Djamper Level 1 of the Dungeon (4, -31, D:1) 17 bolts (6, -28, D:1) 18 stones (9, -17, D:1) 26 stones (14, 1, D:1) a +0 dagger 4 stones (21, 3, D:1) 17 stones (22, -32, D:1) a +0 club 2 stones (27, -45, D:1) a +0 dagger (27, -4, D:1) a +0 short sword (29, -21, D:1) 28 sling bullets (31, -9, D:1) a +0 club (32, -10, D:1) a +0 dagger 5 stones (33, -14, D:1) 16 stones (38, -15, D:1) 16 arrows (46, -26, D:1) a +0 whip 3 stones (47, -15, D:1) a +0 dagger Level 2 of the Dungeon (4, -2, D:2) a +0 dagger (8, 9, D:2) a +1 whip of venom 4 stones (9, 9, D:2) a +0 short sword a stone Level 3 of the Dungeon [Shop] Egouf's Armour Emporium a +0 leather armour (28 gold) the +5 leather armour of the Blind Marksman {rElec rN+ Regen+ rCorr} (711 gold) rElec: It insulates you from electricity. rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. a +1 pair of gloves of stealth (231 gold) a +0 leather armour (28 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +1 ring mail of poison resistance (182 gold) a +0 leather armour (28 gold) a +0 leather armour (28 gold) (14, -10, D:3) a +0 club a +0 hunting sling 25 stones (27, -36, D:3) a +0 short sword 3 stones (28, -25, D:3) 23 bolts (33, -48, D:3) a +0 dagger a stone (40, -18, D:3) a +0 dagger a +0 leather armour (42, -48, D:3) 15 stones (42, -37, D:3) 19 stones (44, -41, D:3) a +0 robe (47, -20, D:3) a +0 dagger (47, -19, D:3) a +0 dagger (56, -40, D:3) a +0 whip (59, -41, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 11 gold pieces (5, 17, D:4) a jackal skeleton (8, 14, D:4) a scorpion corpse (10, -5, D:4) a quokka corpse (15, 25, D:4) a +0 morningstar (18, 6, D:4) a +0 robe (18, 13, D:4) 14 sling bullets