DocSulfur Level 1 of the Dungeon (0, 0, D:1) a +0 robe (8, -23, D:1) a +0 club a +0 club (8, -15, D:1) a +0 sling (10, -27, D:1) a +0 short sword (14, -20, D:1) a +0 short sword 5 stones (25, 12, D:1) 3 stones (46, 14, D:1) a +0 sling (50, 7, D:1) 2 stones (61, 8, D:1) a +0 hand axe Level 2 of the Dungeon (2, -13, D:2) 2 stones a +0 dagger (3, -18, D:2) 8 stones a +0 sling a +0 robe a +0 whip (19, -26, D:2) a +0 club (20, -26, D:2) a book of Callings (26, -20, D:2) a +0 club (31, -19, D:2) a +0 pair of gloves of stealth (33, -3, D:2) a +0 dagger (36, -1, D:2) a +0 short sword 4 stones (37, -10, D:2) a +0 dagger (57, -25, D:2) a +0 club (57, -24, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Ylam's Book Shoppe a book of Conjurations (200 gold) a book of Burglary (200 gold) a book of Burglary (200 gold) a book of Touch (220 gold) a book of Debilitation (280 gold) the Discourse on the Tundra and Composition (380 gold) Spells Type Level a - Hailstorm Conjuration/Ice 3 b - Eringya's Noxious Bog Transmutation/Poison 6 c - Ozocubu's Refrigeration Ice 7 Trog disapproves of the use of such an item. a book of Weapons (280 gold) a book of Spectacle (480 gold) (8, -2, D:3) a +0 chain mail (8, 8, D:3) a +0 scale mail (12, 16, D:3) a +0 dagger 4 stones (14, 6, D:3) a +0 short sword (19, 20, D:3) 2 datura-tipped darts (21, 14, D:3) a +0 club a stone (26, 21, D:3) a +0 glaive (30, 6, D:3) a +0 dagger (33, 22, D:3) a +0 robe (33, 26, D:3) 2 stones (33, 27, D:3) a +1 hand axe of freezing (45, 20, D:3) 6 stones (46, 41, D:3) a +0 ring mail (47, 9, D:3) a +0 spear (47, 10, D:3) a +0 club (47, 27, D:3) 6 stones (53, 7, D:3) a +0 whip (59, 42, D:3) a +0 dagger 3 stones (62, 57, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 cloak (4, -44, D:4) a +0 sling (5, -42, D:4) a +0 trident (14, 9, D:4) a +0 sling (15, 8, D:4) a +0 club (16, -33, D:4) a +0 leather armour (24, -3, D:4) a +0 club (30, -16, D:4) a +0 hand axe Level 5 of the Dungeon (10, 3, D:5) a +0 spear (11, -10, D:5) a +0 dagger a +2 leather armour of poison resistance (11, 6, D:5) a +0 leather armour (11, 43, D:5) a scroll of brand weapon (12, 17, D:5) a scroll of amnesia (12, 20, D:5) a +0 whip of flaming a +0 giant club (17, 26, D:5) a +0 whip (18, 26, D:5) a +0 robe a +0 long sword (19, 25, D:5) a +0 club (21, 31, D:5) 8 stones (23, 16, D:5) a +0 whip (23, 18, D:5) a +0 whip (24, 18, D:5) a +0 whip (26, -3, D:5) a +0 dagger 9 stones a +0 ring mail (29, 33, D:5) a +1 spear of venom (37, 23, D:5) a +0 short sword a +0 ring mail (38, 15, D:5) a +0 dagger (38, 23, D:5) a +0 dagger a +0 robe (38, 24, D:5) a +0 short sword a +0 ring mail (40, 43, D:5) a book of Spectacle Level 6 of the Dungeon (14, -1, D:6) a +0 robe a +0 hand axe (18, -12, D:6) a +0 robe of fire resistance a +3 war axe a +0 robe a +0 dagger (20, -13, D:6) a +0 club (20, -2, D:6) a scroll of amnesia (25, -15, D:6) a +0 mace (26, -15, D:6) a +0 leather armour a +0 club (29, 21, D:6) a +0 robe a +4 spear (31, 23, D:6) a +0 spear (32, 23, D:6) a +0 club (36, -4, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +0 whip (0, 2, D:7) a +0 club (0, 4, D:7) a +0 spear a +0 ring mail (1, 5, D:7) a +0 halberd a +0 club (3, 6, D:7) 7 stones (5, 5, D:7) a scroll of amnesia (6, -7, D:7) the +4 ring mail of the Equator {Fly SInv} SInv: It lets you see invisible. Fly: It grants you flight. (11, -8, D:7) a +0 quarterstaff (15, -35, D:7) a +0 quarterstaff (16, -24, D:7) a +0 giant club (16, -3, D:7) a +0 club (16, -2, D:7) a +0 hand axe (17, -3, D:7) a +0 dagger a +0 robe (26, -24, D:7) a +1 cloak (26, 5, D:7) a +0 robe (29, -30, D:7) a +0 spear a +0 robe (30, -33, D:7) a +4 spear a +0 robe (31, -29, D:7) a +0 long sword a +0 robe (41, -24, D:7) a +0 dagger a +0 robe a +0 mace a +0 whip a +0 leather armour (49, -24, D:7) a +0 robe (still there?) a +3 great sword of freezing (still there?) (50, -23, D:7) 6 stones a +0 robe a +3 spear (51, 8, D:7) a +0 leather armour (60, 12, D:7) a +0 morningstar (61, -35, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a Necronomicon (17, 3, D:8) a +0 short sword (35, -8, D:8) a +0 club a +0 leather armour a +0 halberd of flaming a +0 plate armour (35, -7, D:8) a +0 mace (38, 4, D:8) a +0 scale mail (39, 8, D:8) a +0 chain mail a +0 dagger (40, 26, D:8) the +5 robe of Night {Dark Will+ SInv} Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. (44, 17, D:8) a +0 ring mail (46, 15, D:8) 6 stones (48, 11, D:8) a book of Frost Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour a +0 short sword (1, -2, D:9) a +0 short sword (1, -1, D:9) a +0 robe a +0 dagger (9, 36, D:9) a +0 shortbow (12, 11, D:9) a +0 halberd a +0 robe (12, 12, D:9) a +3 dagger a +0 robe a +0 spear a +0 robe (15, 17, D:9) a +5 battleaxe a +0 robe (20, -10, D:9) a +1 antimagic shortbow a +0 orcbow (23, 0, D:9) a +0 short sword a +0 short sword (28, 4, D:9) a +0 chain mail (29, 3, D:9) a +0 club (29, 5, D:9) a +0 dagger (30, 3, D:9) 2 stones (30, 5, D:9) a +0 ring mail a +0 short sword (31, 3, D:9) a +0 club (31, 7, D:9) a +0 club (32, 12, D:9) 8 stones (37, 23, D:9) a +0 whip (37, 24, D:9) a +0 halberd a +0 chain mail (39, 8, D:9) a +0 mace (44, 26, D:9) a +2 flail of protection a +0 ring mail (45, 24, D:9) a +2 hand axe of flaming (45, 25, D:9) a +0 falchion (57, -5, D:9) a +0 orcbow Level 10 of the Dungeon (0, 0, D:10) a +0 helmet (7, 14, D:10) a killer bee corpse (7, 15, D:10) a +0 vampiric dagger (still there?) a +0 robe (still there?) a killer bee corpse (still there?) (7, 18, D:10) a +0 club a boomerang a +0 ring mail an orc corpse (15, -7, D:10) a +0 giant club a +0 giant club a +0 orcbow a two-headed ogre corpse (26, 27, D:10) a +0 club 2 boomerangs (26, 28, D:10) a +0 short sword a +0 chain mail (27, 28, D:10) a +0 dagger (29, 30, D:10) a potion of curing (43, 6, D:10) a book of Alchemy (61, -3, D:10) a +1 pair of boots of stealth the Ecumenical Temple