DoIIoM Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (0, 8, D:1) a +0 rapier (0, 21, D:1) a +0 rapier (4, -5, D:1) a +0 quarterstaff (5, 22, D:1) a +0 chain mail (9, -18, D:1) 5 boomerangs (10, -27, D:1) a +0 short sword 3 stones (12, -20, D:1) a +0 ring mail (12, -2, D:1) 6 stones (13, -25, D:1) 2 datura-tipped darts (17, -10, D:1) a +0 whip (18, -16, D:1) 7 stones (21, -12, D:1) 2 poisoned darts (21, 24, D:1) a +0 club (29, -17, D:1) 7 stones (30, -18, D:1) a +0 club (33, 9, D:1) a +0 ring mail (36, -7, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 robe (1, 4, D:2) a +0 robe (2, -9, D:2) a +0 dagger a +0 sling (8, -6, D:2) a +0 chain mail (13, -5, D:2) 8 stones (14, 11, D:2) a +0 long sword (16, -5, D:2) a +0 short sword (20, 22, D:2) a +0 dagger (22, -10, D:2) the +0 leather armour "Ceuxybikk" {Harm} Harm: It increases damage dealt and taken. (39, -7, D:2) a +0 rapier Level 3 of the Dungeon (0, 0, D:3) a scarf of repulsion (unseen) (1, 7, D:3) a +0 chain mail (5, 1, D:3) a +0 flail (6, 1, D:3) 14 gold pieces (15, -12, D:3) a scroll of blinking (17, -8, D:3) a +3 dagger (still there?) 5 stones (still there?) (22, 6, D:3) a +0 dagger (23, 0, D:3) a scroll of poison (23, 6, D:3) a +0 hand axe a +0 club (24, 0, D:3) a +0 sling (26, 3, D:3) a +0 club a boomerang (33, 16, D:3) a frilled lizard skeleton (39, 8, D:3) a +0 whip a kobold corpse (43, 4, D:3) a +0 club an orc corpse (45, 7, D:3) an adder corpse Level 4 of the Dungeon (0, 0, D:4) a scroll of identify