Dungeon Crawl Stone Soup version 0.29.1-4-g47bece8355 (webtiles) character file. Game seed: 18082500558225338797 577 DildoBatman the Conjurer (level 7, 0/49 (52) HPs) Began as a Formicid Conjurer on Dec 10, 2022. Slain by a wight ... wielding a +0 great sword (5 damage) ... on level 7 of the Dungeon. The game lasted 00:10:13 (2927 turns). DildoBatman the Conjurer (Formicid Conjurer) Turns: 2927, Time: 00:10:13 HP: 0/49 (52) AC: 8 Str: 14 XL: 7 Next: 62% MP: 6/14 EV: 12 Int: 23 God: Gold: 239 SH: 0 Dex: 15 (16) Spells: 12/15 levels left rFire . . . SeeInvis + b - +3 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.16/turn n - +4 ring of protection MPRegen 0.14/turn k - +6 ring of dexterity @: drained A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms, iridescent scales 1, clever 1, strong 1 a: Dig, Shaft Self You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 239 gold pieces. Inventory: Hand Weapons b - a +3 dagger (weapon) d - a +0 dagger m - a +0 short sword q - a +0 mace u - a +0 falchion B - a +1 vorpal flail Missiles e - 34 stones p - 4 poisoned darts w - 9 boomerangs (quivered) Armour a - a +0 robe (worn) f - a +0 tower shield Jewellery c - a ring of protection from cold k - a +6 ring of dexterity (right hand) n - a +4 ring of protection (left hand) v - a ring of poison resistance Wands x - a wand of flame (19) A - a wand of polymorph (12) Scrolls g - 2 scrolls of teleportation h - a scroll of vulnerability {unknown} i - 2 scrolls of noise j - a scroll of magic mapping {unknown} s - 2 scrolls of summoning y - a scroll of blinking C - a scroll of amnesia {unknown} D - a scroll of identify Potions l - 2 potions of heal wounds {unknown} o - a potion of degeneration {unknown} r - a potion of berserk rage {unknown} t - a potion of brilliance {unknown} z - 2 potions of curing E - a potion of mutation F - a potion of lignification {unknown} Skills: - Level 3.0 Fighting - Level 3.0 Armour - Level 2.0 Dodging - Level 2.4 Stealth * Level 4.9 Spellcasting * Level 5.4 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 60% 2d6 1% 2 c - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 10% 3 Poisonous Vapours Pois/Air 10% N/A 14% 2 Fulminant Prism Conj/Hex 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 30% 4 Lightning Bolt Conj/Air 9% 1d21 65% 5 Leda's Liquefaction Hex/Erth 2% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Ossuary (visited) Temple: D:4-7 Altars: Cheibriados Fedhas Ru Vehumet Annotations: D:4 Natasha, Sigmund Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. You are partially covered in iridescent scales. (AC +2) Your mind is acute. (Int +4, Str/Dex -1) Your muscles are strong. (Str +4, Int/Dex -1) Message History Really quaff the potion of mutation? You feel extremely strange. Your body's shape seems more normal. You feel healthier. Iridescent scales grow over part of your body. You feel clever. Unknown command. Unknown command. The walls and floor vibrate strangely for a moment. Things that are here: a +0 spear; a +0 robe Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +0 great sword and wearing a +0 robe (79% to hit) The searing ray hits the wight. The wight is lightly damaged. (Press . to maintain the ray.) The searing ray misses the wight. The wight hits you with a +0 great sword! You feel drained. The searing ray hits the wight but does no damage. The wight is lightly damaged. The wight barely misses you. The searing ray misses the wight. You finish channelling your searing ray. The wight hits you with a +0 great sword! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 great sword and wearing a +0 robe (lightly damaged, 79% to hit) The searing ray misses the wight. (Press . to maintain the ray.) The wight hits you but does no damage. The searing ray hits the wight. The wight is heavily damaged. The wight hits you with a +0 great sword. You die... ########################### ..........................# ##########..##<.@z........# #..##.#########..##### #..##.#######z......... ##..##.........#..###### #.......######.#..# #...###)# #.#..# { #.### #.# #.#..# #.# #.# #.#..# #.# #.# #....# You could see a wight. Vanquished Creatures 3 elf zombies (Ossuary) 2 wights (D:7) A human zombie (Ossuary) A hound (D:7) An iguana (D:4) 2 hound zombies (Ossuary) 3 mummies (Ossuary) 3 adders 4 adder zombies (Ossuary) 8 orcs 7 ball pythons 5 bats 3 endoplasms (D:1) A giant cockroach (D:1) A gnoll zombie (Ossuary) 4 goblins 4 hobgoblins 2 jackals (D:1) 4 quokkas 3 frilled lizards 6 goblin zombies (Ossuary) 2 hobgoblin zombies (Ossuary) A jackal zombie (Ossuary) 4 kobolds 5 kobold zombies (Ossuary) 3 orc zombies (Ossuary) 2 quokka zombies (Ossuary) 3 rats 5 rat zombies (Ossuary) 93 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DildoBatman the Formicid Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 47 | D:1 | Got the Spellbook of the Stoat 183 | D:1 | Reached XP level 2. HP: 16/20 MP: 0/5 186 | D:1 | Learned a level 2 spell: Searing Ray 455 | D:1 | Reached skill level 1 in Fighting 455 | D:1 | Reached skill level 1 in Armour 476 | D:1 | Reached XP level 3. HP: 23/26 MP: 1/6 511 | D:1 | Found a faded altar of an unknown god. 1153 | D:2 | Found a sacrificial altar of Ru. 1161 | D:2 | Reached XP level 4. HP: 32/32 MP: 4/8 1374 | D:3 | Reached skill level 4 in Conjurations 1483 | D:3 | Found a snail-covered altar of Cheibriados. 1549 | D:3 | Found a radiant altar of Vehumet. 1852 | D:4 | Reached XP level 5. HP: 9/38 MP: 3/9 1911 | D:4 | Found a blossoming altar of Fedhas. 1977 | D:4 | Noticed Sigmund 2045 | D:4 | Noticed Natasha 2188 | D:4 | You fall into a shaft and drop 3 floors! 2347 | D:7 | Found a sand-covered staircase. 2354 | Ossuary | Entered an ossuary 2529 | Ossuary | Reached XP level 6. HP: 9/46 MP: 0/11 2700 | Ossuary | Reached skill level 5 in Conjurations 2700 | Ossuary | Reached XP level 7. HP: 27/52 MP: 2/13 2777 | D:7 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 2777 | D:7 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 2777 | D:7 | Gained mutation: You have large cloven feet. [potion of | mutation] 2866 | D:7 | Lost mutation: You have large cloven feet. [potion of | mutation] 2866 | D:7 | Lost mutation: Your spells are a little harder to cast, but | a little more powerful. [potion of mutation] 2866 | D:7 | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 2866 | D:7 | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 2867 | D:7 | Lost mutation: Armour fits poorly on your strangely shaped | body. [potion of mutation] 2867 | D:7 | Lost mutation: Your body sometimes deteriorates upon taking | damage. [potion of mutation] 2867 | D:7 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 2867 | D:7 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 2927 | D:7 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_rooms, shapermc_ecumenical_altar_mp_vishouse D:2: layout_rooms, basic_altar, dreamdust_princess_bridge D:3: layout_rooms, mainiacjoe_overflow_brackets, mainiacjoe_overflow_cross_hatched D:4: layout_rooms, mainiacjoe_overflow_small_starburst, uniq_natasha, uniq_sigmund D:7: layout_loops_ring, nemelex_xobeh_ov_fountains_minmay, lemuel_zombie_altar_yredelemnul, chequers_ossuary_entry_cave, enter_bailey_8, kennysheep_cluttered_room, uniq_duvessa, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 2 | 2.0 Fighting | 1 2 3 | 3.0 Armour | 1 2 3 | 3.0 Conjurations | 4 5 | 5.4 Spellcasting | 3 4 | 4.9 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 25 | | || 25 Punch | 1 | | || 1 Mace | | 1 | || 1 Flail | | 87 | 20 || 107 Throw: Boomerang | | 5 | || 5 Cast: Magic Dart | 51 | 50 | 6 || 107 Searing Ray | 1 | 10 | 9 || 20 Use: Scroll | | 4 | || 4 Potion | | | 5 || 5 Stab: Sleeping | 1 | 2 | || 3 Armor: Robe | 6 | 53 | 22 || 81 Dodge: Dodged | 28 | 74 | 28 || 130