Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 2453400176509337591 35 DildoBatman the Conjurer (level 3, -3/25 (26) HPs) Began as a Formicid Conjurer on July 9, 2022. Slain by a scorpion (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:39 (1023 turns). DildoBatman the Conjurer (Formicid Conjurer) Turns: 1023, Time: 00:03:39 HP: -3/25 (26) AC: 2 Str: 11 XL: 3 Next: 52% MP: 0/6 EV: 12 Int: 17 God: Gold: 90 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . SeeInvis + b - +0 longbow rCold . . . Faith . (no shield) rNeg . . . Spirit . k - +0 robe rPois . Reflect . (helmet unavailable) rElec . Harm . g - scarf {+Inv} rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: brilliant, lethally poisoned (-3 -> -6), very slightly contaminated, lightly drained A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self, Evoke Invisibility You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons a - a +4 dagger b - a +0 longbow (weapon) d - a +0 dagger h - a +0 short sword v - a +0 hunting sling Missiles e - 2 poisoned darts l - 33 arrows (quivered ammo) o - 16 sling bullets w - 19 stones Armour f - a +0 kite shield g - a scarf of invisibility (worn) k - a +0 robe (worn) Scrolls c - a scroll of enchant armour {unknown} j - a scroll of noise {unknown} m - 2 scrolls of enchant weapon {unknown} n - 3 scrolls of teleportation {unknown} p - a scroll of amnesia {unknown} q - a scroll of fog {unknown} u - a scroll of vulnerability {unknown} Potions i - a potion of curing {unknown} s - a potion of haste {unknown} t - a potion of ambrosia {unknown} Skills: * Level 1.2 Fighting * Level 1.2 Armour - Level 2.0 Dodging - Level 2.4 Stealth * Level 2.6 Spellcasting * Level 3.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 46% 2d6 5% 2 c - Magic Dart Conj 92% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Tmut/Pois 12% 1d3 19% 1 Dazzling Flash Conj/Hex 26% N/A 24% 3 Poisonous Vapours Pois/Air 6% N/A 28% 2 Fulminant Prism Conj/Hex 6% 3d7 63% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 63% 4 Olgreb's Toxic Radiance Pois 3% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You sense a monster nearby. A scorpion comes into view. Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (76% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The scorpion barely misses you. The scorpion stings you! You are poisoned. The scorpion poisons you! Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (76% to hit) The searing ray misses the scorpion. (Press . to maintain the ray.) You feel very sick. The scorpion closely misses you. The searing ray hits the scorpion. The scorpion is moderately wounded. You feel sick. The scorpion stings you but does no damage. The scorpion closely misses you. The searing ray hits the scorpion. The scorpion is moderately wounded. You feel sick. The scorpion closely misses you. Without enough magic to sustain it, your searing ray dissipates. You feel sick. The scorpion stings you! It was a potion of brilliance. You feel clever all of a sudden. You feel sick. The scorpion stings you. You die... #.# #.# #.# #.# #.# #.# #.# #.# #@# #.s...... ######### You could see a scorpion. Vanquished Creatures A worm (D:2) A dart slug (D:1) 3 bats (D:1) 3 endoplasms (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) A hobgoblin (D:1) 2 kobolds (D:1) 5 quokkas A frilled lizard (D:1) 5 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DildoBatman the Formicid Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 180 | D:1 | Reached XP level 2. HP: 18/20 MP: 0/5 190 | D:1 | Learned a level 2 spell: Searing Ray 415 | D:1 | Reached skill level 1 in Armour 457 | D:1 | Reached skill level 1 in Fighting 457 | D:1 | Reached XP level 3. HP: 9/26 MP: 3/6 1016 | D:2 | Noticed a scorpion 1023 | D:2 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_basic D:2: layout_basic, hellmonk_ecumenical_altar_run_dry, due_unseen_surprise Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Armour | 1 | 1.2 Fighting | 1 | 1.2 Stealth | | 2.4 Spellcasting | | 2.6 Conjurations | | 3.8 Action || total -------------------------++------- Melee: Unarmed || 1 Short sword || 22 Dagger || 11 Cast: Magic Dart || 25 Searing Ray || 7 Abil: Dig || 1 Use: Potion || 1 Stab: Sleeping || 1 Armor: Robe || 13 Dodge: Dodged || 35