Dungeon Crawl Stone Soup version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 18101578855461021707 584 DildoBatman the Magician (level 7, -1/52 HPs) Began as a Formicid Conjurer on Jan 30, 2023. Slain by a wight ... wielding a +2 dagger of freezing (5 damage) ... on level 6 of the Dungeon. The game lasted 00:07:36 (3016 turns). DildoBatman the Magician (Formicid Conjurer) Turns: 3016, Time: 00:07:37 Health: -1/52 AC: 2 Str: 12 XL: 7 Next: 64% Magic: 9/16 EV: 12 Int: 25 God: Gold: 196 SH: 0 Dex: 16 Spells: 12/18 levels left rFire . . . SeeInvis + a - +12 whip "Xeanlaro" {venom, rC- Int+6 Dex+4} rCold x . . Faith . (no shield) rNeg . . . Spirit . j - +0 robe rPois . Reflect . (helmet unavailable) rElec . Harm . o - scarf {+Inv} rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.17/turn (no ring) MPRegen 0.15/turn (no ring) @: very slightly contaminated A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self, Evoke Invisibility You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 196 gold pieces. Inventory: Hand Weapons a - the +12 whip "Xeanlaro" (weapon) {venom, rC- Int+6 Dex+4} (You found it on level 2 of the Dungeon) It poisons the flesh of those it strikes. Int: It affects your intelligence (+6). Dex: It affects your dexterity (+4). rC: It makes you vulnerable to cold. b - a +2 dagger of venom Armour j - a +0 robe (worn) o - a scarf of invisibility (worn) Scrolls d - 2 scrolls of poison {unknown} e - a scroll of enchant weapon {unknown} f - 3 scrolls of identify {unknown} k - a scroll of noise {unknown} m - a scroll of fear {unknown} n - 2 scrolls of teleportation {unknown} p - a scroll of silence {unknown} q - 2 scrolls of brand weapon {unknown} t - a scroll of fog {unknown} u - a scroll of torment {unknown} v - a scroll of summoning {unknown} w - a scroll of blinking {unknown} x - a scroll of magic mapping {unknown} Potions c - 2 potions of degeneration {unknown} g - a potion of haste {unknown} h - a potion of flight {unknown} i - a potion of lignification {unknown} r - a potion of berserk rage {unknown} s - a potion of heal wounds {unknown} Skills: - Level 3.0 Fighting - Level 2.0 Maces & Flails - Level 3.0 Armour - Level 2.0 Dodging - Level 2.4 Stealth * Level 6.0 Spellcasting - Level 4.0 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 54% 2d6 2% 2 b - Stone Arrow Conj/Erth 34% 3d9 10% 3 c - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 68% 2x1d7 3% 1 Conjure Flame Conj/Fire 17% 6-21 10% 3 Dazzling Flash Conj/Hex 34% N/A 10% 3 Inner Flame Hex/Fire 7% N/A 22% 3 Ozocubu's Armour Ice 7% N/A 22% 3 Flame Wave Conj/Fire 17% 2d7 32% 4 Fulminant Prism Conj/Hex 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Animate Armour Summ/Erth 14% N/A 58% 4 Alistair's Intoxication Tmut/Pois 4% N/A 90% 5 Borgnjor's Vile Clutch Necr/Erth 3% N/A 90% 5 Lee's Rapid Deconstruct Erth 3% 3d6* 90% 5 Metabolic Englaciation Hex/Ice 3% N/A 90% 5 Eringya's Noxious Bog Tmut/Pois 3% N/A 100% 6 Simulacrum Ice/Necr 3% N/A 100% 6 Lehudib's Crystal Spear Conj/Erth 8% 10d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Dithmenos Gozag Annotations: D:2 1 runed translucent door, exclusion: door, Jessica D:3 Terence D:4 Natasha Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The wight closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 mace and wearing a +0 robe (severely damaged, 79% to hit) The searing ray hits the wight but does no damage. The wight is almost destroyed. The searing ray hits the wight. The wight is severely damaged. (Press . to maintain the ray.) The wight hits you with a +4 mace of freezing! The wight freezes you. The searing ray hits the wight but does no damage. The wight is almost destroyed. The searing ray hits the wight. The wight is almost destroyed. The wight closely misses you. The searing ray misses the wight. The searing ray hits the wight! You destroy the wight! The wight hits you with a +4 mace of freezing! The wight freezes you. The searing ray hits the wight! You destroy the wight! The searing ray hits the wight. The wight is moderately damaged. You finish channelling your searing ray. Your life force feels restored. Your Spellcasting skill increases to level 6! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +5 short sword and wearing a +0 robe (moderately damaged, 79% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The wight hits you with a +2 dagger of freezing. You die... ### #.## #######@# #....zz## #.....)# #......# #...(..# #......# #......# #....... { ##+##### You could see 2 wights. Vanquished Creatures An ogre (D:4) A black bear (D:4) A scorpion (D:4) 2 wights (D:6) An orc priest (D:4) 2 iguanas (D:3) A gnoll bouda (D:4) 3 adders (D:3) 3 gnolls (D:4) 5 dart slugs 8 orcs (D:4) 5 endoplasms 4 goblins 5 hobgoblins 9 jackals 5 kobolds 2 quokkas 5 ball pythons 9 bats 4 frilled lizards 6 rats 82 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DildoBatman the Formicid Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 203 | D:1 | Reached XP level 2. HP: 17/20 MP: 0/5 206 | D:1 | Learned a level 2 spell: Searing Ray 339 | D:1 | Found a faded altar of an unknown god. 650 | D:1 | Reached skill level 1 in Fighting 650 | D:1 | Reached skill level 1 in Armour 650 | D:1 | Reached XP level 3. HP: 17/26 MP: 2/6 949 | D:2 | Identified the +12 whip "Xeanlaro" {venom, rC- Int+6 Dex+4} 1079 | D:2 | Reached XP level 4. HP: 32/32 MP: 8/8 1126 | D:2 | Found a runed translucent door. 1166 | D:2 | Noticed Jessica 1214 | D:3 | Noticed Terence 1363 | D:3 | Found a shadowy altar of Dithmenos. 1367 | D:3 | Found an opulent altar of Gozag. 1553 | D:3 | Reached skill level 3 in Spellcasting 1553 | D:3 | Reached XP level 5. HP: 38/38 MP: 9/9 1629 | D:3 | Reached skill level 1 in Maces & Flails 1924 | D:3 | Learned a level 3 spell: Stone Arrow 2323 | D:4 | Noticed a black bear 2411 | D:4 | Killed a black bear 2412 | D:4 | Reached XP level 6. HP: 47/47 MP: 4/11 2442 | D:4 | Noticed an ogre 2467 | D:4 | Reached skill level 4 in Spellcasting 2863 | D:4 | Killed an ogre 2864 | D:4 | Reached skill level 5 in Spellcasting 2864 | D:4 | Reached XP level 7. HP: 44/52 MP: 4/14 2940 | D:4 | Noticed Natasha 2945 | D:5 | Entered Level 5 of the Dungeon 3000 | D:5 | You fall into a shaft and drop 1 floor! 3016 | D:6 | Reached skill level 6 in Spellcasting 3016 | D:6 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_basic, hellmonk_ecumenical_altar_dog_temple D:2: layout_basic, st_stairs_3, kennysheep_pointless_box, uniq_crazy_yiuf_cottage, uniq_robin, uniq_jessica D:3: layout_loops_corners, chequers_temple_overflow_statue_of_worship, uniq_terence D:4: layout_basic, uniq_natasha D:5: layout_loops_cross D:6: layout_basic, minmay_temple_entry_arrows, serial_shops, nicolae_shop_bloodbath_and_beyond, uniq_grinder Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Dodging | 2 | 2.0 Fighting | 1 2 3 | 3.0 Armour | 1 2 3 | 3.0 Conjurations | 4 | 4.0 Spellcasting | 3 5 6 | 6.0 Maces & Flails | 2 | 2.0 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 4 | | || 4 Dagger | 17 | | || 17 Whip | 13 | 27 | 1 || 41 Cast: Magic Dart | 43 | 31 | 3 || 77 Searing Ray | 2 | 8 | 5 || 15 Stone Arrow | | | 1 || 1 Abil: Dig | | | 1 || 1 Shaft Self | | | 1 || 1 Use: Potion | | | 1 || 1 Stab: Sleeping | 2 | 5 | || 7 Armor: Robe | 7 | 5 | || 12 Dodge: Dodged | 22 | 11 | 7 || 40