DoIIoM Level 1 of the Dungeon [Shop] Igenos's Antique Armour Shoppe a +0 helmet (126 gold) a +0 ring mail (112 gold) a +0 ring mail (112 gold) a +1 pair of boots (322 gold) a +0 ring mail (112 gold) a +0 cloak (126 gold) (0, 0, D:1) a +0 ring mail (5, -4, D:1) 4 poisoned darts (8, 0, D:1) a +0 robe (8, 4, D:1) a +0 dagger (10, 4, D:1) a +0 whip 3 stones (15, 2, D:1) a +0 plate armour (18, 2, D:1) 5 stones (21, 35, D:1) a +0 mace (26, 2, D:1) a +0 leather armour (37, 7, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (7, 8, D:3) a +0 mace (10, 5, D:3) a +0 club (12, 1, D:3) a +0 robe (22, 5, D:3) a +0 dagger 5 boomerangs (22, 24, D:3) a +0 robe (27, 10, D:3) a +0 club (27, 12, D:3) a +0 club a +0 club a +0 club a +0 falchion a +0 animal skin a +0 helmet a +0 dagger a +0 dagger a +0 dagger (31, 32, D:3) a +0 short sword (32, 12, D:3) a +0 club (37, -8, D:3) a +0 dagger the +2 robe of Sijuh {Harm rElec} rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. (38, 19, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Owotef's Self-Improvement Boutique a manual of Ranged Weapons (1120 gold) a manual of Maces & Flails (1120 gold) a manual of Axes (1120 gold) a manual of Summonings (1120 gold) (0, 0, D:4) a +0 leather armour (6, 9, D:4) a +0 sling (12, 29, D:4) 11 gold pieces (15, 3, D:4) a +0 trident (16, 2, D:4) a +0 quarterstaff (17, 2, D:4) a +0 flail a +0 hand axe (24, -3, D:4) a +0 pair of boots (25, 24, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (10, 8, D:5) 6 stones (12, 0, D:5) 5 stones (23, 21, D:5) a +0 leather armour a +0 dagger (33, 26, D:5) a +0 club (34, 11, D:5) a +0 robe (40, -8, D:5) a hound corpse (skeletalised by now) (43, 4, D:5) a +0 rapier Level 6 of the Dungeon (7, 2, D:6) a ring of magical power (8, 5, D:6) 5 poisoned darts (12, 0, D:6) a +0 leather armour