DocSulfur Level 1 of the Dungeon (0, 0, D:1) a +0 club (10, -8, D:1) a +0 dagger (10, -1, D:1) 10 arrows (15, -11, D:1) 22 stones (17, -25, D:1) 3 stones (30, -22, D:1) 22 stones (30, -10, D:1) a +0 mace (34, -19, D:1) a cursed -2 hand axe (35, -10, D:1) a +0 whip (38, -12, D:1) a +0 ring mail (42, -43, D:1) a +0 ring mail (47, -21, D:1) 25 stones (50, -31, D:1) a +0 club (51, -39, D:1) a +0 club (52, -41, D:1) a +0 short sword 5 stones Level 2 of the Dungeon (0, 0, D:2) a cursed +0 hand axe (3, -4, D:2) 14 stones (10, -4, D:2) a stone (12, -8, D:2) 17 arrows (13, -4, D:2) a +0 hunting sling 15 stones (18, -29, D:2) a +0 club (31, -30, D:2) 13 bolts (36, -33, D:2) a +0 robe (37, -31, D:2) a cursed -1 whip (38, -23, D:2) a +0 club (40, -30, D:2) 8 boomerangs (40, -29, D:2) a +0 flail (50, -31, D:2) a +0 hunting sling 18 stones (55, -24, D:2) a +0 dagger (55, -14, D:2) a +0 chain mail (61, -32, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 mace (2, -1, D:3) a +0 long sword (2, 18, D:3) a +0 short sword (6, -1, D:3) a +0 club (6, 21, D:3) a +0 dagger (12, 25, D:3) a +0 club (13, 42, D:3) 24 arrows (19, 15, D:3) 12 arrows (21, 4, D:3) a +0 dagger (24, 44, D:3) a +0 trident (25, 14, D:3) a +0 club (30, 38, D:3) a +0 robe (31, 7, D:3) a +0 cloak (32, 10, D:3) 7 boomerangs (45, 20, D:3) a +0 leather armour (46, 17, D:3) 2 stones (48, 17, D:3) a stone a +0 leather armour a +0 vorpal mace (49, 17, D:3) a +0 short sword 4 boomerangs a +0 dagger (50, 17, D:3) a +0 club a +0 hunting sling 15 stones a +2 hand axe of electrocution a +0 leather armour (52, 17, D:3) a +0 club a +0 scale mail (55, 5, D:3) 3 boomerangs Level 4 of the Dungeon (4, 3, D:4) a +0 club (9, 30, D:4) a +0 hand axe 4 boomerangs a +0 ring mail (16, 1, D:4) a +0 dagger (25, 16, D:4) 24 sling bullets (34, 24, D:4) a +0 club a +0 ring mail (35, 3, D:4) a +0 whip (35, 5, D:4) a +0 club (35, 19, D:4) a +0 spear (36, 4, D:4) a +0 dagger a +0 robe (36, 22, D:4) a +0 whip (36, 23, D:4) a +0 dagger 4 boomerangs a +0 ring mail (41, 32, D:4) 19 stones (42, 35, D:4) 17 bolts (43, 5, D:4) a +0 ring mail a +1 mace of protection (43, 12, D:4) a +0 scale mail a +6 vorpal flail (47, 26, D:4) a +0 dagger (54, -2, D:4) 15 arrows Level 5 of the Dungeon [Shop] Olot's Weapon Shop a +0 trident (38 gold) the +10 morningstar "Eos" {elec, Halo rElec} (814 gold) Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It insulates you from electricity. a +0 short sword (33 gold) a +0 club (11 gold) 22 arrows (48 gold) a +0 great mace (71 gold) a +0 vampiric war axe (137 gold) the +5 hand axe of Ferocious Action {vamp, rC+} (528 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from cold. a +0 short sword (33 gold) a +3 vorpal broad axe (253 gold) a +0 war axe (38 gold) a +0 trident (38 gold) (0, 0, D:5) 15 stones (17, -31, D:5) 18 stones (17, -29, D:5) a +0 dagger (41, -2, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (3, 2, D:6) a quokka corpse