Dungeon Crawl Stone Soup version 0.29.1-12-g30fa7ad0bf (webtiles) character file. Game seed: 6879856516622244395 98 DildoBatman the Conjurer (level 5, -2/38 HPs) Began as a Formicid Conjurer on Dec 13, 2022. Slain by a gnoll ... wielding a +0 club (8 damage) ... on level 3 of the Dungeon. The game lasted 00:04:11 (1787 turns). DildoBatman the Conjurer (Formicid Conjurer) Turns: 1787, Time: 00:04:12 Health: -2/38 AC: 2 Str: 11 XL: 5 Next: 0% Magic: 4/9 EV: 12 Int: 20 God: Gold: 79 SH: 0 Dex: 12 Spells: 7/10 levels left rFire . . . SeeInvis + l - +0 mace rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 144 gold pieces. You spent 65 gold pieces at shops. Inventory: Hand Weapons d - a +0 whip e - a +0 dagger g - a +0 short sword l - a +0 mace (weapon) Missiles n - 12 stones Armour a - a +0 robe (worn) Scrolls f - 4 scrolls of identify h - a scroll of teleportation {unknown} j - a scroll of blinking {unknown} k - a scroll of noise {unknown} o - a scroll of silence {unknown} p - a scroll of brand weapon {unknown} q - a scroll of enchant weapon {unknown} Potions c - a potion of might {unknown} i - a potion of brilliance {unknown} m - 2 potions of curing Skills: * Level 2.0 Fighting * Level 2.0 Armour - Level 2.0 Dodging - Level 2.4 Stealth * Level 3.0 Spellcasting * Level 4.1 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 38% 2d5 4% 2 c - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Ozocubu's Armour Ice 3% N/A 38% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Animate Dead Necr 3% N/A 80% 4 Haunt Necr/Summ 1% N/A 100% 7 Ozocubu's Refrigeration Ice 1% 4d7 100% 7 Infestation Necr 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 * Annotations: D:3 1 transporter Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. You hit the gnoll. You punch the gnoll, but do no damage. The gnoll is severely wounded. The gnoll hits you with a +0 club. x2 You closely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll drinks a potion. The gnoll is healed! Magic courses through your body. The gnoll hits you with a +0 club. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded, 81% to hit) The searing ray hits the gnoll but does no damage. The gnoll is moderately wounded. (Press . to maintain the ray.) The gnoll misses you. The searing ray misses the gnoll. The gnoll hits you with a +0 club. The searing ray hits the gnoll. The gnoll is moderately wounded. The gnoll misses you. The searing ray hits the gnoll. The gnoll is severely wounded. You finish channelling your searing ray. The gnoll hits you with a +0 club! You die... .............# #..# ##.###.#.....#########..# .)..).).................# ##.###.#............g..## #.# #.#.....###.####### #.# #.####### #.# #<# #.....# #)# ##.# #####.# #g# ...# #.# #@# #..# #.# #.# #..# #.# #.# #..# #.# #.# #..# #.#####†# #..# #..[....# #..# ######### #..# ...# You could see a gnoll. Vanquished Creatures 3 gnolls (D:3) An adder (D:3) A worm (D:2) A dart slug (D:1) 3 orcs (D:3) 3 bats 8 endoplasms 2 giant cockroaches (D:1) 6 goblins 5 hobgoblins 3 jackals (D:1) 3 ball pythons A frilled lizard (D:1) 3 kobolds (D:1) 6 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DildoBatman the Formicid Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 220 | D:1 | Reached XP level 2. HP: 19/20 MP: 3/5 225 | D:1 | Learned a level 2 spell: Searing Ray 523 | D:1 | Reached skill level 1 in Fighting 523 | D:1 | Reached skill level 1 in Armour 546 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/6 592 | D:1 | Found a faded altar of an unknown god. 1006 | D:2 | Found Waqegy's General Store. 1115 | D:2 | Bought a scroll of identify for 26 gold pieces 1115 | D:2 | Bought a potion of curing for 39 gold pieces 1367 | D:2 | Reached XP level 4. HP: 32/32 MP: 4/8 1692 | D:3 | Reached skill level 4 in Conjurations 1751 | D:3 | Found a transporter. 1775 | D:3 | Reached XP level 5. HP: 26/38 MP: 3/9 1787 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_loops_ring, shapermc_ecumenical_altar_mp_urbaneastern, minivault_24, minmay_misc_feat_hallway, serial_bayou_pond_a, minmay_misc_feat_cross D:2: layout_loops_cross, serial_shops, nicolae_shop_waterfront D:3: layout_loops_ring, gammafunk_ghost_arena Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.0 Fighting | 1 2 | 2.0 Armour | 1 2 | 2.0 Conjurations | 4 | 4.1 Spellcasting | 3 | 3.0 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 8 | || 8 Whip | 8 | || 8 Dagger | 5 | || 5 Mace | 9 | 7 || 16 Short sword | 6 | || 6 Punch | | 1 || 1 Cast: Magic Dart | 50 | 3 || 53 Searing Ray | 4 | 6 || 10 Use: Potion | | 1 || 1 Stab: Sleeping | 3 | 1 || 4 Armor: Robe | 12 | 1 || 13 Dodge: Dodged | 32 | 8 || 40