Dioneo Level 1 of the Dungeon (1, 0, D:1) a +0 club (6, 14, D:1) a +0 club (12, 5, D:1) a +0 plate armour (13, 2, D:1) 4 stones (13, 30, D:1) 15 arrows (17, -5, D:1) a +0 ring mail (20, 21, D:1) a +0 whip (26, 5, D:1) 23 stones (28, 9, D:1) a +0 spear (28, 14, D:1) 3 stones (29, 5, D:1) 13 stones (31, 6, D:1) 6 tomahawks (35, 17, D:1) a +0 mace (36, 22, D:1) 29 stones (38, 26, D:1) a +0 whip (40, 0, D:1) a +0 club (43, -9, D:1) 19 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (3, -1, D:2) a +0 dagger (26, -39, D:2) a +0 club Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +7 hand axe of Punishment {freeze, rElec MR+} (6000 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It affects your resistance to hostile enchantments. the amulet "Doitabonu" {Dismiss rC+ Str+9 Dex-5} (5240 gold) [amulet of dismissal] It may teleport away creatures that harm you. It affects your strength (+9). It affects your dexterity (-5). It protects you from cold. the +5 mace of Kaqixz Vaxte {flame, *Drain rC++ Dex+7} (6400 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+7). It greatly protects you from cold. It causes draining when unequipped. the +8 hunting sling of the Bear {velocity, rElec rN+ MR+} (6600 gold) Any stone fired from it inflicts extra damage. It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. (0, 0, D:3) a +1 vampiric war axe (6, 12, D:3) 18 bolts (10, 16, D:3) a +0 spear (15, -12, D:3) a +0 flail (19, -11, D:3) a +0 mace 22 sling bullets (29, -22, D:3) a +0 mace (36, -1, D:3) a +0 mace (39, -11, D:3) a +0 club (46, -18, D:3) 15 sling bullets (48, 23, D:3) 7 arrows (49, -7, D:3) a +0 club (52, 12, D:3) a +0 club (53, 12, D:3) a +0 dagger (55, -10, D:3) a +0 robe (63, 4, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 battleaxe of holy wrath a +0 robe (10, 5, D:4) 13 arrows (27, -22, D:4) a +0 giant club (34, -3, D:4) 24 stones (36, -18, D:4) 24 stones (37, -13, D:4) a +0 leather armour (44, -16, D:4) 12 arrows Level 5 of the Dungeon (0, 0, D:5) an iguana corpse (1, 0, D:5) a +0 scale mail (1, 16, D:5) a +0 dagger a +0 robe (7, -18, D:5) a cursed -2 dagger (unseen) (7, 22, D:5) 13 stones (11, -10, D:5) a +0 chain mail (13, -2, D:5) a +0 giant club (14, -10, D:5) a jackal corpse (skeletalised by now) (21, -19, D:5) 24 arrows (27, -2, D:5) a -1 mace (29, -3, D:5) a -1 hand axe a -1 long sword a -1 short sword the +7 Singing Sword (29, -1, D:5) a +0 whip of draining (34, 11, D:5) 24 stones