Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 1489016294060022790 39 DildoBatman the Conjurer (level 3, -2/26 HPs) Began as a Formicid Conjurer on Nov 24, 2022. Slain by an ogre ... wielding a +0 giant club (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:40 (1135 turns). DildoBatman the Conjurer (Formicid Conjurer) Turns: 1135, Time: 00:02:40 Health: -2/26 AC: 3 Str: 11 XL: 3 Next: 70% Magic: 0/6 EV: 12 Int: 19 God: Gold: 67 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . SeeInvis + g - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet unavailable) rElec . Harm . i - +0 cloak {rCorr} rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons d - a +0 club g - a +0 short sword (weapon) Missiles e - 19 stones Armour a - a +0 robe (worn) i - a +0 cloak of preservation (worn) Scrolls c - 5 scrolls of identify {unknown} f - a scroll of enchant weapon {unknown} h - a scroll of immolation {unknown} k - a scroll of summoning {unknown} Potions b - a potion of magic j - a potion of mutation {unknown} Skills: * Level 1.3 Fighting * Level 1.3 Armour - Level 2.0 Dodging - Level 2.4 Stealth * Level 2.6 Spellcasting * Level 3.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 34% 2d5 4% 2 c - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 9% 3-5/arc 11% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Sublimation of Blood Necr 2% N/A 24% 2 Fulminant Prism Conj/Hex 4% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 56% 4 Petrify Tmut/Erth 2% N/A 85% 4 Irradiate Conj/Tmut 4% 3d13 89% 5 Lightning Bolt Conj/Air 4% 1d16 89% 5 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Aim: an ogre, wielding a +0 giant club (100% to hit) Okay, then. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (100% to hit) The magic dart hits the ogre. The ogre is lightly wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, 100% to hit) The magic dart hits the ogre. The ogre is lightly wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, 89% to hit) The searing ray hits the ogre. The ogre is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ogre! The ogre is severely wounded. The searing ray hits the ogre! The ogre is almost dead. Without enough magic to sustain it, your searing ray dissipates. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You hit the ogre. The ogre is almost dead. You barely miss the ogre. The ogre is almost dead. The ogre barely misses you. You hit the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club! You die... # ########## .. ...<.....# ..! .........# .... .........# ...^. .........# ######...... .........####...@O...... ..............####...... .........###### ....? .........# ...$ .........# ... .........# ## ########## { You could see an ogre. Vanquished Creatures 2 dart slugs (D:1) 2 ball pythons (D:1) 3 bats 2 endoplasms (D:1) 5 goblins (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) 4 kobolds (D:1) 2 quokkas (D:1) A frilled lizard (D:1) 5 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DildoBatman the Formicid Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 189 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 192 | D:1 | Learned a level 2 spell: Searing Ray 249 | D:1 | Found Lupown's Antique Armour Shoppe. 325 | D:1 | Found a faded altar of an unknown god. 523 | D:1 | Reached skill level 1 in Fighting 523 | D:1 | Reached skill level 1 in Armour 537 | D:1 | Reached XP level 3. HP: 26/26 MP: 1/6 1126 | D:2 | Noticed an ogre 1135 | D:2 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_basic, serial_shops, nicolae_shop_crystal, basic_ecumenical_altar, grunt_decor_arrowhead, st_stairs_4, chequers_serial_rivers_marsh D:2: layout_rooms, uniq_robin, uniq_natasha, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Fighting | 1 | 1.3 Armour | 1 | 1.3 Stealth | | 2.4 Spellcasting | | 2.6 Conjurations | | 3.9 Action || total -------------------------++------- Melee: Club || 4 Short sword || 7 Cast: Magic Dart || 20 Searing Ray || 12 Abil: Dig || 1 Stab: Sleeping || 3 Armor: Robe || 4 Dodge: Dodged || 22