Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 12728525969297497565 32 DildoBatman the Conjurer (level 3, -2/26 HPs) Began as a Formicid Conjurer on Mar 12, 2024. Slain by a gnoll ... wielding a +0 spear (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:54 (850 turns). DildoBatman the Conjurer (Formicid Conjurer) Turns: 850, Time: 00:01:54 Health: -2/26 AC: 2 Str: 11 XL: 3 Next: 42% Magic: 2/6 EV: 12 Int: 19 God: Gold: 48 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . e - +0 sling rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ k - ring of wizardry HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: wizardry (x1) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons e - a +0 sling (weapon) Missiles g - 6 stones i - 3 poisoned darts Armour a - a +0 robe (worn) Jewellery k - a ring of wizardry (left hand) Scrolls h - 3 scrolls of identify {unknown} j - a scroll of teleportation {unknown} l - a scroll of immolation {unknown} Potions b - a potion of magic c - a potion of curing {unknown} d - 2 potions of degeneration {unknown} f - a potion of enlightenment {unknown} Skills: + Level 1.0 Fighting + Level 1.0 Armour + Level 2.0 Dodging + Level 2.9 Stealth + Level 2.4 Spellcasting + Level 3.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 32% 2d5 1% 2 c - Magic Dart Conj 64% 1d6 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Cigotuvi's Dreadful Rot Necr/Alch/Air 4% N/A 10% 2 Fulminant Prism Conj/Alch 4% 3d5 28% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 28% 4 Ignite Poison Fire/Alch 2% N/A 52% 4 Freezing Cloud Conj/Ice/Air 3% 6-21 69% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Magic restored. You sense a monster nearby. You sense a monster nearby. Found a stone staircase leading down. A goblin comes into view. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet hits the goblin. The goblin shouts! The goblin is heavily wounded. A gnoll comes into view. It is wielding a +0 halberd. A gnoll comes into view. It is wielding a +0 spear. The goblin closely misses you. The goblin attacks as it pursues you! The goblin completely misses you. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. The goblin attacks as it pursues you! The goblin hits you with a +0 dagger. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (heavily wounded, 72% to hit) The searing ray misses the goblin. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The goblin hits you with a +0 dagger. The gnoll hits you from afar with a +0 spear. The searing ray misses the goblin. The searing ray hits the gnoll. The gnoll is moderately wounded. The goblin barely misses you. The gnoll hits you from afar with a +0 spear. The searing ray hits the goblin. You kill the goblin! The searing ray hits the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 spear! You die... ..##.#.# { ..#.#.# ##.#.#.# #....#.# #....#.# #....#.# #....#.##### #......g)@.# #....#.###.# { +...>#.# #.# #.####.# #.# .... #.# #.# ..##. #.# #.# ... . {#.# #.# ## g# #.# #.# #.# #.# You could see a gnoll. Vanquished Creatures A gnoll (D:1) A dart slug (D:1) A ribbon worm (D:2) A ball python (D:2) A bat (D:1) 2 endoplasms (D:1) 3 goblins 2 hobgoblins 2 kobolds (D:2) A quokka (D:1) 2 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DildoBatman the Formicid Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 193 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 196 | D:1 | Learned a level 2 spell: Searing Ray 406 | D:1 | Reached XP level 3. HP: 18/25 MP: 6/6 747 | D:2 | Reached skill level 1 in Armour 793 | D:2 | Reached skill level 1 in Fighting 850 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_loops_ring D:2: layout_basic, minmay_pentomino_p4 Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.0 Armour | 1 | 1.0 Fighting | 1 | 1.0 Stealth | | 2.9 Spellcasting | | 2.4 Conjurations | | 3.8 Action || total ---------------------------++------- Fire: Sling || 30 Cast: Magic Dart || 10 Searing Ray || 4 Armour: Robe || 16 Dodge: Dodged || 12