Dungeon Crawl Stone Soup version 0.29.1-12-g30fa7ad0bf (webtiles) character file. Game seed: 16516869342831205244 333 DildoBatman the Magician (level 6, -4/47 HPs) Began as a Formicid Conjurer on Dec 14, 2022. Slain by an ogre ... wielding a +0 giant club (26 damage) ... on level 4 of the Dungeon. The game lasted 00:09:52 (3059 turns). DildoBatman the Magician (Formicid Conjurer) Turns: 3059, Time: 00:09:53 Health: -4/47 AC: 2 Str: 11 XL: 6 Next: 82% Magic: 12/12 EV: 12 Int: 20 God: Gold: 133 SH: 0 Dex: 12 Spells: 1/13 levels left rFire . . . SeeInvis + a - +7 staff of the Meek {protect, meekguard} rCold . . . Faith . (no shield) rNeg . . . Spirit . q - +0 robe rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ m - amulet of magic regeneration HPRegen 0.15/turn (no ring) MPRegen 0.53/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 133 gold pieces. Inventory: Hand Weapons a - the +7 staff of the Meek (weapon) {protect, meekguard} (You found it on level 3 of the Dungeon) It grants its wielder temporary protection when it strikes (+7 to AC). It provides extra protection to wielders with little health. b - a +0 sling Missiles c - 53 stones d - 5 javelins i - 2 throwing nets Armour q - a +0 robe (worn) Jewellery m - an amulet of magic regeneration (around neck) Scrolls e - 2 scrolls of fear {unknown} f - 7 scrolls of identify {unknown} g - a scroll of immolation {unknown} j - a scroll of noise {unknown} r - a scroll of enchant weapon {unknown} s - a scroll of blinking {unknown} Potions h - 3 potions of lignification {unknown} k - 3 potions of curing {unknown} l - a potion of invisibility {unknown} n - 3 potions of magic o - a potion of berserk rage {unknown} p - 2 potions of might {unknown} Skills: - Level 3.0 Fighting - Level 3.0 Armour - Level 2.0 Dodging - Level 2.4 Stealth * Level 4.1 Spellcasting - Level 4.0 Conjurations * Level 1.2 Necromancy * Level 1.5 Earth Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 40% 2d5 3% 2 b - Dispel Undead Necr 9% 3d8 58% 4 c - Magic Dart Conj 80% 1d7 2% 1 d - Borgnjor's Vile Clut Necr/Erth 4% N/A 89% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 12% 3-5/arc 9% 2 Dazzling Flash Conj/Hex 24% N/A 16% 3 Gell's Gravitas Tloc 4% N/A 36% 3 Lesser Beckoning Tloc 4% N/A 36% 3 Teleport Other Tloc 4% N/A 36% 3 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Sticky Flame Conj/Fire 12% 2d4 47% 4 Animate Dead Necr 9% N/A 58% 4 Manifold Assault Tloc 4% N/A 98% 5 Death Channel Necr 4% N/A 100% 6 Blink Tloc Unusable N/A N/A 2 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Qazlal Annotations: D:2 1 exclusion D:4 exclusions: hobgoblin, 2 orcs and scorpion Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The searing ray hits the iguana but does no damage. The iguana is almost dead. You finish channelling your searing ray. The iguana bites you! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (almost dead, 81% to hit) The searing ray hits the iguana. You kill the iguana! (Press . to maintain the ray.) You start resting. Magic restored. h - 3 bubbling pink potions (gained 1) Found a helmet. Found a stone staircase leading down. A hobgoblin comes into view. Unknown command. Unknown command. Press: ? - help, v - describe, . - travel Here: a hobgoblin (asleep) The floor. Placed new exclusion. Found a crooked smoking staff. A scorpion comes into view. Press: ? - help, v - describe, . - travel Here: a scorpion (asleep) The floor. Placed new exclusion. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! You hear an angry hiss. Are you sure you want to shaft yourself? The ogre hits you with a +0 giant club!! You begin to dig a shaft. You continue digging a shaft. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #..)###.### #...###.####### #.............. #..####..###### #..# #..# #..####..# ##########........# .S....O.##>##.....# #@##.......## ##.##.##.#.## ######...#.##.#.# #......#...##.#.# #.####...####.#.# ##.## #.#.# #.# #.#.# ## #.# #.#.#######. #.#####.# #.#......... You could see an ogre and an adder. Vanquished Creatures A jelly (D:2) 2 hounds (D:4) An orc priest (D:3) 2 iguanas (D:4) 6 adders 2 worms 3 dart slugs (D:3) 5 orcs 4 bats 11 endoplasms 5 giant cockroaches 11 goblins 2 hobgoblins 7 jackals A quokka (D:1) 6 ball pythons 5 frilled lizards 12 kobolds 4 rats 90 creatures vanquished. Vanquished Creatures (others) 9 fungi (D:2) 7 toadstools (D:2) 16 creatures vanquished. Grand Total: 106 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DildoBatman the Formicid Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 104 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 107 | D:1 | Learned a level 2 spell: Searing Ray 443 | D:1 | Reached skill level 1 in Fighting 443 | D:1 | Reached skill level 1 in Armour 509 | D:1 | Found a faded altar of an unknown god. 584 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/6 846 | D:2 | You fall into a shaft and drop 2 floors! 1391 | D:2 | Reached XP level 4. HP: 23/32 MP: 2/8 1665 | D:2 | Reached XP level 5. HP: 38/38 MP: 9/9 2261 | D:3 | Reached XP level 6. HP: 26/46 MP: 6/11 2268 | D:3 | Found the +7 staff of the Meek {protect, meekguard} 2322 | D:3 | Found a stormy altar of Qazlal. 2561 | D:4 | Learned a level 4 spell: Dispel Undead 2567 | D:4 | Learned a level 5 spell: Borgnjor's Vile Clutch 2824 | D:4 | Reached skill level 1 in Necromancy 2824 | D:4 | Reached skill level 1 in Earth Magic 3057 | D:4 | Noticed an ogre 3059 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_loops_cross, basic_ecumenical_altar D:2: cheibrodos_fertilizer, layout_basic, minmay_tree_intersection, minmay_tetromino_i2 D:3: layout_basic, nicolae_qazlal_scattered_showers, pf_guarded_unrand_meek D:4: layout_loops_ring Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 2 | 2.0 Fighting | 1 2 3 | 3.0 Armour | 1 2 3 | 3.0 Conjurations | 4 | 4.0 Spellcasting | 3 4 | 4.1 Necromancy | 1 | 1.2 Earth Magic | 1 | 1.5 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Club | 9 | || 9 Punch | 1 | 1 || 2 Dagger | 30 | || 30 Trident | | 39 || 39 Fire: Sling | | 8 || 8 Cast: Magic Dart | 63 | 26 || 89 Searing Ray | 2 | 24 || 26 Abil: Shaft Self | | 1 || 1 Stab: Distracted | | 2 || 2 Armor: Robe | 16 | 9 || 25 Dodge: Dodged | 44 | 35 || 79