DocSulfur Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (8, 10, D:1) 21 stones (10, 48, D:1) a +0 whip (23, 40, D:1) a +0 dagger (30, 17, D:1) a +0 robe (32, 47, D:1) a +0 ring mail (34, 1, D:1) a book of Displacement (44, 24, D:1) a +0 short sword 2 stones (53, 49, D:1) a +0 spear (54, 18, D:1) 7 arrows Level 2 of the Dungeon (11, 13, D:2) 18 stones (16, -10, D:2) a +0 dagger (18, 28, D:2) a +0 dagger 3 stones (19, 19, D:2) a +0 hunting sling (22, 16, D:2) a +0 dagger a +0 club a +0 robe (26, 19, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (7, -38, D:3) a +0 club (19, -26, D:3) 17 arrows (19, -18, D:3) a +0 leather armour a +0 whip (24, -41, D:3) a +0 club (24, 1, D:3) a +0 hat (31, 8, D:3) 17 sling bullets (32, -40, D:3) a +0 whip a +0 ring mail (35, -40, D:3) a +0 trident a +0 ring mail (36, -8, D:3) a +0 robe a +0 whip of electrocution (37, -40, D:3) a +0 hand axe (40, -40, D:3) a +0 hand axe (43, 13, D:3) a +0 dagger 3 stones (44, 12, D:3) 15 bolts (55, 7, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 cloak (5, 30, D:4) a +0 short sword (10, 39, D:4) a +0 leather armour a +0 falchion (13, 5, D:4) a +0 whip (15, 31, D:4) a +0 short sword (29, 36, D:4) the Catalogue of Freezing Companions Spells Type Level Known a - Animate Armour Summoning/Earth 4 no b - Freezing Cloud Conjuration/Ice/Air 5 no c - Summon Hydra Summoning 7 no (30, 7, D:4) 23 bolts (30, 13, D:4) a +0 short sword (34, 19, D:4) a +0 giant spiked club (38, 27, D:4) a scroll of identify (39, 26, D:4) 8 gold pieces (40, 26, D:4) a +0 falchion (40, 28, D:4) a +1 helmet (41, 27, D:4) 2 gold pieces Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (14, 16, D:5) a +0 falchion (20, -5, D:5) 17 stones (24, 19, D:5) a +0 club (31, 20, D:5) a +3 scythe of venom a +0 robe (36, 20, D:5) a +0 hand axe (45, 9, D:5) a +0 leather armour (48, 17, D:5) 3 scrolls of amnesia (49, 12, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) 25 sling bullets (4, 28, D:6) a +0 dagger a +0 robe (4, 31, D:6) a potion of flight (4, 34, D:6) a +0 flail a +0 ring mail (5, 28, D:6) a +0 dagger a +0 robe (6, 30, D:6) a +0 flail (9, 31, D:6) a +2 spear a +0 robe (9, 34, D:6) 2 potions of flight (9, 39, D:6) a +3 hand axe of freezing a +0 robe (11, 41, D:6) a +0 great sword a +0 robe (12, 13, D:6) a +0 club a +0 spear (12, 14, D:6) a +0 club (12, 15, D:6) a +0 spear (16, 46, D:6) a +0 long sword (17, 31, D:6) a +0 robe (25, -7, D:6) a +0 long sword (33, 8, D:6) a +0 whip (36, 3, D:6) a +0 scale mail (37, -3, D:6) a +0 quarterstaff (40, -3, D:6) a +0 club (41, -3, D:6) a +0 halberd (48, -10, D:6) 16 sling bullets (50, -10, D:6) a +0 robe a +0 dagger Level 7 of the Dungeon [Shop] Vetaipeg's General Store a +0 plate armour (322 gold) a +0 spear (42 gold) a +0 ring mail (56 gold) a +0 ring mail of willpower (154 gold) a +0 great sword (91 gold) a +0 hand axe (42 gold) a scroll of summoning (133 gold) 14 stones (19 gold) a lightning rod (4/4) (420 gold) a potion of ambrosia (112 gold) (0, 0, D:7) a +0 cloak (9, 21, D:7) a book of Conjurations 29 stones (19, 6, D:7) a +0 hand axe (20, 6, D:7) a +2 falchion of freezing (20, 8, D:7) a +0 dagger a +0 robe a +0 hand axe (21, 4, D:7) a +0 scale mail (22, 0, D:7) a +0 scale mail (23, 30, D:7) a +0 robe (29, 30, D:7) 29 stones (38, -4, D:7) a +0 flail a +0 leather armour (41, -1, D:7) a +0 spear a +0 club (41, 0, D:7) a +0 halberd 24 stones (42, -4, D:7) a +0 halberd (44, -4, D:7) a +0 club a +0 dagger a +0 scale mail (45, -4, D:7) a +0 club a +0 leather armour a +0 dagger a +0 robe (45, 41, D:7) a +0 short sword (46, -3, D:7) a +0 hand axe (48, 7, D:7) a +0 robe (56, 51, D:7) a +0 halberd a +0 plate armour (58, 37, D:7) a +0 robe a +0 dagger (58, 38, D:7) a +0 robe a +0 dagger (60, 5, D:7) the +3 chain mail "Filo" {+Blink Int+3} Int: It affects your intelligence (+3). +Blink: It lets you blink. Level 8 of the Dungeon [Shop] Wanus's Weapon Emporium 15 stones (19 gold) a +0 spear (39 gold) a +0 halberd (52 gold) the +6 hand axe "Doso" {vorpal, rElec rF+ Dex+3} (803 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+3). rF: It protects you from fire. rElec: It insulates you from electricity. 21 sling bullets (136 gold) a +0 hand axe (39 gold) 14 stones (18 gold) a +4 whip of flaming (344 gold) a +6 halberd of freezing (509 gold) a +7 vampiric dagger (559 gold) a +0 war axe (45 gold) a +0 hand axe (39 gold) (7, -15, D:8) a +0 short sword a +0 robe a +0 dagger (8, -15, D:8) a stone a +0 dagger a +0 trident (9, -15, D:8) 2 stones a +0 club a +0 short sword a +0 war axe (10, -15, D:8) a +0 club a +0 club a +0 dagger a +0 leather armour a +0 mace (23, 3, D:8) a +0 shortbow a +0 club 22 arrows (28, -14, D:8) a +0 scale mail (28, -13, D:8) 16 arrows (28, -11, D:8) the +7 morningstar of the Egg {spect, Fragile Fly Stlth+} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Fly: It grants you flight. Fragile: It will be destroyed if unequipped. Stlth: It makes you more stealthy. (28, -10, D:8) a +0 chain mail (28, -4, D:8) 25 sling bullets (29, -14, D:8) a potion of haste (30, -8, D:8) a +0 helmet (36, 24, D:8) a book of Cantrips (38, 1, D:8) a scroll of amnesia a +0 robe a +0 great sword a +0 robe a +5 war axe (39, -18, D:8) a +0 quarterstaff (39, -11, D:8) a +0 pair of boots (40, 5, D:8) 10 stones (40, 7, D:8) a +0 robe a +0 battleaxe (41, -2, D:8) a +0 spear (41, 5, D:8) a +0 mace a +0 scale mail a +0 club (41, 6, D:8) a +0 robe a +4 morningstar (41, 7, D:8) a +0 robe a +0 dagger a +0 robe a +4 scimitar (45, -12, D:8) a +0 club (50, 8, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) a +0 club (0, 1, D:9) a +0 dagger a +0 robe (0, 2, D:9) a +0 dagger a +0 robe (14, 36, D:9) 4 boomerangs (16, 20, D:9) a +0 robe (16, 41, D:9) the +3 ring mail of Valiance {Harm rC- Regen+ Int+4} Int: It affects your intelligence (+4). rC: It makes you vulnerable to cold. Regen: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. (18, 33, D:9) 20 stones (20, -5, D:9) a +0 plate armour (21, 22, D:9) a scroll of teleportation (21, 23, D:9) a scroll of blinking (21, 24, D:9) 9 gold pieces (22, 36, D:9) a +0 trident (23, -6, D:9) a +4 dire flail of freezing a +0 robe a +0 battleaxe a +0 robe (25, -4, D:9) a +4 flail of freezing a +0 robe (26, -4, D:9) a +2 trident of freezing a +0 robe (26, 35, D:9) 14 stones (32, 44, D:9) a +0 trident (34, -4, D:9) a +0 dagger a +0 club 5 stones (36, -4, D:9) a +0 dagger 4 stones a +0 dagger (38, -4, D:9) a +0 club (38, -3, D:9) a +0 hand crossbow a +0 dagger 6 bolts (39, -4, D:9) a +0 whip (39, 8, D:9) a +0 leather armour (41, 44, D:9) a +0 short sword (42, 37, D:9) 16 sling bullets (43, 15, D:9) a +2 falchion of freezing (44, 4, D:9) a +0 whip (49, 18, D:9) 25 stones (49, 29, D:9) 26 sling bullets (50, 18, D:9) a +0 short sword 4 boomerangs (51, 16, D:9) a +0 dagger a +0 leather armour (51, 17, D:9) a +0 flail a +0 ring mail (55, 26, D:9) a +0 dagger a +0 robe (56, 25, D:9) a +0 dagger a +0 chain mail (57, 25, D:9) a +0 dagger a +0 robe a +0 long sword 8 boomerangs a +0 plate armour a book of Necromancy (58, 16, D:9) a +0 war axe a +0 leather armour (58, 18, D:9) a +0 shortbow 7 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 barding (3, 2, D:10) a +0 helmet (8, 15, D:10) a +0 short sword a +0 cloak the human corpse of Maurice (11, 3, D:10) a +0 falchion (13, -2, D:10) (unseen) (14, -2, D:10) (unseen) (16, -3, D:10) a +0 shortbow 22 arrows (21, -4, D:10) a +0 robe (50, 14, D:10) a curare-tipped dart Level 11 of the Dungeon (0, 0, D:11) a scroll of amnesia (2, -4, D:11) a +0 club (5, -5, D:11) 14 sling bullets (5, -3, D:11) 25 stones (5, 19, D:11) a scroll of immolation the Ecumenical Temple