Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 15063475071604832851 38 DildoBatman the Conjurer (level 3, -1/26 HPs) Began as a Formicid Conjurer on July 11, 2022. Slain by a gnoll ... wielding a +0 halberd (14 damage) ... on level 2 of the Dungeon. The game lasted 00:02:37 (940 turns). DildoBatman the Conjurer (Formicid Conjurer) Turns: 940, Time: 00:02:37 Health: -1/26 AC: 2 Str: 11 XL: 3 Next: 65% Magic: 2/6 EV: 12 Int: 17 God: Gold: 79 SH: 0 Dex: 11 Spells: 4/7 levels left rFire + . . SeeInvis + b - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn f - ring of protection from fire MPRegen 0.10/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) c - a +0 short sword h - a +0 spear Missiles e - 75 stones g - 16 arrows Armour a - a +0 robe (worn) Jewellery f - a ring of protection from fire (left hand) Scrolls d - a scroll of identify {unknown} Skills: * Level 1.3 Fighting * Level 1.2 Armour - Level 2.0 Dodging - Level 2.4 Stealth * Level 2.6 Spellcasting * Level 3.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 30% 2d5 5% 2 c - Magic Dart Conj 60% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 8% 6-21 24% 3 Dazzling Flash Conj/Hex 16% N/A 24% 3 Ignite Poison Fire/Tmut/Pois 2% N/A 50% 3 Fulminant Prism Conj/Hex 4% 3d6 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 63% 4 Sticky Flame Conj/Fire 8% 2d3 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the gnoll! The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll barely misses you. Found 20 stones. Found a stone staircase leading up. Found a stone staircase leading up. A goblin and an endoplasm come into view. The endoplasm quivers. Found a scroll labelled XUSEPP SAEXOLE and a purple potion. Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (heavily wounded, 79% to hit) Okay, then. The gnoll misses you. A bat comes into view. Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (heavily wounded, 79% to hit) The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... ..###.#.... ............ #...... ............#. ....... .............. b...... ..............###.?!.... ........................ ...................... ...................# ................@..#{{{ ..)...<....#.......# { #....g.###.#..g....# ##......##.#..g....# ###....##.#g.....## ###............J.# #.......#####....# #..#.....># ##.### ....[...#... #..g You could see 3 gnolls, an endoplasm and a bat. Vanquished Creatures A gnoll (D:2) A dart slug (D:1) 2 ball pythons 4 goblins 5 hobgoblins 2 jackals (D:1) 5 bats (D:1) A frilled lizard (D:1) 2 kobolds A rat (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DildoBatman the Formicid Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 178 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 181 | D:1 | Learned a level 2 spell: Searing Ray 205 | D:1 | Found Houl's Jewellery Emporium. 489 | D:1 | Reached skill level 1 in Fighting 504 | D:1 | Reached skill level 1 in Armour 504 | D:1 | Reached XP level 3. HP: 25/26 MP: 2/6 517 | D:1 | Found a faded altar of an unknown god. 940 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_loops_ring, hellmonk_ecumenical_altar_inner_sanctum, serial_shops, shop_fountains D:2: minmay_angry_zag, layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Fighting | 1 | 1.3 Armour | 1 | 1.2 Stealth | | 2.4 Spellcasting | | 2.6 Conjurations | | 3.8 Action || total -------------------------++------- Melee: Dagger || 36 Punch || 1 Cast: Magic Dart || 20 Searing Ray || 4 Stab: Sleeping || 3 Armor: Robe || 9 Dodge: Dodged || 34