Dungeon Crawl Stone Soup version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 15443844711991957275 5 DildoBatman the Conjurer (level 1, 0/14 HPs) Began as a Formicid Conjurer on Jan 23, 2023. Slain by a goblin ... wielding a +0 dagger of electrocution (13 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (157 turns). DildoBatman the Conjurer (Formicid Conjurer) Turns: 157, Time: 00:00:30 Health: 0/14 AC: 2 Str: 11 XL: 1 Next: 88% Magic: 0/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis + c - +0 sling rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: very slightly contaminated A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 sling (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic d - a potion of brilliance {unknown} Skills: * Level 0.3 Fighting * Level 0.3 Armour * Level 1.9 Dodging - Level 2.4 Stealth * Level 2.3 Spellcasting * Level 3.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level c - Magic Dart Conj 56% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 28% 2d5 6% 2 Dazzling Flash Conj/Hex 16% N/A 26% 3 Fulminant Prism Conj/Hex 4% 3d6 65% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You shoot a sling bullet. The sling bullet hits the bat. The bat is moderately wounded. The bat hits you. The bat completely misses you. You shoot a sling bullet. The sling bullet barely misses the bat. The sling bullet closely misses the goblin. The bat hits you but does no damage. x2 The bat closely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (moderately wounded, 100% to hit) The magic dart hits the bat. You kill the bat! You shoot a sling bullet. The sling bullet barely misses the goblin. The goblin misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger of electrocution (100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The goblin barely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger of electrocution (100% to hit) The magic dart hits the goblin. The goblin is moderately wounded. The goblin hits you but does no damage. You are electrocuted! Ouch! That really hurt! You die... #..##........... # #..##...##.#.### ###.##..######.###.## ..............## ##.. ##..##...#####.###.## . #...............#.## ... ...##...#######.## .$...#####.## ### ..!...g@...# ############ You could see a goblin. Vanquished Creatures 2 bats (D:1) An endoplasm (D:1) A goblin (D:1) A frilled lizard (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DildoBatman the Formicid Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 157 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_loops_ring, hellmonk_ecumenical_altar_leap_of_faith Action || total -------------------------++------- Fire: Sling || 11 Cast: Magic Dart || 3 Armor: Robe || 5 Dodge: Dodged || 5