Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 292155199050832748 963 DildoBatman the Conjurer (level 8, -1/60 HPs) Began as a Formicid Conjurer on Feb 15, 2024. Was a Follower of Kikubaaqudgha. Slain by Duvessa ... wielding a +0 rapier (6 damage) ... on level 4 of the Dungeon. The game lasted 00:14:30 (5000 turns). DildoBatman the Conjurer (Formicid Conjurer) Turns: 5000, Time: 00:14:31 Health: -1/60 AC: 4 Str: 11 XL: 8 Next: 37% Magic: 5/14 EV: 12 Int: 26 God: Kikubaaqudgha [*.....] Gold: 204 SH: 0 Dex: 10 Spells: 10/15 levels left rFire . . . u - +3 hand axe "Hope Suh" {pain, rC+ Int+5 Dex-2} rCold + + . (no shield) rNeg . . . a - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . D - +1 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth ++ m - ring of protection from cold HPRegen 0.30/turn (no ring) MPRegen 0.14/turn %: no passive effects @: mighty A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self, Renounce Religion, Unearth Wretches You were on level 4 of the Dungeon. You worshipped Kikubaaqudgha. Kikubaaqudgha was aware of your devotion. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 204 gold pieces. Inventory: Hand Weapons e - a +4 dagger of flaming j - a +0 sling u - the +3 hand axe "Hope Suh" (weapon) {pain, rC+ Int+5 Dex-2} (You found it on level 2 of the Dungeon) Int+5: It affects your intelligence (+5). Dex-2: It affects your dexterity (-2). rC+: It protects you from cold. Missiles f - 38 stones h - 30 poisoned darts B - 2 boomerangs Armour a - a +0 robe (worn) D - a +1 pair of gloves (worn) Magical Staves d - a staff of death p - a staff of alchemy q - a staff of air Jewellery m - a ring of protection from cold (left hand) y - a ring of positive energy Wands x - a wand of flame (17) Scrolls i - 2 scrolls of amnesia {unknown} l - 2 scrolls of fog {unknown} n - 3 scrolls of butterflies {unknown} o - 2 scrolls of fear {unknown} r - 2 scrolls of teleportation {unknown} s - 5 scrolls of identify {unknown} z - a scroll of revelation {unknown} A - a scroll of acquirement {unknown} Potions b - a potion of might c - a potion of resistance {unknown} g - 3 potions of haste {unknown} k - a potion of enlightenment {unknown} t - a potion of attraction {unknown} v - 2 potions of heal wounds {unknown} w - 2 potions of lignification {unknown} C - 2 potions of curing Skills: + Level 4.0 Fighting + Level 4.5 Armour - Level 3.0 Dodging - Level 4.0 Stealth + Level 4.4 Spellcasting + Level 5.0 Conjurations * Level 1.6 Necromancy You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 64% 2d6 1% 2 b - Sublimation of Blood Necr 14% N/A 6% 2 c - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Necrotise Necr 56% 1d6 4% 1 Cigotuvi's Dreadful Rot Necr/Alch/Air 16% N/A 10% 2 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 28% 4 Animate Dead Necr 14% N/A 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (visited) Temple: D:4-7 Altars: Sif Muna Shops: D:1 ! Annotations: D:4 Dowan, Duvessa Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The searing ray hits Duvessa. Duvessa is moderately wounded. You finish channelling your searing ray. Duvessa hits you with a +0 rapier! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Duvessa Aim: Duvessa, wielding a +0 rapier and wearing a +0 leather armour (moderately wounded, 83% to hit) The searing ray misses Duvessa. (Press . to maintain the ray.) Duvessa hits you with a +0 rapier. The searing ray hits Duvessa. Duvessa is moderately wounded. Duvessa misses you. The searing ray hits Duvessa. Duvessa is moderately wounded. Duvessa hits you with a +0 rapier! The searing ray hits Duvessa. Duvessa is heavily wounded. You finish channelling your searing ray. Duvessa hits you with a +0 rapier. Duvessa hits you with a +0 rapier. Duvessa hits you with a +0 rapier! Duvessa attacks as she pursues you! Duvessa hits you with a +0 rapier. It was a potion of might. You feel very mighty all of a sudden. Duvessa gestures with her weapon. Duvessa hits you with a +0 rapier. You slash Duvessa! Duvessa writhes in agony. Duvessa is almost dead. Duvessa hits you with a +0 rapier! You hit Duvessa. Duvessa writhes in agony. Duvessa is almost dead. Duvessa hits you with a +0 rapier. You die... Kikubaaqudgha rasps: "You have failed me! Welcome... death!" #####'###########..####.# ####... .......#....# ##.## #.# #...### .......#....# #..# #.# #...# # .......#....# ##.###.# #...# # .......#....# #..{..# #...### .......#....# ####..###...... .......#....# #........... .).....#....######## ##.#........ .......'....'...@e.# #.#.#..#### ....)..#....######.####.#.##..## #................#......#.###..# #.##############.#......#.# ##.# #.### ########.#......#.# #.# #.).# #......#.#......#.# #[# #.#)#####.####.#.#......#.# ##[## .......[..# #.#.#.....##.###)... ≈≈≈.≈≈≈≈≈.####.#.#.....##.#<#.[## You could see Duvessa. Vanquished Creatures Grinder (Sewer) A black bear (D:4) A kobold brigand (Sewer) 2 necrophages (Sewer) 2 hounds (D:4) 3 orc priests (D:4) A gnoll bouda (D:4) Robin (D:3) 5 gnolls (D:4) 12 adders 3 shadow imps (Sewer) 2 ufetubi (Sewer) A dart slug (D:2) 2 ribbon worms (D:2) 8 orcs 9 endoplasms 5 giant cockroaches 14 goblins 7 hobgoblins 7 jackals (D:2) 20 kobolds 4 quokkas 5 ball pythons 6 bats A frilled lizard (D:1) A kobold zombie (Sewer) A rat (D:1) 125 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DildoBatman the Formicid Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 344 | D:1 | Reached XP level 2. HP: 19/20 MP: 0/5 347 | D:1 | Learned a level 2 spell: Searing Ray 969 | D:1 | Found Oget's Distillery. 1138 | D:2 | Reached XP level 3. HP: 25/25 MP: 2/6 1232 | D:2 | Identified the +3 hand axe "Hope Suh" {pain, rC+ Int+5 | Dex-2} 1300 | D:2 | Reached skill level 1 in Armour 1348 | D:2 | Reached skill level 1 in Fighting 1592 | D:2 | Reached XP level 4. HP: 32/32 MP: 5/7 2222 | D:3 | Found a glowing drain. 2291 | Sewer | Entered a sewer 2373 | Sewer | Reached XP level 5. HP: 37/37 MP: 6/9 2497 | Sewer | Reached skill level 4 in Conjurations 2634 | Sewer | Found an ancient bone altar of Kikubaaqudgha. 2701 | Sewer | Became a worshipper of Kikubaaqudgha 2711 | Sewer | Reached XP level 6. HP: 22/44 MP: 0/10 2832 | Sewer | Noticed Grinder 3218 | Sewer | Killed Grinder 3219 | Sewer | Reached XP level 7. HP: 34/51 MP: 2/12 3569 | D:3 | Noticed Robin 3575 | D:3 | Killed Robin 3655 | D:3 | Found a faded altar of an unknown god. 4130 | D:4 | Reached XP level 8. HP: 59/59 MP: 7/14 4232 | D:4 | Reached * piety under Kikubaaqudgha 4232 | D:4 | Received a gift from Kikubaaqudgha 4239 | D:4 | Learned a level 2 spell: Sublimation of Blood 4517 | D:4 | Reached skill level 1 in Necromancy 4525 | D:4 | Reached skill level 5 in Conjurations 4787 | D:4 | Found a shimmering blue altar of Sif Muna. 4787 | D:4 | Noticed Duvessa 4787 | D:4 | Noticed Dowan 5000 | D:4 | Slain by Duvessa Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_loops_corners, serial_shops, nicolae_shop_tiny_real_fake_doors, chequers_decorated_corner D:2: layout_basic D:3: layout_loops_ring, basic_ecumenical_altar, gup_sewer_entry_glass, kennysheep_crisscross, uniq_robin D:4: layout_basic, hellmonk_sif_muna_bookshelves, kennysheep_boxes, uniq_duvessa Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Dodging | 2 3 | 3.0 Armour | 1 2 3 4 | 4.5 Fighting | 1 2 3 4 | 4.0 Stealth | 3 4 | 4.0 Conjurations | 4 5 | 5.0 Spellcasting | 3 4 | 4.4 Necromancy | 1 | 1.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Hand axe | 3 | 32 | 10 || 45 Punch | | 1 | || 1 Fire: Sling | 17 | | || 17 Cast: Magic Dart | 33 | 56 | 51 || 140 Searing Ray | 4 | 12 | 14 || 30 Use: Potion | | 4 | 1 || 5 Stab: Sleeping | 1 | 2 | 1 || 4 Armour: Robe | 11 | 38 | 30 || 79 Dodge: Dodged | 16 | 47 | 17 || 80