DocSulfur Level 1 of the Dungeon (0, 0, D:1) 15 arrows (3, 22, D:1) 20 stones (7, 2, D:1) a +0 whip (9, -8, D:1) 5 boomerangs (13, 29, D:1) 26 sling bullets (17, 11, D:1) a +0 club (29, 17, D:1) a +0 robe (39, 1, D:1) a +0 short sword (46, 0, D:1) a stone (58, -14, D:1) 13 bolts Level 2 of the Dungeon (0, 0, D:2) 16 arrows (2, -17, D:2) a +0 dagger (8, -6, D:2) a +0 hunting sling 24 stones (11, -42, D:2) a +0 hunting sling (11, -19, D:2) a +0 club (12, -44, D:2) 7 stones (18, -20, D:2) a +0 hunting sling (19, -34, D:2) a +0 club (22, -29, D:2) a +0 club (27, 3, D:2) a cursed +0 club (31, -15, D:2) a cursed +0 club (36, -2, D:2) a +0 ring mail (48, -30, D:2) 14 bolts (50, -29, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 robe (1, -3, D:3) a +0 falchion (5, -12, D:3) a +0 mace (7, 12, D:3) a +0 hand axe (13, 30, D:3) a +0 chain mail (16, -7, D:3) a +0 leather armour (16, -6, D:3) a +0 dagger a +0 chain mail (17, -6, D:3) a +0 club (19, 15, D:3) a +0 robe (22, 6, D:3) 23 bolts (23, 22, D:3) 17 sling bullets (24, 36, D:3) a +0 dagger 2 stones (25, 19, D:3) a +0 club (36, -10, D:3) a +0 dagger (39, -14, D:3) 16 sling bullets (42, 11, D:3) 21 bolts (43, 15, D:3) 18 stones (50, -9, D:3) a +0 club Level 4 of the Dungeon [Shop] Kebumao's Magic Scroll Emporium a scroll of remove curse (42 gold) a scroll of teleportation (42 gold) a scroll of identify (28 gold) a scroll of enchant weapon (105 gold) a scroll of fear (49 gold) 3 scrolls of identify (84 gold) a scroll of remove curse (42 gold) (0, 0, D:4) a +0 short sword (1, -1, D:4) 24 stones (5, 5, D:4) a +0 plate armour (9, -29, D:4) 2 scrolls of noise (10, -5, D:4) 26 stones (14, -30, D:4) a +0 club (29, 0, D:4) 16 arrows (35, 2, D:4) a +0 whip (36, 2, D:4) a +0 club a +0 leather armour (47, -33, D:4) a +0 battleaxe (51, -12, D:4) 2 potions of degeneration (55, -22, D:4) 16 stones (55, -4, D:4) a +0 dagger 24 bolts (56, -4, D:4) 8 boomerangs Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (0, 4, D:5) a +0 robe the +1 robe of Distant Shores {rElec Str+4 Dex+5 Slay-6} It affects your strength (+4). It affects your dexterity (+5). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It insulates you from electricity. a +0 robe (2, 6, D:5) a cursed -2 leather armour (2, 7, D:5) 16 bolts (2, 8, D:5) a +0 flail (5, -17, D:5) a +0 scale mail (7, 11, D:5) 8 stones (18, -35, D:5) 13 stones (20, -18, D:5) a +0 ring mail a cursed +0 trident (21, -21, D:5) a +0 giant club (29, -3, D:5) a +0 quarterstaff (34, -8, D:5) a +0 hand axe (39, -31, D:5) a +0 mace (39, -30, D:5) a +4 quarterstaff of chaos (39, 11, D:5) a +0 hand axe a +0 chain mail (39, 14, D:5) 22 sling bullets (41, -8, D:5) a +0 leather armour a cursed -1 ring mail (42, -9, D:5) a +0 hand axe a +0 leather armour (43, 14, D:5) a +0 chain mail (44, 4, D:5) a +0 hand axe a +0 leather armour (44, 6, D:5) a +0 short sword a +0 robe Level 6 of the Dungeon (0, 0, D:6) 17 sling bullets (6, 16, D:6) 21 stones (8, 0, D:6) a +0 dagger a +0 robe (9, 0, D:6) a +0 mace a +0 club a cursed +0 leather armour (10, 0, D:6) a +0 leather armour a +0 hand axe (12, -1, D:6) 23 sling bullets (15, 43, D:6) a +0 mace a +0 ring mail (15, 44, D:6) a +0 dagger a +0 robe (16, 31, D:6) a +0 chain mail (17, 19, D:6) a cursed +0 flail a +0 leather armour (17, 31, D:6) a +0 club (19, 18, D:6) a +0 dagger a +0 flail (20, 18, D:6) a +0 giant club (27, 38, D:6) a cursed +0 hand axe a +0 plate armour (32, 27, D:6) a +0 short sword (35, 26, D:6) 3 scrolls of enchant armour (35, 27, D:6) a scroll of remove curse (36, 27, D:6) 13 gold pieces (46, -3, D:6) a +0 flail (47, 7, D:6) a +0 falchion a +0 leather armour (49, 31, D:6) a +0 giant club (50, 20, D:6) 21 stones (50, 34, D:6) a +0 quarterstaff (53, 25, D:6) 17 stones (53, 37, D:6) a +0 spear (55, 33, D:6) a +0 shortbow 18 arrows (56, -5, D:6) a +0 scimitar (56, 34, D:6) 17 stones (57, 30, D:6) 20 stones Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (0, 1, D:7) a +5 long sword a cursed +0 robe (0, 25, D:7) a +0 ring mail (1, 3, D:7) a +0 spear (1, 4, D:7) a +0 robe a +2 hand axe a +0 robe a cursed +0 great sword a +0 robe (1, 5, D:7) a cursed +2 dagger a +0 robe (21, -4, D:7) a +0 long sword (32, 12, D:7) a +0 ring mail (35, 11, D:7) a +0 club a cursed -2 ring mail (37, 12, D:7) a cursed -3 dagger (still there?) a +0 robe (still there?) (37, 15, D:7) a +0 dagger a +0 robe (38, 3, D:7) a +0 giant club (39, -22, D:7) 19 stones (41, 14, D:7) a +0 giant spiked club Level 8 of the Dungeon (0, 2, D:8) a +2 halberd of flaming (1, -17, D:8) a +0 shortbow 25 arrows (19, -16, D:8) a +0 shortbow 19 arrows (19, -7, D:8) a +0 robe (20, -1, D:8) a +0 robe a +0 dagger of chaos (21, 5, D:8) 12 stones (25, -18, D:8) a +0 plate armour (25, 7, D:8) a cursed -2 giant spiked club a +0 giant club (34, 15, D:8) a +0 scale mail a +0 flail (38, 17, D:8) 25 arrows (40, 13, D:8) a cursed -2 falchion (41, 32, D:8) a +0 quarterstaff (43, -10, D:8) a +1 flail of protection (43, 10, D:8) a +0 glaive a +0 chain mail (44, -8, D:8) 20 stones (45, -12, D:8) a +0 trident (45, -11, D:8) a +0 dagger a +0 robe (46, -10, D:8) a +0 whip 4 boomerangs a +0 leather armour (51, -11, D:8) a +0 hand axe a +0 falchion (51, -10, D:8) a cursed -2 trident (51, -9, D:8) a +0 club a +0 ring mail (53, -5, D:8) a +0 short sword a +0 cloak (55, -2, D:8) a +0 shortbow 28 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 club (0, 3, D:9) a +0 dagger a cursed +0 robe (0, 4, D:9) a +0 hand axe a +0 leather armour (0, 5, D:9) a +2 scale mail of willpower (1, -15, D:9) a +0 chain mail (18, -9, D:9) 24 arrows (22, -33, D:9) 18 sling bullets (23, 15, D:9) a scroll of noise (33, 3, D:9) a scroll of noise (34, 1, D:9) 26 arrows (36, -9, D:9) an uncursed staff of earth (36, 2, D:9) a +0 giant spiked club a +0 giant club (38, 9, D:9) 14 sling bullets (39, -29, D:9) a +0 short sword a cursed -2 hand crossbow 18 bolts (39, -28, D:9) a +0 club (39, -27, D:9) a +0 dagger 5 stones (39, -26, D:9) a cursed +0 club (39, -25, D:9) a +0 short sword of holy wrath (44, -12, D:9) a +0 morningstar (56, -2, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) 21 bolts (2, -11, D:10) a +0 ring mail of poison resistance (2, -10, D:10) a scroll of fog (4, -30, D:10) a +0 dagger a +0 robe (4, -29, D:10) a +0 club a +0 chain mail (5, -30, D:10) a +0 war axe (6, -30, D:10) a +0 robe a +0 dagger (6, -29, D:10) a cursed -3 club a +0 leather armour (7, -29, D:10) a +0 hand axe a +0 robe (7, -24, D:10) a +0 dagger (7, -5, D:10) a +0 dagger (8, -29, D:10) a +0 chain mail a +0 club (12, -18, D:10) a +0 rapier (22, -31, D:10) a +0 dagger (22, -30, D:10) a +0 dagger a +0 dagger a +0 whip (24, -14, D:10) 28 arrows a +0 shortbow (25, -33, D:10) a +0 short sword a +0 leather armour (27, 0, D:10) an uncursed amulet of regeneration (28, -27, D:10) 24 stones (30, 1, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 dagger (0, 10, D:11) a +0 rapier a +0 robe (1, 10, D:11) a +0 robe a +0 hat (3, 0, D:11) a +0 dagger a cursed +0 robe (3, 2, D:11) a +0 robe (4, 0, D:11) a +0 hat (4, 3, D:11) a +0 robe (5, 1, D:11) a +0 flail a +0 robe (5, 4, D:11) a +0 dagger (6, 1, D:11) a +0 club (6, 17, D:11) 7 arrows (7, 10, D:11) a +0 long sword a book of Minor Magic (8, 0, D:11) a +0 war axe (10, 0, D:11) a +0 robe (13, 0, D:11) a +0 flail (28, 1, D:11) a +0 scimitar (35, -8, D:11) a +0 rapier (38, -9, D:11) a +0 dagger a +0 robe (38, -6, D:11) the cursed +2 spear "Byaz" {elec, rElec Str+3 Dex+3} Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It affects your strength (+3). It affects your dexterity (+3). It insulates you from electricity. It has a curse placed upon it. (41, 4, D:11) a +0 leather armour (41, 27, D:11) 19 stones (45, 19, D:11) a +2 spear a +0 robe (48, 18, D:11) a +0 battleaxe a +0 robe (48, 19, D:11) a cursed +0 mace a +0 robe (53, 8, D:11) 20 stones (56, -12, D:11) a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a wolf corpse (skeletalised by now) (0, 1, Lair:1) a wolf corpse (skeletalised by now) (0, 7, Lair:1) a cane toad corpse (skeletalised by now) (2, 0, Lair:1) a wolf corpse (skeletalised by now) (2, 20, Lair:1) 21 arrows (10, 8, Lair:1) a +0 pair of gloves (15, 16, Lair:1) the +7 whip of Floods {vamp, Fragile Int+2 Stlth+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+2). It will be destroyed if unequipped. It makes you more stealthy. (28, 32, Lair:1) a +0 quarterstaff (33, 20, Lair:1) a +0 robe (34, 29, Lair:1) a +0 falchion (45, 0, Lair:1) 18 stones (47, 21, Lair:1) 32 stones (62, 6, Lair:1) a potion of degeneration