Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 2275735112189276718 31 DildoBatman the Conjurer (level 3, -1/26 HPs) Began as a Formicid Conjurer on Feb 23, 2024. Slain by a gnoll ... wielding a +1 flail of protection (6 damage) ... on level 1 of the Dungeon. The game lasted 00:02:40 (768 turns). DildoBatman the Conjurer (Formicid Conjurer) Turns: 768, Time: 00:02:40 Health: -1/26 AC: 3 Str: 11 XL: 3 Next: 40% Magic: 2/6 EV: 12 Int: 19 God: Gold: 50 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . f - +0 sling rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + d - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons f - a +0 sling (weapon) Missiles c - 6 stones Armour a - a +0 robe (worn) d - a +0 pair of boots (worn) Scrolls e - a scroll of teleportation {unknown} g - a scroll of revelation {unknown} Potions b - a potion of magic h - a potion of cancellation {unknown} Skills: + Level 1.0 Fighting + Level 1.0 Armour + Level 2.1 Dodging + Level 2.9 Stealth + Level 2.4 Spellcasting + Level 3.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 32% 2d5 4% 2 c - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 36% 2d8 8% 1 Fugue of the Fallen Necr 2% N/A 43% 3 Vampiric Draining Necr 2% 2d6 43% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dispel Undead Necr 2% 3d7 85% 4 Summon Forest Summ/Tloc 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The quokka is heavily wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (heavily wounded, 100% to hit) The magic dart hits the quokka. You kill the quokka! A nearby plant withers and dies. You start resting. Magic restored. You see here a quokka corpse. A hobgoblin and a goblin come into view. The goblin shouts! The goblin moves out of view. A goblin comes into view. It is wielding a +0 dagger. The goblin moves out of view. You see here a quokka corpse. There is a stone staircase leading up here. You climb upwards. The gnoll closely misses you. The gnoll hits you with a +1 flail of protection! Ouch! That really hurt! There is a stone staircase leading down, spattered with blood here. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +1 flail of protection (81% to hit) The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll hits you with a +1 flail of protection. The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +1 flail of protection. The searing ray hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +1 flail of protection. You die... ####### ...!... ....... .......############## # ......[#@g...........# # .......#...#.....## .. # .......#..........#####.# .........##.............. .........###.###..#####.# ..........##........# #.. ...............#..### ### ####.........#.#..## ##.##.###.#.....# You could see a gnoll. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) A bat (D:1) 2 giant cockroaches (D:1) 3 hobgoblins (D:1) 5 quokkas A ball python (D:1) A frilled lizard (D:1) 3 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DildoBatman the Formicid Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 223 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 226 | D:1 | Learned a level 2 spell: Searing Ray 335 | D:1 | Got Sif Muna's Incunable of Supportive Nightshade 646 | D:2 | Reached skill level 1 in Fighting 646 | D:2 | Reached skill level 1 in Armour 646 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/6 768 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_basic, serial_bayou_pond_b, minivault_23 D:2: wad_woods_stonehenge, layout_loops_cross, shapermc_ecumenical_altar_totnotflames, basic_altar, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.1 Fighting | 1 | 1.0 Armour | 1 | 1.0 Stealth | | 2.9 Spellcasting | | 2.4 Conjurations | | 3.8 Action || total ---------------------------++------- Melee: Unarmed || 20 Punch || 1 Fire: Sling || 6 Cast: Magic Dart || 34 Searing Ray || 3 Armour: Robe || 22 Dodge: Dodged || 18