Djamper Level 1 of the Dungeon [Shop] Koqoczof's Weapon Shop 15 sling bullets (90 gold) a +2 vorpal flail (206 gold) a +0 long sword (42 gold) a +0 dagger (24 gold) a +0 trident (42 gold) 26 arrows (62 gold) a +1 scimitar of holy wrath (170 gold) a +0 antimagic glaive (258 gold) a +0 whip (30 gold) a +0 short sword (36 gold) a +7 dagger of venom (472 gold) (0, 0, D:1) a +0 mace (7, -18, D:1) 17 stones (7, 2, D:1) a +0 dagger (17, -10, D:1) a +0 club (17, 25, D:1) a +0 club (21, -18, D:1) a +0 dagger (29, 20, D:1) 15 stones (30, 27, D:1) a +0 dagger (32, 28, D:1) a +0 spear 16 stones (43, 29, D:1) 24 bolts (47, -10, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 17 arrows (20, -10, D:2) an Everburning Encyclopedia (31, 14, D:2) 18 arrows (34, -33, D:2) a +0 dagger (37, -21, D:2) a +0 leather armour (49, -25, D:2) a +0 short sword (50, -34, D:2) a +0 club a +0 animal skin a +1 helmet (52, -34, D:2) a +0 dagger a +0 club a +0 dagger a +0 club a +0 dagger a +0 club (54, -34, D:2) a +0 dagger (57, -29, D:2) a +0 club Level 3 of the Dungeon (1, 26, D:3) a +0 short sword (5, 11, D:3) 30 stones (8, 4, D:3) a +0 flail (8, 5, D:3) a +0 spear (9, 4, D:3) a +0 dagger a +0 flail (10, 4, D:3) a +0 club (16, 19, D:3) 20 arrows (17, 2, D:3) a +0 dagger (17, 20, D:3) a book of the Dragon (20, 6, D:3) a +0 dagger (26, 10, D:3) a book of the Earth (26, 17, D:3) a +0 leather armour (33, 7, D:3) a staff of earth (33, 13, D:3) a +0 trident (40, 0, D:3) a +0 club (47, 20, D:3) a +0 club Level 4 of the Dungeon [Shop] Ivakhli's CLEARANCE SALE! EVERYTHING MUST GO! a potion of might (12 gold) 20 sling bullets (30 gold) a +0 ring mail (12 gold) a +2 long sword of distortion (62 gold) (2, -1, D:4) 14 bolts (3, 12, D:4) a +0 leather armour (5, 28, D:4) 22 stones (9, 1, D:4) a +0 leather armour (17, 0, D:4) a +0 dagger (21, 9, D:4) a +0 dagger (24, -13, D:4) 25 arrows (24, 10, D:4) a +0 mace (29, 8, D:4) a +0 pair of gloves (40, -10, D:4) a +0 whip (41, 10, D:4) 23 stones Level 5 of the Dungeon (0, 0, D:5) a +1 ring mail of poison resistance (1, -18, D:5) 24 arrows (8, -23, D:5) a +0 helmet (29, 10, D:5) a +0 dagger (32, 8, D:5) a +0 giant spiked club (32, 9, D:5) a +0 mace (32, 10, D:5) a +4 mace of holy wrath a +0 chain mail (33, 9, D:5) a +0 club a +0 leather armour Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve a +2 scimitar of venom (1680 gold) the ring of Qyaric {Wiz rF+ rC+} (5100 gold) [ring of wizardry] It improves your spell success rate. rF: It protects you from fire. rC: It protects you from cold. the +0 leather armour of Lucidity {Fly Int+4} (1950 gold) Int: It affects your intelligence (+4). Fly: It grants you flight. the +0 robe of the Game Afoot {rC+ Str+6 Int-2} (2310 gold) Str: It affects your strength (+6). Int: It affects your intelligence (-2). rC: It protects you from cold. (0, 0, D:6) a +0 leather armour (11, 20, D:6) a +0 dagger (22, 1, D:6) 16 arrows a +0 shortbow (24, 21, D:6) a +0 giant club (25, -4, D:6) a book of Displacement (28, 30, D:6) a +0 dagger a +0 robe (35, -3, D:6) a +0 hand crossbow (39, 10, D:6) a +0 flail (39, 18, D:6) a +0 spear Level 7 of the Dungeon [Shop] Toubuc's Book Shop a Grand Grimoire (408 gold) a book of Minor Magic (216 gold) an Inescapable Atlas (408 gold) a book of Party Tricks (360 gold) a book of Pain (336 gold) a book of Alchemy (336 gold) a book of Conjurations (240 gold) [Shop] Noel's Armour Emporium a +0 leather armour (30 gold) a +0 pair of boots (67 gold) a +2 plate armour of fire resistance (600 gold) a +0 robe (10 gold) a +0 scale mail (60 gold) a +0 robe (10 gold) a +0 chain mail (67 gold) a +0 ring mail (60 gold) a +0 robe (10 gold) a +0 pair of gloves of dexterity (172 gold) a +0 leather armour (30 gold) a +0 leather armour (30 gold) [Shop] Oklaygas's Antique Weapon Shoppe the +6 rapier of Instinct {vorpal, rPois rN+} (1336 gold) It inflicts extra damage upon your enemies. rPois: It protects you from poison. rN: It protects you from negative energy. the +5 war axe of the Walnut {pain, Contam *Corrode rF++ Will+++} (1513 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rF: It greatly protects you from fire. Contam: It causes magical contamination when unequipped. *Corrode: It may corrode you when you take damage. Will: It greatly increases your willpower. Trog disapproves of the use of such an item. a +0 hand crossbow (91 gold) a +6 flail (923 gold) a +0 rapier (104 gold) a +0 spear (78 gold) a +4 war axe (663 gold) a +0 rapier (104 gold) a +0 mace (78 gold) [Shop] Tahyli's Jewellery Boutique a ring of resist corrosion (280 gold) the ring "Zaekesun" {rF+ rC+} (546 gold) [ring of protection from cold] rF: It protects you from fire. rC: It protects you from cold. a +4 ring of protection (504 gold) a ring of protection from cold (350 gold) a ring of protection from cold (350 gold) an amulet of reflection (420 gold) a ring of flight (245 gold) (0, 0, D:7) a Young Poisoner's Handbook (2, 22, D:7) a +0 short sword a +0 hand axe (2, 23, D:7) a +0 club (3, 23, D:7) a +0 dagger a +0 robe (4, 22, D:7) a +0 flail (8, 27, D:7) a +0 short sword (16, 0, D:7) a +0 rapier (17, -2, D:7) a +0 arbalest (17, 23, D:7) 22 bolts (18, 5, D:7) a +0 ring mail (20, 31, D:7) a +0 dagger 2 stones (21, 31, D:7) a +0 short sword (22, 32, D:7) a +0 short sword (34, 30, D:7) a +0 whip a +0 leather armour (35, 31, D:7) a +0 spear (36, 31, D:7) a +0 whip a +0 whip of electrocution a +0 robe (37, 31, D:7) a +0 flail (50, 16, D:7) 13 stones (50, 19, D:7) 12 stones (55, 9, D:7) a +0 whip a +0 leather armour (55, 11, D:7) a +0 spear (55, 12, D:7) a +0 whip (57, 25, D:7) a +0 quarterstaff a +0 hunting sling 18 sling bullets a +0 leather armour (58, 11, D:7) a +0 club (59, 12, D:7) a +0 flail Level 8 of the Dungeon (4, -25, D:8) a +0 club a +0 leather armour a +0 morningstar a +0 ring mail a +0 flail a +0 leather armour (4, -9, D:8) 20 arrows (11, 2, D:8) a +0 club (21, -26, D:8) a +0 falchion (25, 4, D:8) a +0 robe (still there?) a +0 dagger (still there?) (26, 4, D:8) a +0 leather armour (still there?) a +0 whip (still there?) a +0 leather armour (still there?) a +0 club (still there?) (27, 4, D:8) a +0 robe (still there?) a +3 flail of freezing (still there?) a +0 robe (still there?) a +0 morningstar (still there?) (27, 5, D:8) a +0 robe a +3 war axe (27, 6, D:8) a +4 antimagic hand axe (34, -6, D:8) a +0 leather armour (38, -28, D:8) a +0 whip a +0 robe a +0 whip (38, -26, D:8) a +0 club (40, -27, D:8) a +0 spear (40, -22, D:8) a +0 long sword (42, -19, D:8) 17 stones Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail a +0 mace (1, 2, D:9) a +0 leather armour a +0 club a +0 plate armour a +0 mace of draining (2, 1, D:9) a +0 leather armour a +0 mace (2, 2, D:9) a +0 club (17, -16, D:9) a +3 hand axe a +0 robe (20, -16, D:9) a +0 robe a +5 halberd of freezing (20, 9, D:9) the +7 chain mail of Distant Shores {Str+2 Int+4 Dex+2} Str: It affects your strength (+2). Int: It affects your intelligence (+4). Dex: It affects your dexterity (+2). (21, 23, D:9) a +0 leather armour (22, -14, D:9) a +0 robe a +0 spear a +0 ring mail a +0 war axe (23, -13, D:9) a +0 robe a +0 dagger (24, -13, D:9) a +0 robe a +3 mace of freezing (25, -13, D:9) a +0 robe a +2 falchion (28, -15, D:9) a +0 club (37, 6, D:9) a +0 shortbow 14 arrows (42, -6, D:9) 25 bolts Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (5, -1, D:10) a scroll of teleportation (6, -5, D:10) a +0 ring mail (8, -4, D:10) a +0 war axe (18, 1, D:10) 23 stones (19, 3, D:10) 17 sling bullets (31, -7, D:10) a potion of curing (32, -7, D:10) a +0 ring mail (32, -3, D:10) a steam dragon corpse (33, -1, D:10) a +0 arbalest 19 bolts a yaktaur corpse (36, -7, D:10) a scroll of noise the Ecumenical Temple