Dungeon Crawl Stone Soup version 0.28-b1-1-g3c77fb2ed1 (webtiles) character file. Game seed: 6561744255546428793 48 DildoBatman the Conjurer (level 4, 0/30 HPs) Began as a Formicid Conjurer on Jan 28, 2022. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:32 (923 turns). DildoBatman the Conjurer (Formicid Conjurer) Turns: 923, Time: 00:02:33 Health: 0/30 AC: 2 Str: 12 XL: 4 Next: 0% Magic: 1/7 EV: 12 Int: 17 God: Gold: 20 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . SeeInvis + c - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (0 -> -2) A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles b - 4 stones d - 18 bolts g - 22 arrows Armour a - a +0 robe (worn) Scrolls f - a scroll of enchant weapon {unknown} h - a scroll of magic mapping {unknown} i - a scroll of identify {unknown} Potions j - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 2.4 Stealth - Level 2.1 Spellcasting * Level 4.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 36% 2d5 4% 2 c - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 4% N/A 19% 1 Dazzling Flash Conj/Hex 20% N/A 22% 3 Call Canine Familiar Summ 1% N/A 50% 3 Summon Guardian Golem Hex/Summ 1% N/A 50% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Aim: an adder (63% to hit) The searing ray misses the adder. (Press . to maintain the ray.) You feel sick. The adder bites you. The searing ray hits the adder! The adder is severely wounded. You feel sick. The adder bites you. x2 It was a potion of curing. You feel better. The adder bites you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 63% to hit) The searing ray hits the adder. You kill the adder! (Press . to maintain the ray.) You have reached level 4! You feel stronger. You climb downwards. Level annotation: Natasha The adder bites you. You are poisoned. The adder poisons you! The adder bites you. There is a stone staircase leading up, spattered with blood here. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You feel sick. You hear an angry hiss. The adder bites you. You die... #........# #..:<..# #...# #...# #...# #####...##### # ##...........##.# # ................# .. ##......@....####.# ##.♣..8.S8..♣..8.# #...............# #...............# ##8..♣..8..♣..∩... #.............##. #.............# #...8.....8..∩# ................ You could see an adder. Vanquished Creatures 2 adders A worm (D:1) 6 goblins (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 2 kobolds (D:1) 4 quokkas (D:1) 4 bats (D:1) A frilled lizard (D:1) A rat (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DildoBatman the Formicid Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 247 | D:1 | Reached skill level 4 in Conjurations 247 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 250 | D:1 | Learned a level 2 spell: Searing Ray 482 | D:1 | Reached XP level 3. HP: 24/24 MP: 1/6 831 | D:2 | Noticed Natasha 908 | D:2 | Found a faded altar of an unknown god. 918 | D:1 | HP: 1/24 [adder (2)] 921 | D:1 | Reached XP level 4. HP: 9/30 MP: 1/7 923 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_large, layout_basic D:2: layout_loops_cross, basic_altar, hellmonk_ecumenical_altar_arch_garden, uniq_natasha Skill XL: | 1 | ---------------+----+----- Conjurations | 4 | 4.8 Dodging | | 1.7 Stealth | | 2.4 Spellcasting | | 2.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 1 | || 1 Cast: Magic Dart | 16 | || 16 Searing Ray | 12 | || 12 Use: Potion | 1 | || 1 Armor: Robe | 2 | || 2 Dodge: Dodged | 6 | || 6