DocSulfur Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, 0, D:1) a +0 club (10, -12, D:1) a +0 leather armour (13, 23, D:1) a +0 club (14, -10, D:1) a +0 club (14, 24, D:1) a +0 short sword (35, -8, D:1) a +0 club (44, 29, D:1) a +0 club Level 2 of the Dungeon (12, -33, D:2) a +0 club a +0 hunting sling (13, -1, D:2) a +0 club (19, -37, D:2) a +0 ring mail (20, -5, D:2) a +0 club (22, -21, D:2) a +0 club a +0 leather armour (26, 4, D:2) a +0 dagger a +0 hunting sling (31, -31, D:2) a +0 leather armour (36, -23, D:2) a +0 ring mail (36, -21, D:2) a +0 leather armour (37, 6, D:2) a +0 dagger (38, -21, D:2) a +0 club (38, -20, D:2) a +0 club (40, -32, D:2) a +0 dagger (42, -25, D:2) an uncursed amulet of magic regeneration (43, -31, D:2) a +0 mace Level 3 of the Dungeon (1, 13, D:3) a +0 short sword (15, -26, D:3) a +0 rapier (26, 12, D:3) a cursed +0 ring mail (31, 19, D:3) a +0 short sword (33, -8, D:3) a +0 ring mail (41, 16, D:3) a -2 rapier (46, -2, D:3) a +0 dagger (49, -9, D:3) a +0 flail Level 4 of the Dungeon (4, 10, D:4) a +0 club (6, 10, D:4) a +0 flail (39, 10, D:4) a cursed -2 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 morningstar a +0 leather armour (0, 8, D:5) a +0 scythe a +0 robe (14, -35, D:5) a +0 giant spiked club (54, -10, D:5) a +0 scale mail Level 6 of the Dungeon [Shop] Eluink's Gadget Emporium a wand of enslavement (15) (238 gold) a phial of floods (560 gold) a tin of tremorstones (3/3) (560 gold) a tin of tremorstones (3/3) (560 gold) a box of beasts (280 gold) a phantom mirror (420 gold) a tin of tremorstones (3/3) (560 gold) a wand of flame (13) (105 gold) a wand of paralysis (7) (126 gold) a tin of tremorstones (3/3) (560 gold) (2, 15, D:6) a +0 rapier a +0 robe (11, -6, D:6) a +0 falchion (36, 14, D:6) a +0 giant club (37, -20, D:6) a +0 club a +0 leather armour a +0 hand axe a +0 dagger a +0 robe a +0 short sword Level 7 of the Dungeon (0, 0, D:7) 12 bolts (2, -2, D:7) a +0 mace a +0 chain mail (3, -2, D:7) a +0 club (3, -1, D:7) a +0 dagger a +0 club a cursed +0 ring mail (4, 0, D:7) a +0 flail a +0 leather armour (8, 3, D:7) a +0 falchion a +0 ring mail (8, 4, D:7) a +0 club (9, 4, D:7) a +0 dagger 2 boomerangs (14, -28, D:7) 19 bolts (30, -10, D:7) a +0 trident a +0 ring mail (31, -11, D:7) a +0 dagger (32, -14, D:7) a +0 mace (33, -31, D:7) a +0 hunting sling a +0 quarterstaff a +0 leather armour (41, -27, D:7) a +0 broad axe of pain a +1 whip of venom (46, -36, D:7) a +0 mace Level 8 of the Dungeon (0, 6, D:8) a +0 leather armour (4, 10, D:8) a +0 hunting sling (7, 27, D:8) a +0 spear (12, 24, D:8) a +1 vampiric falchion (17, 4, D:8) a cursed -1 club (18, 14, D:8) a +0 leather armour a +0 club (20, 2, D:8) 13 arrows (21, 9, D:8) a +0 club (21, 13, D:8) a +0 ring mail a +3 spear (21, 21, D:8) a +0 hunting sling (21, 22, D:8) a +1 whip of venom (21, 25, D:8) a +0 dagger a +0 robe (21, 26, D:8) a +0 dagger (22, 26, D:8) a +0 club a +0 mace a +0 scale mail (23, 11, D:8) 3 boomerangs (25, 18, D:8) a +0 halberd (28, -6, D:8) a +0 short sword a +0 naga barding (29, -9, D:8) a +0 short sword a +0 short sword (30, -10, D:8) a +0 dagger (31, -7, D:8) a +0 short sword (32, -7, D:8) a +0 whip (33, 26, D:8) a +0 club (33, 27, D:8) a +1 trident of venom a +0 ring mail a +0 club (33, 28, D:8) a +0 spear a +0 ring mail (33, 30, D:8) 3 boomerangs (35, 20, D:8) a +0 club (36, 9, D:8) a +0 leather armour (40, 6, D:8) a +0 flail (43, 6, D:8) a +0 halberd (43, 26, D:8) a +0 whip (45, 29, D:8) a +0 club a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 robe (3, -2, D:9) a +0 halberd (4, -7, D:9) a +0 club (6, -2, D:9) a +0 whip a +0 scale mail (7, -5, D:9) a +0 halberd (7, -4, D:9) a +0 giant spiked club a cursed -1 hand axe (7, -2, D:9) a +0 whip (7, 2, D:9) a +0 war axe a +0 chain mail (7, 4, D:9) a +0 mace a +0 leather armour (8, -19, D:9) a +0 robe (8, -9, D:9) a +0 trident a +0 plate armour (8, -8, D:9) a cursed -1 giant club a +0 giant club (8, -7, D:9) a +0 dagger a +0 robe a +2 vorpal dire flail a +0 plate armour (8, -6, D:9) a +0 hand axe a +0 plate armour (8, -5, D:9) a cursed -1 club a +0 whip (8, -4, D:9) a +0 mace a cursed +0 leather armour a cursed -1 club a +0 robe (8, 3, D:9) a +0 club (12, -13, D:9) a +0 battleaxe a cursed +0 plate armour (13, -25, D:9) a +0 shortbow 28 arrows (14, -25, D:9) a large rock (15, -25, D:9) a large rock (15, 4, D:9) 2 potions of degeneration (16, -25, D:9) a +0 leather armour a +0 whip a cursed -1 trident a +0 plate armour (16, -5, D:9) a +0 giant spiked club (21, -29, D:9) a large rock (26, -41, D:9) a +0 hand axe a +0 animal skin (29, -44, D:9) 4 large rocks (39, -32, D:9) a cursed +0 chain mail (40, -37, D:9) a +0 giant club a +0 dire flail (40, -20, D:9) a +0 leather armour (42, -5, D:9) a +0 shortbow a +0 centaur barding 24 arrows (43, 0, D:9) a +0 giant club (44, -4, D:9) a +0 plate armour (47, 4, D:9) 2 arrows (48, 2, D:9) 14 arrows a +0 shortbow (48, 3, D:9) an arrow Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 robe (3, 2, D:10) a cursed +0 war axe a +0 chain mail (4, 2, D:10) a cursed +3 trident of freezing a +0 robe (5, -3, D:10) a +0 dagger a +0 robe (5, 0, D:10) a +0 tower shield (10, 9, D:10) a +3 trident a +0 robe (10, 10, D:10) a +1 short sword of draining (11, 10, D:10) a +0 hand axe (11, 12, D:10) a +0 quarterstaff of freezing (12, 9, D:10) a +0 ring mail a +1 flail of freezing (12, 11, D:10) a +0 robe a +0 morningstar of protection (14, -1, D:10) a +0 chain mail a +0 long sword (16, -5, D:10) a +0 tower shield (16, -4, D:10) a +0 robe a +1 dagger of draining (16, -3, D:10) a +0 hand axe (19, -2, D:10) 5 boomerangs a cursed -2 flail (22, 10, D:10) a +0 robe a +0 dagger (22, 26, D:10) a +0 flail a +0 mace (25, 5, D:10) a +0 robe (25, 18, D:10) a +0 robe a cursed +0 trident (26, 16, D:10) an arrow (28, -1, D:10) a +0 falchion (30, 1, D:10) a +0 war axe (31, 11, D:10) 15 arrows a +0 shortbow (34, 0, D:10) a +0 short sword (35, 10, D:10) 2 boomerangs a +0 hand axe (51, -17, D:10) a wand of iceblast (10) a wand of flame (20) the +1 whip of the Moon {protect, rC- Int+5 SInv} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (+5). It makes you vulnerable to cold. It lets you see invisible. a wand of random effects (34) Level 11 of the Dungeon [Shop] Petsyrha's Magic Scroll Emporium a scroll of blinking (97 gold) a scroll of remove curse (39 gold) a scroll of fog (26 gold) a scroll of blinking (97 gold) a scroll of teleportation (39 gold) a scroll of holy word (97 gold) (0, 0, D:11) a +0 leather armour (1, 23, D:11) a +0 flail (7, 2, D:11) a +2 quarterstaff of draining (9, 8, D:11) 21 arrows (20, -1, D:11) 14 arrows a +0 shortbow (23, 2, D:11) a potion of stabbing (28, -6, D:11) a +0 plate armour a +0 halberd (28, -3, D:11) a +0 mace (28, -2, D:11) a +0 war axe (29, 2, D:11) 30 arrows (30, -2, D:11) a +0 dagger (30, 0, D:11) 4 boomerangs (32, 0, D:11) a +0 trident (33, -1, D:11) a +0 chain mail a +0 club (33, 0, D:11) a +0 dagger a +0 robe a +0 hand axe a cursed +0 ring mail (48, -2, D:11) a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) a +0 short sword (9, 14, D:12) a +0 chain mail (10, 3, D:12) a +0 whip (10, 16, D:12) 3 large rocks (12, 10, D:12) a sling bullet (14, 3, D:12) a sling bullet (14, 17, D:12) a curare-tipped dart (14, 18, D:12) a curare-tipped dart (still there?) an atropa-tipped dart (still there?) (14, 20, D:12) 2 atropa-tipped darts (15, 2, D:12) a sling bullet (16, 17, D:12) a sling bullet (25, 3, D:12) 12 gold pieces (26, 1, D:12) a sling bullet (26, 2, D:12) 2 sling bullets (unseen) Level 13 of the Dungeon (0, 0, D:13) 13 gold pieces