Dungeon Crawl Stone Soup version 0.28.0-47-ge53b351184 (webtiles) character file. Game seed: 9609407966723713181 48 DildoBatman the Conjurer (level 4, -20/30 HPs) Began as a Formicid Conjurer on May 7, 2022. Demolished by a skeletal warrior ... wielding a +0 dire flail ... led by a death knight (22 damage) ... on level 14 of the Dungeon. The game lasted 00:03:25 (1273 turns). DildoBatman the Conjurer (Formicid Conjurer) Turns: 1273, Time: 00:03:26 Health: -20/30 AC: 2 Str: 12 XL: 4 Next: 0% Magic: 7/7 EV: 12 Int: 17 God: Gold: 31 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . SeeInvis + a - +0 falchion rCold . . . Faith . (no shield) rNeg . . . Spirit . f - +0 robe rPois + Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn i - ring of poison resistance MPRegen 0.10/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 14 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles b - 56 stones d - 6 boomerangs h - 9 arrows Armour f - a +0 robe (worn) Jewellery i - a ring of poison resistance (left hand) Scrolls g - a scroll of magic mapping {unknown} Potions c - a potion of cancellation {unknown} e - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 2.4 Stealth - Level 2.1 Spellcasting * Level 4.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 36% 2d5 4% 2 c - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 22% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple: D:4-7 Lair: D:8-11 Orc: D:9-12 Altars: Annotations: D:1 exclusion: ball python Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! The wraith barely misses you. The skeletal warrior hits you with a +0 dire flail!! Ouch! That really hurt! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! The skeletal warrior hits you with a +0 dire flail! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! The wraith barely misses you. The skeletal warrior barely misses you. The skeletal warrior hits you with a +0 dire flail!! Ouch! That really hurt! You die... +....# #....# ####....# #.......# ........# ......pW# ......zz# ......W@# ######### You could see a death knight, 2 skeletal warriors and 2 wraiths. Vanquished Creatures An adder (D:2) A worm (D:2) A dart slug (D:2) 3 ball pythons 3 bats 2 endoplasms (D:1) A giant cockroach (D:1) 3 goblins A hobgoblin (D:1) 7 jackals A frilled lizard (D:2) 3 kobolds 2 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DildoBatman the Formicid Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 201 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 204 | D:1 | Learned a level 2 spell: Searing Ray 246 | D:1 | Reached skill level 4 in Conjurations 615 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 1168 | D:2 | Reached XP level 4. HP: 30/30 MP: 5/7 1170 | D:2 | You fall into a shaft and drop 1 floor! 1188 | D:3 | You fall into a shaft and drop 3 floors! 1200 | D:6 | You fall into a shaft and drop 3 floors! 1240 | D:9 | You fall into a shaft and drop 2 floors! 1264 | D:11 | You fall into a shaft and drop 3 floors! 1264 | D:14 | Noticed a wraith 1264 | D:14 | Noticed a skeletal warrior 1265 | D:14 | Noticed a wraith 1265 | D:14 | Noticed a skeletal warrior 1267 | D:14 | Noticed a death knight 1273 | D:14 | Demolished by a skeletal warrior Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_basic, minmay_quantized D:2: layout_loops_corners, ebering_ecumenical_altar_ruins D:3: layout_rooms D:6: layout_loops_ring, lightli_sewer_entry_pipes, uniq_duvessa D:9: layout_big_octagon, st_stairs_12, minivault_25_ag, chequers_serial_rivers_large_a, uniq_maggie, uniq_joseph D:11: layout_loops_ring, serial_shops, nicolae_lakefront_shop, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_c, uniq_erolcha D:14: layout_grid_maze, ximxim_vaults_locker_room, special_room [special_room_bee], nicolae_vehumet_radiance Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.8 Dodging | | 1.7 Stealth | | 2.4 Spellcasting | | 2.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Falchion | 6 | || 6 Cast: Magic Dart | 45 | || 45 Searing Ray | 3 | || 3 Abil: Shaft Self | | 5 || 5 Armor: Robe | 5 | || 5 Dodge: Dodged | 10 | 3 || 13