DildoBatman Level 1 of the Dungeon (0, 0, D:1) a +0 club (16, 45, D:1) a +0 mace (22, 25, D:1) a +0 club (42, 39, D:1) a +0 plate armour (50, 3, D:1) a +0 plate armour (51, 24, D:1) a +0 plate armour (61, 31, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 26, D:2) a +0 club (3, 24, D:2) a +0 giant spiked club (6, 17, D:2) a +0 morningstar (11, 3, D:2) a +0 club (12, -23, D:2) a +0 club (16, -18, D:2) a +0 club a +0 robe (21, 18, D:2) a +0 club (38, -16, D:2) a +0 chain mail (54, -31, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 3, D:3) a +0 hand axe (3, -8, D:3) a +0 club (5, -30, D:3) a +0 ring mail (8, -18, D:3) a +0 mace (9, -5, D:3) a ration (11, -7, D:3) a ration (13, -22, D:3) a +0 club (18, -20, D:3) a +0 whip (25, -32, D:3) a +0 club (28, -34, D:3) a cursed +0 chain mail (35, -31, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Num Jyth's Jewellery Boutique an uncursed ring of poison resistance (220 gold) an uncursed amulet of harm (330 gold) an uncursed ring of protection from fire (275 gold) a +5 ring of intelligence (453 gold) a +2 amulet of reflection (82 gold) an uncursed ring of protection from fire (275 gold) the ring of Shadows {Umbra +Inv Stlth+} (440 gold) [ring of stealth] It lets you turn invisible. It makes you more stealthy. an uncursed amulet of harm (330 gold) a +3 amulet of reflection (172 gold) [Shop] Seajov's Armour Boutique a +2 robe of magic resistance (230 gold) a +0 robe (9 gold) a +1 shield of protection (214 gold) a +0 pair of gloves (58 gold) a +0 chain mail (58 gold) a +0 robe (9 gold) a +0 chain mail (58 gold) a +0 robe (9 gold) [Shop] Dacoir's Distillery a potion of cancellation (88 gold) a potion of curing (33 gold) a potion of haste (110 gold) 2 potions of flight (66 gold) 2 potions of berserk rage (110 gold) a potion of curing (33 gold) a potion of resistance (110 gold) a potion of curing (33 gold) [Shop] Bemil's Distillery a potion of lignification (42 gold) a potion of curing (42 gold) a potion of haste (140 gold) a potion of invisibility (112 gold) a potion of lignification (42 gold) a potion of lignification (42 gold) a potion of mutation (112 gold) a potion of mutation (112 gold) a potion of ambrosia (112 gold) a potion of curing (42 gold) a potion of heal wounds (70 gold) a potion of degeneration (14 gold) [Shop] Lucof's Weapon Shoppe 23 stones (25 gold) 22 stones (24 gold) a +0 spear (33 gold) a +2 long sword of flaming (201 gold) 31 stones (34 gold) a +0 trident (38 gold) a cursed -2 spear (1 gold) a +0 battleaxe (71 gold) the +4 trident of Tenacity {venom, rF- rC+ rN+ MR++} (481 gold) It poisons the flesh of those it strikes. It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 broad axe (44 gold) (0, 0, D:4) a +0 dagger (13, 5, D:4) a +0 dagger (14, 3, D:4) a +0 rapier (17, -11, D:4) a scroll of blinking 3 scrolls of teleportation (30, 0, D:4) a +0 spear (32, 8, D:4) a +0 mace (39, 5, D:4) a +3 quarterstaff of chaos (48, -12, D:4) a potion of degeneration Level 5 of the Dungeon (0, 0, D:5) a +0 animal skin (5, 36, D:5) a +0 animal skin (10, -16, D:5) a +0 giant club (16, 32, D:5) a +0 dagger (17, 36, D:5) a +0 short sword a +0 leather armour (18, -15, D:5) a +0 robe (18, 35, D:5) a +0 hand axe (28, 3, D:5) a +0 animal skin (28, 14, D:5) a +0 dagger (29, 13, D:5) a +0 leather armour (29, 26, D:5) a +0 hand axe (31, 21, D:5) a +0 ring mail a +0 trident (32, 28, D:5) a +0 robe a cursed +0 dagger (32, 39, D:5) a +0 flail of protection a +0 robe a +0 ring mail (33, 22, D:5) a +0 animal skin (38, -1, D:5) a +0 flail (39, 26, D:5) a +0 dagger (41, 1, D:5) a +0 robe a +0 dagger (47, 3, D:5) a +0 robe a +0 dagger (47, 13, D:5) a +0 ring mail a +0 dagger (48, 14, D:5) a cursed +0 club a +0 leather armour (54, 16, D:5) a +0 ring mail (59, -12, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (9, -2, D:6) a +0 flail (35, -17, D:6) a +0 spear a +0 dagger (55, -13, D:6) a wand of random effects (19) Level 7 of the Dungeon (0, 0, D:7) a +0 club (1, -1, D:7) a +0 spear (2, 2, D:7) a +0 club (3, 0, D:7) a +0 giant club (18, -16, D:7) a +0 dagger (28, -21, D:7) 14 gold pieces (28, -20, D:7) a potion of flight (28, -10, D:7) a wand of random effects (20) (29, -12, D:7) 13 stones (29, -9, D:7) 9 gold pieces (30, -21, D:7) 12 gold pieces (30, -20, D:7) the +0 glaive of Rim June {flame, rN+++ MR++ Int-5 Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (-5). It affects your dexterity (+2). It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. (30, -10, D:7) a wand of scattershot (3) (34, 9, D:7) a +0 robe (35, 9, D:7) a +0 rapier (43, -12, D:7) a +0 chain mail (52, -5, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 scimitar a +0 robe a +0 robe (0, 1, D:8) a +4 mace a +0 robe a +0 robe (0, 2, D:8) a +2 dire flail of protection a +0 whip of electrocution a cursed +4 short sword (2, 4, D:8) a cursed +2 morningstar a +0 robe (35, 1, D:8) a +0 lajatang (36, 8, D:8) a +0 hand axe a +0 chain mail a +0 shortbow a +0 dagger a +0 robe a +0 dagger a +0 robe (42, -26, D:8) a +0 chain mail (44, 0, D:8) a +0 giant club (47, -28, D:8) a +0 scale mail (57, -20, D:8) a +0 dagger (60, -13, D:8) a +0 giant spiked club Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (14, -3, D:9) a +0 war axe (35, -26, D:9) a +0 hand axe (46, 2, D:9) a book of Geomancy (50, -2, D:9) a +10 plate armour of ponderousness (52, -56, D:9) 2 potions of haste a +1 dagger of draining a +2 ring mail of cold resistance an uncursed staff of earth (52, -2, D:9) the +2 pair of gloves of the Jolly Dances {rElec} It insulates you from electricity. (53, -2, D:9) a +0 dagger (59, -27, D:9) a +0 ring mail Level 10 of the Dungeon (1, 19, D:10) a +0 halberd (4, 25, D:10) a +0 scale mail (6, 30, D:10) a +0 short sword (12, 20, D:10) an uncursed ring of ice 8 tomahawks 353 stones (16, 9, D:10) a +0 helmet (19, -3, D:10) a +0 dagger a +0 flail a +0 leather armour (19, 24, D:10) a scroll of teleportation (20, -6, D:10) a +0 robe (21, -6, D:10) a +0 ring mail a +1 mace of protection a +0 ring mail (21, 7, D:10) a cursed +0 morningstar (23, 7, D:10) a cursed +0 club (24, 7, D:10) a +0 leather armour a cursed -1 war axe (25, 7, D:10) a +0 halberd a +0 chain mail (28, 18, D:10) a +0 falchion (36, -2, D:10) a +0 hunting sling a +0 ring mail a cursed +0 leather armour a +0 flail a +0 robe a +0 dagger (37, -2, D:10) a +0 robe a +0 dagger a +0 halberd a +0 flail a +0 spear (45, 41, D:10) a +0 robe a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a large rock (0, 3, D:11) a cursed -3 shortbow (1, 3, D:11) a +0 shortbow a +0 shortbow (2, 2, D:11) an arrow a +0 giant club a +0 shortbow a +0 shortbow (3, -7, D:11) 2 large rocks (3, 2, D:11) a +0 giant spiked club a +0 giant club (3, 3, D:11) an arrow a +0 chain mail (3, 4, D:11) an arrow (4, -8, D:11) a large rock (5, -7, D:11) an adder skeleton (8, -5, D:11) a large rock (11, 11, D:11) an arrow (12, 11, D:11) 2 arrows (13, 10, D:11) an arrow (14, 9, D:11) an arrow (43, -11, D:11) a +0 shortbow (43, -9, D:11) an arrow the Ecumenical Temple