DocSulfur Level 1 of the Dungeon (11, 12, D:1) a +0 mace (13, 4, D:1) a +0 dagger a +0 dagger (19, 7, D:1) 19 bolts (26, 32, D:1) a +0 falchion (28, 11, D:1) a +0 club (31, 15, D:1) a +0 dagger Level 2 of the Dungeon (2, -22, D:2) a +0 hand axe (8, -20, D:2) 19 stones (9, 2, D:2) a +0 hunting sling (10, -20, D:2) a +0 plate armour (13, -22, D:2) a +0 mace (13, -15, D:2) 5 stones a +0 short sword (20, -10, D:2) 24 stones (26, 5, D:2) 23 arrows (30, -28, D:2) 21 sling bullets (30, 4, D:2) 12 stones (35, -15, D:2) a +0 club (35, -14, D:2) a +0 whip (35, -3, D:2) a +0 leather armour (36, -16, D:2) a +0 dagger (41, -9, D:2) a +0 club (46, -14, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) 11 stones (14, 7, D:3) 19 bolts (16, 9, D:3) a +0 dagger (17, 0, D:3) a stone a +0 short sword (21, -6, D:3) a scroll of enchant weapon (23, -13, D:3) a +0 long sword (24, 8, D:3) a +0 dagger (51, 14, D:3) a +0 mace (55, 21, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) 15 arrows (0, 6, D:4) a +0 dagger a +0 giant spiked club (5, -22, D:4) a +0 leather armour (17, -6, D:4) a +1 mace of protection (18, 22, D:4) a +0 club (19, -27, D:4) a +0 dagger (21, 27, D:4) a +0 short sword of speed 4 stones (24, -23, D:4) a +2 pair of boots of stealth (30, 23, D:4) a +0 long sword Level 5 of the Dungeon (0, 0, D:5) 19 stones (12, -11, D:5) a +0 short sword a +0 whip a +0 leather armour a +0 whip a +0 ring mail a +0 morningstar a +0 flail (27, 13, D:5) a +0 flail a +0 dagger a +0 club (29, 27, D:5) a wand of flame (23) (30, -3, D:5) a +0 scale mail (33, 13, D:5) 24 sling bullets (34, -15, D:5) a +0 robe (34, 31, D:5) an amulet of the acrobat (39, 27, D:5) 10 stones (49, 10, D:5) a +0 leather armour (49, 32, D:5) 10 arrows (50, 16, D:5) a +0 rapier (55, 3, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 dagger the +11 rapier "Lele" {elec, Dex+2} It occasionally discharges a powerful burst of electricity upon striking a foe. Dex: It affects your dexterity (+2). (1, 0, D:6) a +0 long sword 6 boomerangs a +0 chain mail (4, 2, D:6) 19 stones (20, -14, D:6) a +0 hunting sling (24, -9, D:6) a +0 robe a +1 battleaxe of freezing (24, 17, D:6) a +0 dagger a +0 club 2 stones a +0 short sword a +0 dagger a +3 short sword (25, 8, D:6) a +0 dagger a +0 chain mail a +0 short sword a +0 leather armour a +0 club (25, 18, D:6) a +0 dagger a +0 short sword 3 stones a +0 whip (30, -9, D:6) a +0 whip a +0 robe a +0 dagger a +0 club (32, 1, D:6) a +2 ring mail of positive energy a +0 dagger (33, -9, D:6) a +0 scale mail a +0 spear of venom (34, -9, D:6) a +0 whip of freezing (34, -8, D:6) a +0 whip (34, 1, D:6) a +0 chain mail a +0 mace a +0 hand axe (36, -9, D:6) a +0 robe a +4 great sword (36, 3, D:6) a +0 club a +2 mace of protection (42, -10, D:6) 24 stones (43, -7, D:6) a +0 robe a +0 flail a +0 robe a +5 scimitar (57, -7, D:6) a +0 robe (59, -11, D:6) a +0 hand axe (62, -4, D:6) a +0 short sword Level 7 of the Dungeon (7, -34, D:7) a +0 whip (8, -21, D:7) a +0 spear (8, -20, D:7) a +0 flail (8, -19, D:7) a +0 leather armour a +0 club (8, -18, D:7) a +0 flail (13, -28, D:7) a +0 robe a +0 dagger (16, -23, D:7) a +0 robe a +0 whip (16, -14, D:7) a +0 flail (18, -23, D:7) a +0 whip a +0 spear (18, -22, D:7) a +0 flail (31, -56, D:7) a +0 chain mail (34, -51, D:7) 22 arrows (34, -41, D:7) 26 stones (45, -46, D:7) 17 stones Level 8 of the Dungeon (6, -14, D:8) a +0 club (7, 3, D:8) 39 poisoned darts (7, 4, D:8) the +6 arbalest of Vomonang {vorpal, Will+ Int+4 Dex+3} Any ammunition fired from it inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+3). Will: It increases your willpower. (7, 5, D:8) a +4 ring of protection an amulet of the acrobat (7, 6, D:8) a wand of flame (27) (8, 11, D:8) a +0 flail (10, 2, D:8) a +0 short sword (13, 21, D:8) 21 stones (14, 19, D:8) 25 sling bullets (17, -3, D:8) 17 gold pieces (18, -3, D:8) 21 gold pieces (19, -3, D:8) 16 gold pieces (19, 27, D:8) a +0 hand axe (20, 27, D:8) a +0 dagger a +0 ring mail (20, 28, D:8) a +0 dagger (23, 24, D:8) 24 stones (31, 18, D:8) a +0 whip (32, 18, D:8) a +0 whip (32, 19, D:8) a +0 whip a +0 robe a +0 club (37, 12, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +1 dagger of chaos (5, -4, D:9) a +0 pair of gloves (15, 12, D:9) 26 stones (17, 3, D:9) a +0 robe (25, 19, D:9) 2 curare-tipped darts (still there?) a large rock (still there?) (25, 26, D:9) 19 stones (27, 9, D:9) a +0 halberd (33, 16, D:9) a +0 chain mail a +0 dagger a +2 leather armour of willpower a +0 short sword a +0 whip a +0 leather armour a +0 club a +0 dire flail a +0 giant spiked club (34, 5, D:9) a +0 glaive (34, 16, D:9) a +0 robe a +0 dagger (35, 5, D:9) a +0 war axe (38, 4, D:9) a +0 flail (39, 3, D:9) a +0 leather armour a +0 dagger a +0 robe a +0 dagger (39, 5, D:9) a +0 chain mail (still there?) a +0 plate armour (still there?) a +2 short sword of distortion (still there?) a +0 club (still there?) (39, 34, D:9) a +0 rapier (40, 2, D:9) a +0 club a +0 whip (41, 1, D:9) a +0 scale mail (still there?) a +0 club (still there?) (41, 31, D:9) a +0 mace (46, -5, D:9) a +2 long sword (54, -2, D:9) a +0 giant spiked club a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a potion of brilliance (3, -6, D:10) 14 gold pieces (4, -6, D:10) a javelin (still there?) 9 gold pieces (still there?) (5, -6, D:10) 2 javelins (6, -6, D:10) 3 javelins (6, -2, D:10) 9 poisoned darts (9, 3, D:10) a tin of tremorstones (2/2) (14, -2, D:10) 20 bolts (17, 2, D:10) 16 gold pieces (32, 12, D:10) 19 gold pieces (33, -6, D:10) 2 poisoned darts a +0 short sword (33, -5, D:10) a cyclops skeleton (33, 7, D:10) a large rock (33, 12, D:10) a +0 long sword (34, 12, D:10) a scroll of fog (35, 1, D:10) a +0 mace (38, -5, D:10) a troll skeleton (38, 0, D:10) a +0 scimitar of flaming (38, 1, D:10) a +0 robe a +0 halberd (44, -7, D:10) a wand of mindburst (7) a wand of digging (4) a piece from Xom's chessboard (15/15) a wand of iceblast (19) a phantom mirror a wand of acid (2) the Ecumenical Temple Level 1 of the Lair of Beasts (1, 17, Lair:1) 14 bolts (19, -4, Lair:1) 15 stones (21, 15, Lair:1) a +0 trident (24, 2, Lair:1) a +0 plate armour (28, 4, Lair:1) a +0 ring mail (33, -31, Lair:1) 19 arrows (34, -24, Lair:1) a +0 chain mail (47, 11, Lair:1) (unseen) Level 2 of the Lair of Beasts (3, 4, Lair:2) 16 stones (4, 3, Lair:2) a +0 short sword (9, -24, Lair:2) 12 gold pieces (9, -23, Lair:2) the ring of Plog {rC++ Str-4 Dex+6} [ring of dexterity] Str: It affects your strength (-4). Dex: It affects your dexterity (+6). rC: It greatly protects you from cold. (9, -22, Lair:2) a +0 club (10, -4, Lair:2) a +0 quarterstaff of freezing (12, -3, Lair:2) a +0 robe (19, -32, Lair:2) a tin of tremorstones (2/2) (19, -27, Lair:2) a +0 chain mail (23, -8, Lair:2) 12 arrows (26, -19, Lair:2) a +0 trident (34, -9, Lair:2) a +0 scale mail a +0 hand axe (40, 0, Lair:2) a +0 ring mail (41, -13, Lair:2) a book of Beasts Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 dagger (6, -31, Lair:3) a +0 ring mail (8, -13, Lair:3) a +0 vorpal battleaxe a +0 chain mail (9, -37, Lair:3) a +0 dagger of venom (still there?) a +0 robe (still there?) (9, -25, Lair:3) a +0 chain mail (11, -38, Lair:3) a +0 rapier (33, -12, Lair:3) a +0 scale mail (36, -28, Lair:3) a +0 ring mail (43, -45, Lair:3) 19 stones (44, 2, Lair:3) 13 stones (45, 0, Lair:3) an amulet of the acrobat (49, -54, Lair:3) a +0 plate armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 leather armour (7, -1, Lair:4) the +6 bardiche "Xekhluitz" {pain, rElec Int+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+2). rElec: It insulates you from electricity. (24, 13, Lair:4) 16 stones (33, 17, Lair:4) a tin of tremorstones (2/2) (37, 13, Lair:4) a ring of wizardry (38, 12, Lair:4) 18 gold pieces (38, 13, Lair:4) 17 gold pieces (38, 14, Lair:4) a potion of haste (39, 14, Lair:4) a box of beasts (47, -1, Lair:4) a +0 scale mail (48, 13, Lair:4) the +7 whip "Sarcophage" {vorpal, rPois rC- rN++ Int+2} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+2). rC: It makes you vulnerable to cold. rPois: It protects you from poison. rN: It greatly protects you from negative energy. (58, 7, Lair:4) a +0 scale mail (60, 9, Lair:4) a +1 pair of gloves of stealth