Dungeon Crawl Stone Soup version 0.29.1-14-g9c671dbff4 (webtiles) character file. Game seed: 9526943016486774045 56 DildoBatman the Conjurer (level 4, 0/33 HPs) Began as a Formicid Conjurer on Feb 14, 2023. Frozen to death by an endoplasm (2 damage) ... on level 4 of the Dungeon. The game lasted 00:02:30 (1225 turns). DildoBatman the Conjurer (Formicid Conjurer) Turns: 1225, Time: 00:02:30 Health: 0/33 AC: 6 Str: 12 XL: 4 Next: 17% Magic: 8/8 EV: 11 Int: 19 God: Gold: 91 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . SeeInvis + b - +2 short sword (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . j - +3 leather armour rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons a - a +0 spear of venom b - a +2 short sword of electrocution (weapon) Missiles n - 4 javelins Armour j - a +3 leather armour (worn) Scrolls d - 2 scrolls of poison {unknown} e - a scroll of blinking {unknown} i - 3 scrolls of identify {unknown} m - 3 scrolls of silence {unknown} Potions c - 2 potions of cancellation {unknown} f - 2 potions of lignification {unknown} g - a potion of haste {unknown} h - a potion of might {unknown} k - 3 potions of curing {unknown} l - a potion of magic Skills: * Level 1.7 Fighting * Level 1.5 Armour - Level 2.0 Dodging - Level 2.4 Stealth * Level 2.7 Spellcasting * Level 3.9 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 34% 2d5 6% 2 c - Magic Dart Conj 68% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 26% 3 Fulminant Prism Conj/Hex 5% 3d7 65% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! The quokka closely misses you. The endoplasm barely misses you. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! The quokka bites you but does no damage. The endoplasm hits you but does no damage. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You hear the slow rusting of a distant drain. The quokka closely misses you. The quokka bites you. The endoplasm closely misses you. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! The quokka bites you but does no damage. The endoplasm freezes you. You are frozen. You die... #. .. #. #. ##. #.## ....##..#####.# ##......r.....# .......@# ##.####J# ... ..... ###.### #.# ... #.# You could see an endoplasm and a quokka. Vanquished Creatures 2 adders (D:2) A worm (D:2) 5 bats 3 endoplasms 2 giant cockroaches 2 goblins (D:1) 3 hobgoblins 3 quokkas (D:2) 7 ball pythons (D:2) 3 frilled lizards 2 kobolds (D:2) 2 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DildoBatman the Formicid Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 249 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 252 | D:1 | Learned a level 2 spell: Searing Ray 674 | D:2 | Reached skill level 1 in Armour 679 | D:2 | Reached skill level 1 in Fighting 687 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/6 1172 | D:2 | Reached XP level 4. HP: 33/33 MP: 2/8 1174 | D:2 | You fall into a shaft and drop 2 floors! 1225 | D:4 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_basic D:2: layout_basic, minmay_misc_feat_four_crosses D:4: layout_basic, okawaru_trees_2, mainiacjoe_overflow_cross_hatched, minmay_temple_entry_gardened_gates, gup_sewer_entry_bubbles Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Armour | 1 | 1.5 Fighting | 1 | 1.7 Stealth | | 2.4 Spellcasting | | 2.7 Conjurations | | 3.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Spear | 42 | || 42 Short sword | 21 | || 21 Cast: Magic Dart | 19 | || 19 Searing Ray | 2 | || 2 Abil: Shaft Self | | 1 || 1 Stab: Sleeping | 4 | || 4 Armor: Robe | 6 | || 6 Leather armour | 18 | 15 || 33 Dodge: Dodged | 47 | 34 || 81