DoIIoM Level 1 of the Dungeon (13, -9, D:1) 6 stones (33, -18, D:1) a +0 short sword 2 stones (49, -31, D:1) 3 stones (51, -55, D:1) a +0 leather armour (52, -43, D:1) a +0 robe (56, -43, D:1) a stone (68, -38, D:1) a +0 dagger (68, -18, D:1) a +0 spear (68, -16, D:1) a +0 dagger 5 stones Level 2 of the Dungeon (0, 12, D:2) a +0 short sword 4 stones (1, 3, D:2) an amulet of reflection (7, -8, D:2) a +0 whip (7, -1, D:2) a +0 dagger (9, -6, D:2) a +0 robe (13, 4, D:2) a +2 dagger of flaming (28, -9, D:2) a +0 quarterstaff (29, 3, D:2) a +0 club (29, 4, D:2) a +0 spear (30, -9, D:2) a +0 dagger (30, -1, D:2) a +0 club (31, -11, D:2) a +0 leather armour (32, -4, D:2) a +0 flail (32, -3, D:2) a +0 club 7 stones a gnoll corpse (skeletalised by now) (36, 26, D:2) a +0 helmet (37, -1, D:2) a +0 hammer (38, -1, D:2) a +0 hammer (39, -3, D:2) a +0 hammer (41, -12, D:2) a ball python corpse (skeletalised by now) (41, -2, D:2) a +0 hammer (46, -4, D:2) a +0 hammer (49, 31, D:2) a +0 dagger (53, -16, D:2) a bat corpse (skeletalised by now)