Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 3200777096617080112 38 DildoBatman the Conjurer (level 3, 0/15 (24) HPs) Began as a Formicid Conjurer on May 30, 2022. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:59 (1295 turns). DildoBatman the Conjurer (Formicid Conjurer) Turns: 1295, Time: 00:03:00 HP: 0/15 (24) AC: 2 Str: 11 XL: 3 Next: 65% MP: 0/7 EV: 12 Int: 17 God: Gold: 61 SH: 0 Dex: 13 Spells: 5/8 levels left rFire + . . SeeInvis + a - +0 trident rCold . . . Faith . (no shield) rNeg . . . Spirit . l - +0 robe rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (0 -> -3), very heavily drained A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms, agile 1, fire resistance 1 a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) f - a +0 dagger Missiles b - 39 bolts c - 51 stones Armour j - a +0 buckler l - a +0 robe (worn) Scrolls e - a scroll of enchant weapon {unknown} h - a scroll of blinking {unknown} i - a scroll of vulnerability {unknown} k - 2 scrolls of teleportation {unknown} Potions d - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 2.4 Stealth * Level 0.1 Shields * Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 32% 2d5 4% 2 c - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 17% 1 Dazzling Flash Conj/Hex 18% N/A 22% 3 Confusing Touch Hex 2% N/A 45% 3 Vampiric Draining Necr 2% 2d6 45% 3 Fulminant Prism Conj/Hex 4% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Animate Dead Necr 1% N/A 86% 4 Borgnjor's Vile Clutch Necr/Erth 1% N/A 99% 5 Death Channel Necr 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. You are agile. (Dex +2) Your flesh is heat resistant. (rF+) Message History Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (63% to hit) The searing ray hits the adder. The adder is moderately wounded. (Press . to maintain the ray.) The adder barely misses you. The searing ray hits the adder. The adder is severely wounded. The adder completely misses you. The searing ray misses the adder. The adder bites you. The adder barely misses you. The searing ray misses the adder. You finish channelling your searing ray. The adder bites you. Your magical contamination has completely faded away. The adder closely misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. The adder closely misses you. The adder bites you. You are lethally poisoned! The adder poisons you! It was a potion of haste. Your stasis prevents you from being hasted. You feel sick. The adder bites you but does no damage. It was a potion of mutation. You feel extremely strange. You feel agile. You feel resistant to heat. You die... ##.w.#.# #.###†## ######.#.## #......<## #.......# #.......# #....<..### #.........########## ..........).....@S.########... .......#.....#..##............ .......##.#.##.#...########... .........###.....### ######.##)#.##.### #..# ... #.# ....... #.... .. #### ###. # . You could see an adder. Vanquished Creatures An adder (D:2) A worm (D:1) An orc (D:1) A bat (D:1) 5 endoplasms 3 goblins A hobgoblin (D:1) 3 jackals (D:2) A quokka (D:1) 2 ball pythons A frilled lizard (D:1) A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DildoBatman the Formicid Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 219 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 222 | D:1 | Learned a level 2 spell: Searing Ray 384 | D:1 | Reached skill level 4 in Conjurations 889 | D:1 | Found a faded altar of an unknown god. 1023 | D:2 | Reached XP level 3. HP: 18/22 MP: 0/7 1295 | D:2 | Gained mutation: You are agile. (Dex +2) [potion of | mutation] 1295 | D:2 | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 1295 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_basic, chequers_ecumenical_altar_lobes, chequers_serial_rivers_micro_b D:2: layout_rooms, minmay_tall_x, uniq_jessica, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.0 Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 2.4 Shields | | 0.1 Action || total -------------------------++------- Melee: Dagger || 8 Cast: Magic Dart || 30 Searing Ray || 4 Abil: Dig || 2 Use: Potion || 2 Armor: Robe || 4 Dodge: Dodged || 22