Disco Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (3, 14, D:1) a +0 whip (4, -2, D:1) a +0 whip (5, 7, D:1) a +0 dagger (5, 8, D:1) 7 stones (6, 6, D:1) a +0 club (9, 7, D:1) a +0 robe (13, 2, D:1) a +0 robe (19, 2, D:1) a +0 leather armour (20, -15, D:1) a +0 leather armour (21, -14, D:1) a +0 chain mail (21, -9, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a ring of poison resistance (5, -3, D:2) a +0 club a +0 whip (9, 14, D:2) a +0 sling (10, 7, D:2) a +0 halberd (12, 21, D:2) a +0 leather armour (16, 10, D:2) 2 stones a +0 club (17, 23, D:2) 4 poisoned darts (22, -10, D:2) a +0 flail (37, 18, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe (2, -7, D:3) a +0 dagger (3, -7, D:3) a +0 club (19, -9, D:3) a +0 short sword (19, 7, D:3) a +0 dagger (29, -8, D:3) a +0 whip (32, -15, D:3) a +0 club (36, 1, D:3) a +0 scale mail a +0 flail (36, 2, D:3) a +0 trident (38, 22, D:3) a +0 dagger a +0 robe a +0 dagger a +0 robe Sif Muna's Vellum of Pestilence Spells Type Level a - Sting Transmutation/Poison 1 (41, 8, D:3) a +0 robe a +0 dagger a +0 robe a +0 dagger (42, 8, D:3) a +0 short sword (42, 9, D:3) a +0 leather armour a +0 war axe a +0 robe a +0 dagger (42, 28, D:3) a +0 ring mail a +4 whip of venom (42, 29, D:3) a +0 leather armour a +0 club (42, 30, D:3) 3 boomerangs a +0 whip (42, 31, D:3) a +0 hand axe (43, 7, D:3) a +0 leather armour a +0 mace a +1 flail of protection (43, 9, D:3) a +0 robe (43, 31, D:3) a +0 spear (57, 19, D:3) a scroll of poison (63, 9, D:3) a +0 robe Level 4 of the Dungeon [Shop] Qalit's Antique Armour Shoppe +0 fire dragon scales (1740 gold) a +0 pair of gloves (130 gold) a +0 helmet (130 gold) a +0 leather armour (58 gold) a +2 leather armour of poison resistance (464 gold) a +0 leather armour (58 gold) a +2 plate armour of fire resistance (1160 gold) a +0 chain mail (130 gold) a +0 scale mail (116 gold) a +0 robe (20 gold) (0, 0, D:4) a +0 chain mail (1, 8, D:4) a +0 robe (2, 2, D:4) a +0 quarterstaff (2, 11, D:4) a +0 spear (8, -1, D:4) a +0 club (9, -3, D:4) a +0 rapier (18, -4, D:4) a +0 whip (19, -1, D:4) a +0 whip (20, 4, D:4) a +0 whip a +0 scale mail a +2 trident of freezing (21, 5, D:4) a +0 club (21, 6, D:4) a +0 falchion (22, 5, D:4) a +0 ring mail a +0 mace (22, 7, D:4) a +0 leather armour a +0 club (25, 34, D:4) a +0 dagger (26, -23, D:4) a +0 robe (27, 24, D:4) a +0 whip a +0 leather armour (30, -12, D:4) 5 stones a +0 whip (30, 19, D:4) a +0 whip (37, -20, D:4) a +0 leather armour a +1 rapier of venom (56, -7, D:4) a There-And-Back Book Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow (2, -34, D:5) a +0 battleaxe (6, -1, D:5) a +0 club (6, 0, D:5) a +0 flail a +0 spear (7, -1, D:5) a +0 whip a +0 leather armour a +0 spear (16, 6, D:5) 7 stones (19, -7, D:5) a book of the Hunter (21, -9, D:5) a +0 robe (36, -16, D:5) a +0 robe (37, 3, D:5) a potion of flight (38, -16, D:5) a +0 trident (42, -15, D:5) a +0 mace (47, -18, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (0, 21, D:6) a +0 robe (2, 17, D:6) a There-And-Back Book (12, 23, D:6) a +0 plate armour a +0 flail (13, 18, D:6) a +0 arbalest a +0 trident a +0 chain mail (13, 20, D:6) a +0 dagger a +0 robe (13, 22, D:6) a +0 dagger a +0 club a +0 dagger a +0 hand axe (14, 21, D:6) a +0 scale mail 3 boomerangs a +0 flail (15, 46, D:6) a +0 club (17, 45, D:6) a +0 falchion (21, -6, D:6) a +0 club (21, 21, D:6) a +0 whip a curare-tipped dart (29, 36, D:6) a +0 whip (31, 22, D:6) a +0 pair of boots (31, 34, D:6) a +0 spear a +0 halberd a +0 leather armour (34, 35, D:6) a +0 club (36, 34, D:6) a +0 halberd (37, 9, D:6) a +0 club (37, 36, D:6) a +0 club (55, 12, D:6) a +0 halberd 3 stones (56, 11, D:6) a +0 spear 2 stones (57, 11, D:6) a +0 flail (59, 25, D:6) a +0 shortbow Level 7 of the Dungeon [Shop] Liucaaw's Armour Emporium a +3 leather armour of poison resistance (315 gold) the +2 leather armour of the Arcane {Contam rElec rF+ Dex+3} (505 gold) Dex: It affects your dexterity (+3). rF: It protects you from fire. rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. the +9 ring mail of a Labyrinth {rCorr} (924 gold) rCorr: It protects you from acid and corrosion. a +0 leather armour (30 gold) a +0 robe (10 gold) a +0 chain mail (67 gold) a +0 chain mail (67 gold) a +0 leather armour of positive energy (90 gold) a +4 plate armour of fire resistance (750 gold) (0, 0, D:7) a +0 leather armour (0, 5, D:7) a book of Changes (9, -22, D:7) a +0 short sword a +0 chain mail (9, -9, D:7) a +0 dagger (33, -40, D:7) a +0 scale mail (34, -10, D:7) a +0 helmet Level 8 of the Dungeon (0, 0, D:8) an amulet of guardian spirit (6, 14, D:8) a +2 mace of protection (7, 15, D:8) a +0 hand axe a +0 leather armour (7, 22, D:8) the +8 whip "Snakebite" {venom, curare, rPois} It poisons the flesh of those it strikes. It occasionally inflicts asphyxiating poison on those it strikes, dealing poison damage and causing slowness. rPois: It protects you from poison. (8, 16, D:8) a +0 flail (8, 17, D:8) a +0 hand axe of venom +0 steam dragon scales (11, -9, D:8) a +0 short sword of venom (13, 22, D:8) a +0 dagger of chaos a +0 robe (18, 31, D:8) a +0 trident (19, 32, D:8) a +0 club a boomerang a +0 leather armour (21, 31, D:8) a +0 war axe (22, 33, D:8) a +0 hand axe a +0 ring mail (31, -8, D:8) a +0 dagger (31, 1, D:8) 2 poisoned darts (32, -20, D:8) 6 stones (34, -17, D:8) a +0 mace a +0 club a +0 short sword (36, 4, D:8) 6 stones (37, 25, D:8) a +0 scimitar a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +0 mace (12, 35, D:9) a +0 dagger a +0 robe (13, 36, D:9) a +0 war axe a +0 plate armour (14, 36, D:9) a +0 dagger a +0 robe (14, 39, D:9) a +0 dagger a +0 leather armour (14, 40, D:9) a +0 mace (29, 9, D:9) a +0 club (30, 8, D:9) a +0 short sword a curare-tipped dart a +0 short sword 5 stones (30, 9, D:9) a +0 whip 5 stones a +0 short sword (30, 23, D:9) a +0 whip (31, 8, D:9) a +0 dagger 2 stones a +0 dagger (31, 9, D:9) a +0 short sword 2 stones (32, 23, D:9) a +0 dagger a +0 robe (32, 24, D:9) a +1 dagger of protection a +0 robe (33, 26, D:9) a +0 hand axe 2 boomerangs (34, 27, D:9) a +0 flail (35, 24, D:9) a +0 shortbow (37, 40, D:9) a +0 giant club a +0 giant club (38, 3, D:9) a +0 ring mail Level 10 of the Dungeon (2, -40, D:10) a +0 leather armour (7, -45, D:10) 8 poisoned darts a +0 dagger (10, -38, D:10) a +0 plate armour 2 boomerangs a +0 hand axe (10, -35, D:10) a +0 robe a +0 dagger (14, -36, D:10) a +0 flail (14, -9, D:10) a +0 whip (15, -39, D:10) a +0 giant club a +0 giant spiked club (15, -11, D:10) 7 stones (16, -9, D:10) a stone (still there?) a +0 whip (still there?) 8 poisoned darts (still there?) a +0 short sword (still there?) (16, -8, D:10) a +0 dagger a +0 shortbow (17, -8, D:10) a +0 short sword (20, -37, D:10) a +0 shortbow (20, -28, D:10) 7 poisoned darts a +0 whip (24, -18, D:10) a +0 leather armour (30, -18, D:10) 3 stones Level 11 of the Dungeon [Shop] Dujocoi's Armour Shop a +0 chain mail (58 gold) a +0 ring mail (52 gold) a +0 leather armour (26 gold) a +0 chain mail (58 gold) a +0 ring mail (52 gold) a +0 robe (9 gold) [Shop] Elaasa's Weapon Shop 6 poisoned darts (26 gold) 8 stones (8 gold) 4 stones (4 gold) a +0 dire flail (44 gold) a +0 longbow (71 gold) 6 stones (6 gold) the +7 halberd of Armageddon {vorpal, rN+ Int-2 Dex+7} (689 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (-2). Dex: It affects your dexterity (+7). rN: It protects you from negative energy. 8 stones (8 gold) (3, 5, D:11) a +0 giant club a +0 giant club (5, 3, D:11) a book of Necromancy (8, 4, D:11) a +0 quarterstaff (10, -30, D:11) 5 large rocks (18, -16, D:11) a +0 chain mail a +0 mace (19, -17, D:11) a +0 short sword (22, -33, D:11) 4 stones (23, -18, D:11) 3 large rocks (29, -9, D:11) a book of the Dragon (39, 11, D:11) 6 large rocks (40, -38, D:11) 2 poisoned darts (40, -29, D:11) a +0 short sword (41, 4, D:11) a +0 flail a +0 leather armour (42, -26, D:11) a +0 troll leather armour (43, -27, D:11) the +1 robe of Sunlight {rC+ Int+2} Int: It affects your intelligence (+2). rC: It protects you from cold. a +2 pair of gloves (45, -28, D:11) 5 stones a +0 leather armour a +0 whip (50, -29, D:11) a +0 shortbow (50, 11, D:11) a +0 scimitar (55, -21, D:11) a +0 flail Level 12 of the Dungeon the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 16 gold pieces (2, -5, Orc:1) a +0 giant club (4, -4, Orc:1) a +0 club a +0 leather armour (6, -5, Orc:1) a +0 war axe a +0 plate armour an orc corpse (6, -4, Orc:1) a +0 club a +0 leather armour (9, -5, Orc:1) 27 gold pieces (21, 35, Orc:1) a +0 club 5 boomerangs a +0 hand axe a +0 chain mail a +1 vampiric war axe (22, 34, Orc:1) a +0 robe a +0 dagger a +0 trident (23, 34, Orc:1) a +0 giant spiked club (26, 35, Orc:1) a +0 giant spiked club (36, 24, Orc:1) a +0 robe a +0 dagger (39, 12, Orc:1) a +0 leather armour 3 boomerangs a +0 mace (40, 12, Orc:1) a +0 leather armour a +0 short sword a +0 flail (40, 13, Orc:1) a +0 chain mail a +0 battleaxe (40, 22, Orc:1) a +0 chain mail a +0 whip (40, 23, Orc:1) a +0 chain mail a +0 dire flail (41, 13, Orc:1) a +0 robe a +0 dagger (43, 20, Orc:1) a +0 hand axe (44, 19, Orc:1) a +0 robe a +0 dagger (45, 18, Orc:1) a +0 ring mail a +0 trident (45, 19, Orc:1) a +0 club a +0 chain mail a +0 dagger Level 2 of the Orcish Mines (0, 0, Orc:2) 23 gold pieces (0, 1, Orc:2) 18 gold pieces (5, 4, Orc:2) a +0 dagger a +0 robe an orc corpse (9, -13, Orc:2) 13 gold pieces (10, -9, Orc:2) a +0 plate armour a +0 war axe an orc corpse (11, -9, Orc:2) 28 gold pieces a +0 club a +0 leather armour a +0 short sword (11, -8, Orc:2) 19 gold pieces (12, 38, Orc:2) a +0 dire flail a +0 plate armour an orc corpse (12, 40, Orc:2) a +0 dagger a +0 robe (15, 39, Orc:2) a +0 dagger a +0 robe (17, 28, Orc:2) a +0 giant club