Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 4966445149769313529 863 DildoBatman the Magician (level 8, -1/56 HPs) Began as a Formicid Conjurer on June 28, 2022. Was a Believer of Kikubaaqudgha. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:11:13 (4288 turns). DildoBatman the Magician (Formicid Conjurer) Turns: 4288, Time: 00:11:14 Health: -1/56 AC: 3 Str: 13 XL: 8 Next: 23% Magic: 10/18 EV: 12 Int: 17 God: Kikubaaqudgha [**....] Gold: 133 SH: 0 Dex: 11 Spells: 17/20 levels left rFire . . . SeeInvis + a - +0 quarterstaff rCold . . . Faith . (no shield) rNeg . . . Spirit . t - +0 robe rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . c - +0 pair of gloves Will ..... (no boots) Stlth ++........ m - amulet of magic regeneration HPRegen 0.18/turn (no ring) MPRegen 0.56/turn (no ring) @: lethally poisoned (-1 -> -7) A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self, Renounce Religion, Receive Corpses You were on level 5 of the Dungeon. You worshipped Kikubaaqudgha. Kikubaaqudgha was pleased with you. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 214 gold pieces. You spent 81 gold pieces at shops. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) b - a +0 long sword Missiles e - 196 stones h - 14 poisoned darts k - 6 javelins r - 26 bolts v - a curare-tipped dart Armour c - a +0 pair of gloves (worn) t - a +0 robe (worn) Jewellery m - an amulet of magic regeneration (around neck) Scrolls d - 3 scrolls of magic mapping {unknown} f - a scroll of fog {unknown} g - 6 scrolls of identify {unknown} l - a scroll of teleportation {unknown} s - 2 scrolls of immolation {unknown} u - a scroll of enchant armour {unknown} w - a scroll of vulnerability {unknown} y - a scroll of fear {unknown} z - a scroll of noise {unknown} Potions i - 3 potions of berserk rage {unknown} j - a potion of cancellation {unknown} n - a potion of invisibility {unknown} o - 2 potions of heal wounds {unknown} p - a potion of might {unknown} q - 3 potions of degeneration {unknown} x - a potion of ambrosia {unknown} Skills: - Level 2.0 Fighting - Level 2.0 Armour - Level 1.7 Dodging - Level 2.4 Stealth * Level 6.7 Spellcasting - Level 6.0 Conjurations You had 17 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 52% 2d6 1% 2 c - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 11% 3 Animate Skeleton Necr 10% N/A 12% 1 Pain Necr 20% 1d5 12% 1 Corpse Rot Necr/Air 10% N/A 19% 2 Inner Flame Hex/Fire 5% N/A 34% 3 Fulminant Prism Conj/Hex 7% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 34% 4 Cause Fear Hex 2% N/A 75% 4 Agony Necr 5% N/A 97% 5 Discord Hex 2% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:4 * Annotations: D:3 1 exclusion D:4 2 transporters, exclusion: sensed monster (detected), Duvessa; Tali's ghost, amateur DsBe Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, 66% to hit) The searing ray hits the water moccasin. The water moccasin is severely wounded. (Press . to maintain the ray.) The water moccasin barely misses you. The searing ray hits the water moccasin. The water moccasin is severely wounded. The water moccasin closely misses you. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The searing ray misses the water moccasin. The searing ray hits the scorpion zombie. The scorpion zombie is lightly damaged. You feel very sick. The water moccasin bites you. The searing ray misses the water moccasin. The searing ray hits the scorpion zombie. The scorpion zombie is moderately damaged. You finish channelling your searing ray. You feel very sick. The water moccasin misses you. x2 Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, 66% to hit) The searing ray hits the water moccasin. The water moccasin is almost dead. (Press . to maintain the ray.) You feel sick. The water moccasin bites you. The scorpion zombie hits you. The searing ray hits the water moccasin. You kill the water moccasin! Kikubaaqudgha accepts your kill. You die... Kikubaaqudgha rasps: "You have failed me! Welcome... death!" ##.......)........# ...#...#...#...#..# ##..###.....###...# ....# #...#.# #.#.# ##..# +.....+##...# ...# ..#####...#..# ##.....#$..#.#....# ...#... (..'...Z..# ##... ..#....@.# .# #...#..# .# .J...+##..## .###. #.## #..# .#.# #. .# ## ## You could see a scorpion zombie. Vanquished Creatures A water moccasin (D:5) An ice beast (D:5) 2 ogres (D:4) 2 kobold brigands (D:3) A wyvern zombie (D:5) A water moccasin skeleton (D:4) A jelly (D:5) An iguana (D:4) 13 gnolls 5 adders An adder skeleton (D:5) 3 worms A dart slug (D:4) 3 orcs 9 ball pythons 6 bats 6 endoplasms 2 giant cockroaches 9 hobgoblins 2 jackals (D:1) 41 kobolds 7 quokkas 6 frilled lizards 4 goblins A quokka skeleton (D:4) 2 rats (D:1) 131 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DildoBatman the Formicid Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 175 | D:1 | Reached XP level 2. HP: 16/19 MP: 1/5 179 | D:1 | Learned a level 2 spell: Searing Ray 314 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/6 883 | D:2 | Found a faded altar of an unknown god. 982 | D:2 | Reached XP level 4. HP: 30/30 MP: 4/7 1374 | D:3 | Reached skill level 5 in Conjurations 1485 | D:3 | Identified the +1 plate armour of the Dragonfruit {rN+ | Dex+4} 1922 | D:4 | Reached XP level 5. HP: 36/36 MP: 0/8 1948 | D:4 | Noticed an ogre 1954 | D:4 | Killed an ogre 1955 | D:4 | Reached skill level 1 in Fighting 1955 | D:4 | Reached skill level 1 in Armour 1955 | D:4 | Reached XP level 6. HP: 43/43 MP: 2/10 2000 | D:4 | Noticed Duvessa 2031 | D:4 | Found a transporter. 2032 | D:4 | Found a transporter. 2033 | D:4 | Noticed Tali's ghost (amateur DsBe) 2034 | D:4 | Noticed an ogre 2034 | D:4 | Noticed an ogre 2125 | D:4 | Found a staircase to the Ecumenical Temple. 2135 | Temple | Entered the Ecumenical Temple 2518 | Temple | Became a worshipper of Kikubaaqudgha 2795 | D:3 | Reached * piety under Kikubaaqudgha 2795 | D:3 | Received a gift from Kikubaaqudgha 2796 | D:3 | Reached XP level 7. HP: 23/50 MP: 5/13 3728 | D:4 | Reached skill level 5 in Spellcasting 3962 | D:4 | Found Isupsekeej's Assorted Antiques. 3966 | D:4 | Bought a scroll labelled ZUSAORO FUOLUNN for 21 gold pieces 3966 | D:4 | Bought a scroll labelled ENOPLU VOEFF for 21 gold pieces 3966 | D:4 | Bought a scroll labelled WUBA JUSUO for 21 gold pieces 3966 | D:4 | Bought a purple potion for 18 gold pieces 4058 | D:5 | Entered Level 5 of the Dungeon 4214 | D:5 | Reached XP level 8. HP: 56/56 MP: 10/17 4225 | D:5 | Reached ** piety under Kikubaaqudgha 4287 | D:5 | HP: 1/56 [scorpion zombie (3)] 4288 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_rooms D:2: layout_basic, ebering_ecumenical_altar_abandoned, corexii_leaking_fountain D:3: minmay_goblin_kobold_castle, layout_loops_cross, kennysheep_generic_room_6 D:4: layout_basic, minmay_temple_entry_grid, gammafunk_ghost_smash, serial_shops, shop, uniq_duvessa D:5: layout_basic, serial_rivers, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_a, chequers_serial_rivers_room_b, roderic_batcave, minmay_fractal_squares_diagonal_5, uniq_pikel, uniq_menkaure Temple: mainiacjoe_temple_trianglar_array Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 4 5 6 | 6.0 Fighting | 1 2 | 2.0 Armour | 1 2 | 2.0 Spellcasting | 4 6 | 6.7 Dodging | | 1.7 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 2 | | || 2 Spear | | 1 | || 1 Cast: Magic Dart | 54 | 67 | 60 || 181 Searing Ray | 3 | 15 | 25 || 43 Stab: Sleeping | | 1 | || 1 Armor: Robe | 6 | 3 | 3 || 12 Dodge: Dodged | 9 | 21 | 10 || 40