Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 5558251497825690361 2502 DildoBatman the Magician (level 9, -1/68 HPs) Began as a Formicid Conjurer on July 5, 2022. Was a Follower of Kikubaaqudgha. Shot with an arrow by a centaur (13 damage) ... on level 8 of the Dungeon. The game lasted 00:21:41 (8339 turns). DildoBatman the Magician (Formicid Conjurer) Turns: 8339, Time: 00:21:42 Health: -1/68 AC: 3 Str: 12 XL: 9 Next: 82% Magic: 15/19 EV: 12 Int: 18 God: Kikubaaqudgha [*.....] Gold: 403 SH: 0 Dex: 13 Spells: 12/22 levels left rFire . . . SeeInvis + a - +0 hunting sling rCold . . . Faith + (no shield) rNeg . . . Spirit . e - +0 robe rPois . Reflect . (helmet unavailable) rElec . Harm . I - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ C - amulet of faith HPRegen 0.21/turn (no ring) MPRegen 0.16/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self, Renounce Religion, Receive Corpses You were on level 8 of the Dungeon. You worshipped Kikubaaqudgha. Kikubaaqudgha was aware of your devotion. You visited 2 branches of the dungeon, and saw 9 of its levels. You also visited: Ossuary. You collected 403 gold pieces. Inventory: Hand Weapons a - a +0 hunting sling (weapon) b - a +5 spear d - a +0 long sword B - a +0 short sword of electrocution H - a +5 short sword of freezing Missiles f - 102 arrows g - 168 stones (quivered ammo) k - 18 sling bullets l - 3 curare-tipped darts m - 92 bolts n - 23 poisoned darts E - a throwing net Armour e - a +0 robe (worn) I - a +0 cloak (worn) Jewellery C - an amulet of faith (around neck) Wands D - a wand of iceblast (9) F - a wand of flame (30) Scrolls h - 3 scrolls of brand weapon {unknown} j - 2 scrolls of teleportation {unknown} o - a scroll of enchant armour q - 2 scrolls of vulnerability {unknown} r - a scroll of fear {unknown} t - 2 scrolls of amnesia {unknown} u - a scroll of torment {unknown} y - 2 scrolls of noise {unknown} z - a scroll of identify G - a scroll of acquirement {unknown} Potions c - a potion of lignification {unknown} i - a potion of flight {unknown} p - 5 potions of curing s - a potion of might {unknown} v - 3 potions of degeneration {unknown} w - a potion of ambrosia {unknown} x - 3 potions of brilliance {unknown} A - a potion of attraction {unknown} Skills: - Level 5.0 Fighting - Level 6.0 Armour - Level 1.7 Dodging - Level 2.4 Stealth - Level 7.0 Spellcasting - Level 6.0 Conjurations * Level 5.6 Necromancy You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 54% 2d6 1% 2 b - Vampiric Draining Necr 26% 2d7 3% 3 c - Magic Dart Conj 100% 1d8 1% 1 h - Dispel Undead Necr 26% 3d13 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 52% N/A 1% 1 Pain Necr 100% 1d9 1% 1 Corpse Rot Necr/Air 32% N/A 5% 2 Dazzling Flash Conj/Hex 34% N/A 10% 3 Fulminant Prism Conj/Hex 8% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 30% 4 Agony Necr 26% N/A 30% 5 Death Channel Necr 13% N/A 86% 6 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:6 Ossuary (visited) Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Ru Sif Muna Trog Uskayaw Wu Jian Zin The Shining One Shops: D:3 [ Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The wight is moderately damaged. (Press . to maintain the ray.) The searing ray hits the wight. The wight is severely damaged. The searing ray hits the wight. The wight is almost destroyed. The wight hits you from afar with a +3 spear! The searing ray hits the wight but does no damage. The wight is almost destroyed. You finish channelling your searing ray. The wight hits you from afar with a +3 spear. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +3 spear and wearing a +0 robe (almost destroyed, 79% to hit) The searing ray hits the wight. You destroy the wight! Kikubaaqudgha accepts your kill. (Press . to maintain the ray.) Things that are here: a +3 spear; a +0 robe You open the door. A centaur comes into view. The centaur shouts! The centaur wields a +4 shortbow. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! You die... Kikubaaqudgha rasps: "You have failed me! Welcome... death!" #. #......# #.###.(....# #..........# #..........# #.....#'#### #.....#)# #...