Dungeon Crawl Stone Soup version 0.29.1-12-g30fa7ad0bf (webtiles) character file. Game seed: 11924731840171696482 32 DildoBatman the Conjurer (level 3, 0/26 HPs) Began as a Formicid Conjurer on Dec 28, 2022. Slain by an orc wizard ... wielding a +0 dagger (1 damage) ... on level 3 of the Dungeon. The game lasted 00:02:56 (1382 turns). DildoBatman the Conjurer (Formicid Conjurer) Turns: 1382, Time: 00:02:57 Health: 0/26 AC: 2 Str: 19 XL: 3 Next: 45% Magic: 0/6 EV: 12 Int: 19 God: Gold: 133 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . SeeInvis + a - +5 whip "Wuemun" {vorpal, rElec rPois rC- Str+8} rCold x . . Faith . (no shield) rNeg . . . Spirit . k - +0 robe rPois + Reflect . (helmet unavailable) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 133 gold pieces. Inventory: Hand Weapons a - the +5 whip "Wuemun" (weapon) {vorpal, rElec rPois rC- Str+8} (You found it on level 2 of the Dungeon) It inflicts extra damage upon your enemies. Str: It affects your strength (+8). rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. b - a +1 short sword of venom Missiles d - 14 stones p - 4 poisoned darts Armour k - a +0 robe (worn) Magical Staves l - a staff of cold Scrolls c - a scroll of poison {unknown} f - 2 scrolls of identify {unknown} g - 3 scrolls of teleportation {unknown} i - 2 scrolls of immolation {unknown} n - a scroll of magic mapping {unknown} o - a scroll of brand weapon {unknown} Potions e - a potion of magic h - a potion of cancellation {unknown} j - 2 potions of attraction {unknown} m - a potion of curing {unknown} q - a potion of resistance {unknown} r - a potion of flight {unknown} s - a potion of mutation {unknown} Skills: * Level 1.3 Fighting * Level 1.1 Armour - Level 2.0 Dodging - Level 2.4 Stealth * Level 2.6 Spellcasting * Level 3.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 34% 2d5 4% 2 c - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Okawaru Shops: D:2 [ Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (72% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc shouts! The orc wizard points at you and mumbles some strange words. The magic dart hits you. An orc comes into view. It is wielding a +0 whip. You start resting. You sense a monster nearby. You start resting. Your magical contamination has completely faded away. You hit the orc. The orc is almost dead. The orc hits you with a +3 war axe! You hit the orc. You kill the orc! You hear a shout! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (slightly transparent, 72% to hit) The searing ray misses the orc wizard. (Press . to maintain the ray.) The orc wizard hits you with a +0 dagger. The searing ray hits the orc wizard. The orc wizard is moderately wounded. The orc wizard casts a spell at you. You resist with some effort. The searing ray misses the orc wizard. The searing ray hits the orc wizard. The orc wizard is severely wounded. You finish channelling your searing ray. The orc wizard closely misses you. You barely miss the orc wizard. The orc wizard is severely wounded. The orc wizard hits you with a +0 dagger. You die... .. .. .## # ..## .# ###..##.#### #..........# #..........# ##oo.......# #...?{#@.......# #.###.#........# {.#........#### .###...........# oo #.........# .. ####....#..# .## #....# #....# #....# You could see 2 orc wizards. Vanquished Creatures A dart slug (D:1) 4 orcs (D:3) A ball python (D:1) 4 bats An endoplasm (D:1) A giant cockroach (D:1) 3 goblins 2 hobgoblins (D:1) 4 kobolds A quokka (D:1) 2 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DildoBatman the Formicid Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 252 | D:1 | Reached XP level 2. HP: 18/18 MP: 0/5 259 | D:1 | Learned a level 2 spell: Searing Ray 407 | D:1 | Reached skill level 1 in Fighting 571 | D:1 | Reached skill level 1 in Armour 571 | D:1 | Reached XP level 3. HP: 25/25 MP: 6/6 667 | D:2 | Found Neshuonu's Armour Emporium. 675 | D:2 | Identified the +0 chain mail of Etyohu {Int+4 Dex+4 SInv} 722 | D:2 | Identified the +5 whip "Wuemun" {vorpal, rElec rPois rC- | Str+8} 812 | D:2 | Found an iron altar of Okawaru. 1378 | D:3 | HP: 1/26 [orc wizard/+0 dagger (1)] 1382 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_basic, wad_floor_pattern_untrapped D:2: layout_loops_cross, basic_altar, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks] D:3: layout_basic, mainiacjoe_overflow_swirl, hellmonk_ecumenical_altar_leap_of_faith, minmay_close_crescents Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Fighting | 1 | 1.3 Armour | 1 | 1.1 Stealth | | 2.4 Spellcasting | | 2.6 Conjurations | | 3.8 Action || total -------------------------++------- Melee: Short sword || 18 Whip || 19 Cast: Magic Dart || 20 Searing Ray || 2 Abil: Dig || 1 Armor: Robe || 8 Dodge: Dodged || 18