearby! A soul eater is nearby! Casting: Shatter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! The soul eater is lightly wounded. Ka-crash! You channel some magical energy. Casting: Shatter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A great vortex of raging winds appears and lifts you up. You channel some magical energy. You channel some magical energy. Casting: Tornado (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! The soul eater is severely wounded. Ka-crash! You kill the soul eater! You channel some magical energy. You channel some magical energy. The winds around you start to calm down. You float gracefully downwards. You channel some magical energy. You channel some magical energy. The winds around you calm down. You now have 51753 gold pieces (gained 7). You now have 51758 gold pieces (gained 5). You now have 51766 gold pieces (gained 8). Key pressed, stopping explore. Key pressed, stopping explore. You smell brimstone. You feel weakened. Key pressed, stopping explore. Key pressed, stopping explore. Found a gateway to Hell. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. A gut-wrenching scream fills the air! You sense a monster nearby. A Tzitzimitl comes into view. A Tzitzimitl is nearby! A Tzitzimitl is nearby! Unknown command. Casting: Shatter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You extend your transformation's duration. Casting: Necromutation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! Ka-crash! You block the Tzitzimitl's attack. x2 Casting: Shatter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A great vortex of raging winds appears and lifts you up. The Tzitzimitl gestures at you. You convulse! Your stasis prevents you from being slowed. Casting: Tornado (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! The Tzitzimitl is lightly wounded. Ka-crash! You block the Tzitzimitl's attack. x2 Casting: Shatter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You need to wait for the winds to calm down. You channel some magical energy. The Tzitzimitl engulfs you. The Tzitzimitl drains your vigour! Your stasis prevents you from being slowed. The Tzitzimitl completely misses you. You channel some magical energy. You block the Tzitzimitl's attack. x2 You channel some magical energy. You kill the Tzitzimitl! You channel some magical energy. The winds around you start to calm down. You float gracefully downwards. You channel some magical energy. You now have 51786 gold pieces (gained 20). The winds around you calm down. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. "We have you now!" You sense a monster nearby. A Tzitzimitl comes into view. A Tzitzimitl is nearby! A Tzitzimitl is nearby! A Tzitzimitl is nearby! A Tzitzimitl is nearby! Casting: Tornado (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! The Tzitzimitl is lightly wounded. Ka-crash! You channel some magical energy. The Tzitzimitl gestures at you. You convulse! Casting: Shatter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A great vortex of raging winds appears and lifts you up. You channel some magical energy. You block the Tzitzimitl's attack. x2 Casting: Tornado (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Glaciate (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Tzitzimitl Aim: a Tzitzimitl (raging winds, moderately wounded) You conjure a mighty blast of ice! The great icy blast engulfs the Tzitzimitl!!! The Tzitzimitl partially resists. The Tzitzimitl is severely wounded. The Tzitzimitl is flash-frozen. You kill the Tzitzimitl! You channel some magical energy. You channel some magical energy. You channel some magical energy. The winds around you start to calm down. You float gracefully downwards. You channel some magical energy. You are engulfed in raging winds. You now have 51801 gold pieces (gained 15). You are engulfed in raging winds. The winds around you calm down. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. You sense a monster nearby. A soul eater comes into view. "You do not belong in this place!" A Tzitzimitl, a phantasmal warrior and a skeleton come into view. There are monsters nearby! There are monsters nearby! Casting: Glaciate (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! The phantasmal warrior is lightly damaged. You destroy the spiny frog skeleton! The Tzitzimitl is moderately wounded. The soul eater is severely wounded. Ka-crash! Casting: Shatter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A great vortex of raging winds appears and lifts you up. You channel some magical energy. The Tzitzimitl gestures at you. You convulse! Casting: Tornado (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Glaciate (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - phantasmal warrior Aim: a phantasmal warrior (raging winds, severely damaged) You conjure a mighty blast of ice! The great icy blast engulfs the phantasmal warrior!! The phantasmal warrior partially resists. You destroy the phantasmal warrior! You feel your strength returning. You kill the soul eater! The Tzitzimitl becomes distracted by the nearby gold, dreaming of imaginary riches. Casting: Glaciate (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Glaciate (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Tzitzimitl Aim: a Tzitzimitl (raging winds, almost dead, hasn't noticed you) You conjure a mighty blast of ice! The great icy blast engulfs the Tzitzimitl!!! The Tzitzimitl partially resists. The Tzitzimitl is frozen into a solid block of ice! You kill the Tzitzimitl! You destroy the Tzitzimitl shaped block of ice! You channel some magical energy. You channel some magical energy. The winds around you start to calm down. You float gracefully downwards. You channel some magical energy. You channel some magical energy. You channel some magical energy. You channel some magical energy. The winds around you calm down. You channel some magical energy. You channel some magical energy. You channel some magical energy. Your transformation is almost over. Casting: Glaciate (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You extend your transformation's duration. You now have 51805 gold pieces (gained 4). You now have 51811 gold pieces (gained 6). You now have 51817 gold pieces (gained 6). Key pressed, stopping explore. You hear diabolical laughter! You feel susceptible to magic. You sense a monster nearby. 2 shadow imps and a zombie come into view. There are monsters nearby! There are monsters nearby! Casting: Necromutation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! You kill the shadow imp! The frost giant zombie is heavily damaged. You kill the shadow imp! Ka-crash! Casting: Shatter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A great vortex of raging winds appears and lifts you up. You channel some magical energy. The frost giant zombie misses you. You channel some magical energy. You destroy the frost giant zombie! You channel some magical energy. You channel some magical energy. You channel some magical energy. The winds around you start to calm down. You float gracefully downwards. You channel some magical energy. You now have 51826 gold pieces (gained 9). The winds around you calm down. You now have 51834 gold pieces (gained 8). You now have 51838 gold pieces (gained 4). Key pressed, stopping explore. Key pressed, stopping explore. You feel less vulnerable to hostile enchantments. Key pressed, stopping explore. You feel a terrible foreboding... Something just walked over your grave. No, really! Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Your transformation is almost over. Unknown command. Casting: Tornado (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You extend your transformation's duration. Key pressed, stopping explore. You smell brimstone. You sense a monster nearby. A Tzitzimitl comes into view. A Tzitzimitl is nearby! A Tzitzimitl is nearby! A Tzitzimitl is nearby! Unknown command. Casting: Necromutation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon rumbles! The Tzitzimitl is lightly wounded. Ka-crash! Casting: Shatter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A great vortex of raging winds appears and lifts you up. Casting: Tornado (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Glaciate (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Tzitzimitl Aim: a Tzitzimitl (raging winds, lightly wounded) You conjure a mighty blast of ice! The great icy blast engulfs the Tzitzimitl!!! The Tzitzimitl partially resists. The Tzitzimitl is heavily wounded. The Tzitzimitl is flash-frozen. The Tzitzimitl gestures at you. You convulse! You channel some magical energy. The Tzitzimitl completely misses you. You block the Tzitzimitl's attack. You channel some magical energy. You kill the Tzitzimitl! You feel your strength returning. Your Unarmed Combat skill increases to level 13! You channel some magical energy. You channel some magical energy. The winds around you start to calm down. You float gracefully downwards. Casting: Glaciate (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You channel some magical energy. You now have 51858 gold pieces (gained 20). The winds around you calm down. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. "Leave now, before it is too late!" Key pressed, stopping explore. Key pressed, stopping explore. Found a gateway to Hell. Unknown command. There is a gateway to Hell here. You go up through the gate. Welcome back to the Vestibule of Hell! Beware, you cannot shaft yourself on this level. There is a gateway to the decaying netherworld of Tartarus here. There is an open door here. There is an open door here. Your transformation is almost over. Casting: Glaciate (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You extend your transformation's duration. You see here a +2 vampiric scythe. You see here a +0 trident. There is a gateway back into the Dungeon here. You see here a +0 flail. Thank you for visiting Hell. Please come again soon. You go up through the gate. Welcome back to the Depths! There is a gateway to Hell here. There is an empty arch of ancient stone here. There is an empty arch of ancient stone here. Things that are here: the amulet of Vitality {Regen+ HP+15} the brooch of Shielding {Reflect SH+8} You see here the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv}. You start removing your armour. You continue taking off your +8 large shield of protection. x4 You finish taking off your +8 large shield of protection. You feel less protected. You start putting on your armour. You continue putting on your shiny large shield. x5 You finish putting on your +1 large shield of protection. You feel protected. You start removing your armour. You continue taking off your +1 large shield of protection. x4 You finish taking off your +1 large shield of protection. You feel less protected. You start putting on your armour. You continue putting on your +8 large shield of protection. x5 You finish putting on your +8 large shield of protection. You feel protected. You drop a +1 large shield of protection. As you read the scroll of identify, it crumbles to dust. H - the amulet "Sutwec" {Inacc rElec Str+7} You drop the amulet "Sutwec" {Inacc rElec Str+7}. [a] 1719 gold - Onopn's Food Shop [b] 1127 gold - Nissash's Antique Weapon Shoppe [c] 1021 gold - Fesm's Jewellery Shoppe [d] 1746 gold - Siusaw's Weapon Boutique Fund which merchant? Fesm invites you to visit her Jewellery Shoppe. [a] 1830 gold - Kutedd's Food Emporium [b] 1940 gold - Eggups's Distillery [c] 1675 gold - Otyv's Antique Weapon Shoppe [d] 1382 gold - Voiceepu's Armour Shop Fund which merchant? Voiceepu invites you to visit his Armour Shop. [a] 2081 gold - Ahekuecw's Food Emporium [b] 1570 gold - Heufyas's Jewellery Shoppe [c] 1782 gold - Reine's Antique Weapon Shop [d] 1303 gold - Emi Ykhy's Assorted Antiques Fund which merchant? Heufyas invites you to visit his Jewellery Shoppe. [a] 2202 gold - Neypt's Food Boutique [b] 1551 gold - Niteliud's Antique Armour Emporium [c] 2364 gold - Anigep's General Store [d] 1800 gold - Dariece's Armour Emporium Fund which merchant? Niteliud invites you to visit his Antique Armour Emporium. [a] 2434 gold - Wigokh's Food Shop [b] 1959 gold - Dielor Ilur's Gadget Boutique [c] 1335 gold - Betuafro's Jewellery Shoppe [d] 1647 gold - Giticeaf's Distillery Fund which merchant? Giticeaf invites you to visit his Distillery. [a] 2205 gold - Teum Piats's Food Shop [b] 2163 gold - Uturoqeu's Armour Shop [c] 1928 gold - Ovvil's Magic Scroll Shop [d] 1848 gold - Butt's Assorted Antiques Fund which merchant? Uturoqeu invites you to visit his Armour Shop. [a] 2565 gold - Xouzov's Food Shop [b] 2306 gold - Foudej's Magic Scroll Boutique [c] 1755 gold - Weoxkeod's Jewellery Shop [d] 2988 gold - Zomaqaca's General Store Fund which merchant? Weoxkeod invites you to visit his Jewellery Shop. [a] 2944 gold - Xanguff's Food Emporium [b] 3032 gold - Romany's Antique Armour Shoppe [c] 2892 gold - Cyimp's General Store [d] 3036 gold - Edethril's Weapon Shop Fund which merchant? Romany invites you to visit his Antique Armour Shoppe. [a] 3238 gold - Cunazup's Food Boutique [b] 3174 gold - Cealach's Armour Shoppe [c] 2180 gold - Rant's Magic Scroll Shoppe [d] 2125 gold - Vott's Gadget Boutique Fund which merchant? Cealach invites you to visit his Armour Shoppe. [a] 2925 gold - Tekuosch's Food Emporium [b] 2524 gold - Woly's Antique Weapon Shoppe [c] 3037 gold - Rezut's Jewellery Boutique [d] 2853 gold - Valeuk's Magic Scroll Shoppe Fund which merchant? Woly invites you to visit their Antique Weapon Shoppe. [a] 2166 gold - Nit Ivva's Food Emporium [b] 2854 gold - Bologru's Gadget Boutique [c] 2783 gold - Saippuvi's Assorted Antiques [d] 2417 gold - Caote's Weapon Shop Fund which merchant? Saippuvi invites you to visit her Assorted Antiques. [a] 2520 gold - Tuyghol's Food Shop [b] 3535 gold - Ceimuddi's Distillery [c] 2495 gold - Coypna's Antique Weapon Shop [d] 2900 gold - Plog's Armour Emporium Fund which merchant? Ceimuddi invites you to visit her Distillery. [a] 2115 gold - Picilupn's Food Boutique [b] 2157 gold - Lelec's Assorted Antiques [c] 2304 gold - Yrewn's Distillery [d] 2782 gold - Varonn's General Store Fund which merchant? Yrewn invites you to visit her Distillery. [a] 3487 gold - Wahopic's Food Shoppe [b] 2453 gold - Fashrezip's Antique Weapon Boutique [c] 2827 gold - Sigoober's Assorted Antiques [d] 4224 gold - Plog's General Store Fund which merchant? Sigoober invites you to visit her Assorted Antiques. There is an entrance to Yrewn's Distillery here. There is an entrance to Sigoober's Assorted Antiques here. [a] 4542 gold - Funeot's Food Shop [b] 2610 gold - Biavode's Gadget Boutique [c] 4439 gold - Cikeuth's Antique Armour Shop [d] 4128 gold - Nuhuteakk's Weapon Boutique Fund which merchant? Biavode invites you to visit his Gadget Boutique. [a] 4038 gold - Nuqe's Food Emporium [b] 4644 gold - Johikeg's Armour Emporium [c] 4080 gold - Fefawk's Book Shop [d] 3762 gold - Koycead's Assorted Antiques Fund which merchant? Johikeg invites you to visit their Armour Emporium. [a] 4400 gold - Diexkush's Food Boutique [b] 2687 gold - Quloifigg's Distillery [c] 4581 gold - Gavenung's Armour Shoppe [d] 4456 gold - Paxun's Antique Armour Emporium Fund which merchant? Paxun invites you to visit their Antique Armour Emporium. There is a gateway to Hell here. There is an empty arch of ancient stone here. There is an empty arch of ancient stone here. Things that are here: the amulet of Vitality {Regen+ HP+15} the brooch of Shielding {Reflect SH+8} There is an empty arch of ancient stone here. There is a gateway to a ziggurat here. There is an empty arch of ancient stone here. There is an empty arch of ancient stone here. Things that are here: the amulet of Vitality {Regen+ HP+15} the brooch of Shielding {Reflect SH+8} There is an empty arch of ancient stone here. There is a gateway to Hell here. Your transformation is almost over. There is a gateway to Hell here. Casting: Necromutation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You extend your transformation's duration. You go down through the gate. Welcome back to the Vestibule of Hell! Beware, you cannot shaft yourself on this level. There is a gateway back into the Dungeon here. You see here a +0 flail. Magic restored. There is a gateway to the freezing wastes of Cocytus here. You go down through the gate. Welcome back to Cocytus! This branch contains the icy rune of Zot. A spiny frog zombie comes into view. There is a gateway to Hell here. Are you sure you want to shaft yourself? You begin to dig a shaft. You continue digging a shaft. A shaft appears beneath you! You fall into a shaft and drop 1 floor! The shaft crumbles and collapses. A zombie and a simulacrum come into view. Found a stone staircase leading down. Okay, then. Okay, then. There are no items here. Are you sure you want to shaft yourself? You begin to dig a shaft. You continue digging a shaft. A shaft appears beneath you! You fall into a shaft and drop 2 floors! The shaft crumbles and collapses. A white imp, 4 skeletal warriors and a zombie come into view. A skeletal warrior is wielding a +2 flail of crushing. Found a gateway to Hell. Are you sure you want to shaft yourself? You begin to dig a shaft. You continue digging a shaft. A shaft appears beneath you! You fall into a shaft and drop 1 floor! The shaft crumbles and collapses. An ice beast comes into view. Are you sure you want to shaft yourself? You begin to dig a shaft. You continue digging a shaft. A shaft appears beneath you! You fall into a shaft and drop 1 floor! The shaft crumbles and collapses. An ice dragon and a white imp come into view. Are you sure you want to shaft yourself? The white imp shouts, "Give up, thou mangled spleeny nothing!" The ice dragon roars deafeningly! You begin to dig a shaft. You continue digging a shaft. A shaft appears beneath you! You fall into a shaft and drop 1 floor! The shaft crumbles and collapses. Beware, you cannot shaft yourself on this level. 2 ice statues, a white imp, a reaper, 2 Ice Fiends, a freezing wraith, 2 skeletal warriors, Antaeus, a zombie, a skeleton, 2 elemental wellsprings and a shard shrike come into view. The reaper is wielding a +2 antimagic scythe. Marking area around 2 ice statues as unsafe for travelling. Casting: Necromutation (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Glaciate (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Ice Fiend Aim: an Ice Fiend (resting) Okay, then. The Ice Fiend roars! Antaeus whispers, "Thy eyes shall be my luncheon!" Something shouts, "Away with thee, thou grime-gilt common-kissing erk!" The white imp shouts! The shard shrike screeches! You hear a screech! x2 The Ice Fiend roars! You hear a screech! x3 Casting: Glaciate (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! A shard shrike comes into view. x2 The Ice Fiend gestures at you. The bolt of cold misses you. The shard shrike spits a shard of ice at you. The shard of ice hits you. You partially resist. A water elemental comes into view. A spiny frog zombie comes into view. The shard shrike moves out of view. x2 Casting: Ozocubu's Armour (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A great vortex of raging winds appears and lifts you up. A shard shrike comes into view. The Ice Fiend gestures at you. The bolt of cold misses you. A torrent of water rises up through the elemental wellspring! You block the torrent of water. The wave splashes down. A torrent of water rises up through the elemental wellspring! You block the torrent of water. The wave splashes down. A white imp comes into view. A shard shrike comes into view. The shard shrike completely misses you. A fire dragon skeleton comes into view. A water elemental comes into view. The reaper shouts, "Death awaits you!" The shard shrike moves out of view. The shard shrike screeches! x2 You hear a screech! x3 Casting: Tornado (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Borgnjor's Vile Clutch (safe; 0% risk of failure) Press: ? - help, Dir - move target cursor You feel a surge of power! Decaying hands burst forth from the earth! Zombie hands grab the Ice Fiend. Zombie hands grab the reaper. Zombie hands grab the Ice Fiend. Zombie hands grab Antaeus. You kill the white imp! You now have 8886 gold pieces (gained 6). The zombie hands lose their grip on something. x4 You block the shard shrike's attack. A shard shrike comes into view. The shard shrike spits a shard of ice at you. The shard of ice misses you. A shard shrike comes into view. A skeletal warrior comes into view. It is wielding a +1 halberd of protection. You block the Ice Fiend's attack. The Ice Fiend completely misses you. A torrent of water rises up through the elemental wellspring! You block the torrent of water. The wave splashes down. Antaeus gestures at you. You block the flash freeze. A shard shrike comes into view. A water elemental comes into view. You block the reaper's attack. As you read the scroll of summoning, it crumbles to dust. Wisps of shadow whirl around you... Your ice dragon dissolves into shadows! >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.24.0-123-gd5b16e6ec5 0.24.0-125-gc4c63601f3 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_DISPLAY_INVENTORY repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [DildoBatman] Species: Formicid Job: Wizard HP: 245/249; mods: 0/0 MP: 39/54; mod: 0 Stats: 17 (17) 30 (30) 46 (46) Position: (54, 11), god: Gozag (20), turn_is_over: 1, banished: 0 Standing on/in/over feature: some shallow water Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 27 | 25016 | 0/0 Short Blades | | 0 | 0 | 0 | 0 | 0/50 Long Blades | | 0 | 0 | 0 | 0 | 0/50 Axes | | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | | 2 | 0 | 13 | 5703 | 653/950 Polearms | X | 0 | 0 | 27 | 29750 | 0/0 Staves | X | 0 | 0 | 27 | 29750 | 0/0 Slings | | 2 | 0 | 14 | 5879 | 834/883 Bows | X | 2 | 14 | 11 | 5098 | 219/1060 Crossbows | | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 27 | 29750 | 0/0 Armour | X | 0 | 0 | 27 | 25016 | 0/0 Dodging | X | 0 | 0 | 27 | 35378 | 0/0 Stealth | X | 2 | 14 | 24 | 13363 | 252/1427 Shields | X | 0 | 0 | 27 | 21036 | 0/0 Unarmed Combat | X | 2 | 14 | 13 | 5067 | 17/950 Spellcasting | X | 0 | 0 | 27 | 29750 | 0/0 Conjurations | X | 0 | 0 | 27 | 35378 | 0/0 Hexes | X | 2 | 14 | 17 | 7098 | 416/954 Charms | X | 2 | 14 | 18 | 11577 | 777/1500 Summonings | X | 2 | 14 | 22 | 17982 | 282/2100 Necromancy | X | 0 | 0 | 27 | 29750 | 0/0 Translocations | X | 2 | 14 | 12 | 5157 | 163/1011 Transmutations | X | 0 | 0 | 27 | 25016 | 0/0 Fire Magic | | 0 | 0 | 5 | 780 | 30/300 Ice Magic | X | 0 | 0 | 27 | 29750 | 0/0 Air Magic | X | 0 | 0 | 27 | 42072 | 0/0 Earth Magic | X | 0 | 0 | 27 | 21036 | 0/0 Poison Magic | | 0 | 0 | 0 | 0 | 0/29 Invocations | | 0 | 0 | 0 | 0 | 0/35 Evocations | X | 0 | 0 | 27 | 25016 | 0/0 Spell bugs: Durations: #9: 40 #20: 410 #33: 573 #66: 40 #126: 110 Attributes: #4: 905324 #12: 111520 #13: 8611 #20: 1 #23: 105456 #24: -1194579405 #27: 10339308 #49: 22008 #51: 22 #52: 22 #57: 94023 #59: 1 #60: 1 Mutations: antennae: 3 (innate) large bone plates: 1 molten scales: 1 clarity: 1 poison resistance: 1 strong: 1 sturdy frame: 1 Inventory bugs: Equipment: eq slot #0, inv slot #0: staff of energy eq slot #1, inv slot #51: +0 cloak "Raruenta" {rC+ Dex+5} eq slot #3, inv slot #39: +2 pair of gloves "Gekk" {*Slow Dex+7} eq slot #4, inv slot #34: +2 pair of boots of running eq slot #5, inv slot #7: +8 large shield of protection eq slot #6, inv slot #14: +4 troll leather armour eq slot #7, inv slot #11: ring "Gaph" {EV+6 Dex+8} eq slot #8, inv slot #38: ring "Ystraizxu" {*Drain rC+ rCorr Dex+8} eq slot #9, inv slot #12: amulet "Piwa" {RegenMP Str+2 Dex+9} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ################ ≈≈≈≈≈≈≈≈≈≈≈..... ≈≈≈≈≈≈≈≈≈≈...... ≈≈≈≈≈≈≈≈E....... ≈≈≈≈§§§§§§§≈≈≈≈≈ ≈≈≈≈§§§2E§§.≈≈≈8 ≈≈≈≈§§§§11C...≈≈ $ ..Eb§§§Lz§§..... $ $ ≈E≈≈§§Z§W§§..5≈≈ $ ≈≈≈≈§§Z5§.§.≈≈Z8 Eb≈b§bb§§E§≈≈≈≈≈ ≈b≈Z≈≈≈≈≈..z..z. ≈≈≈≈≈≈≈≈≈EE..... ≈≈b≈≈≈≈≈≈≈###### ≈≈≈≈≈b≈≈≈## clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ziggurat: builder: rectangle monster_hook: CLASS: FunctionWrapper name: ziggurat_awaken_all fn: [type function] zig_exc: 2 colour: blue fix_slime_vaults: true ice_cave_hard: false tomb_guardian_sets: 1: 1 2: 1 3: 1 4: 2 5: 1 6: 1 slime_fixup_done: true >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>