Doot the Dungeon (0, 14, D) a +0 dagger (unseen) (0, 17, D) a worker ant corpse (2, 4, D) 10 stones (4, 15, D) a +3 ring mail (5, 4, D) a +2 quarterstaff a +2 trident (5, 14, D) a +1 trident of piercing (5, 15, D) a +2 quarterstaff of protection (6, 4, D) a +2 mace a +2 hand axe (6, 14, D) a +2 hand axe of freezing (6, 15, D) a +2 mace of protection (7, 4, D) a +2 dagger (7, 15, D) a +1 dagger of electrocution (10, 6, D) a cursed +0 club (15, 8, D) a +0 club