Dungeon Crawl Stone Soup version 0.28.0-47-ge53b351184 (webtiles) character file. Game seed: 13528436673363785630 0 DildoBatman the Conjurer (level 1, -1/13 HPs) Began as a Formicid Conjurer on May 5, 2022. Killed from afar by a dart slug (3 damage) ... with a slug dart ... on level 1 of the Dungeon. The game lasted 00:00:12 (18 turns). DildoBatman the Conjurer (Formicid Conjurer) Turns: 18, Time: 00:00:12 Health: -1/13 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 0/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: - Level 1.7 Dodging - Level 2.4 Stealth - Level 2.1 Spellcasting * Level 3.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level c - Magic Dart Conj 56% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 28% 2d5 7% 2 Dazzling Flash Conj/Hex 14% N/A 26% 3 Fulminant Prism Conj/Hex 3% 3d6 65% 4 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Adjust to which letter? c - Magic Dart Found a stone staircase leading down. You open the door. You sense a monster nearby. There is an open door here. A dart slug comes into view. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (asleep, 100% to hit) The magic dart hits the dart slug but does no damage. The dart slug launches a dart at you. The slug dart hits you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (100% to hit) The magic dart hits the dart slug. The dart slug is lightly wounded. The dart slug launches a dart at you. The slug dart hits you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (lightly wounded, 100% to hit) The magic dart hits the dart slug. The dart slug is heavily wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The dart slug launches a dart at you. The slug dart hits you. There is an open door here. The dart slug launches a dart at you. The slug dart hits you. You die... ############+# .........w...+ ##########.####.# .≈≈≈≈≈..@'...# #####..##.#.# ♣P