Doot Level 1 of the Dungeon Level 2 of the Dungeon (0, 0, D:2) 9 arrows (1, 1, D:2) a +0 short sword (5, -3, D:2) a scroll of vulnerability (5, 3, D:2) a +0 falchion (9, -4, D:2) 11 gold pieces Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (0, 1, D:3) a potion of flight (2, -1, D:3) a +0 buckler (5, -3, D:3) 19 stones (21, 4, D:3) 14 stones Level 4 of the Dungeon (0, 0, D:4) a +0 hunting sling (8, 30, D:4) a +0 club (17, 0, D:4) a +0 dagger (18, -4, D:4) a +1 great sword of protection (20, 11, D:4) a +0 whip (23, -4, D:4) 27 gold pieces (23, -3, D:4) the ring "Irorr" {*Corrode Fly SInv Stlth+} [ring of flight] SInv: It lets you see invisible. Fly: It grants you flight. *Corrode: It may corrode you when you take damage. Stlth: It makes you more stealthy. (38, 26, D:4) 23 sling bullets Level 5 of the Dungeon (0, 0, D:5) 10 stones (2, -23, D:5) a +0 chain mail (2, 17, D:5) 23 stones (5, -11, D:5) 30 stones (8, -13, D:5) a +0 ring mail a +0 club (20, -23, D:5) a +0 club (21, -24, D:5) a +0 giant club (22, -20, D:5) 17 arrows (24, -22, D:5) a +0 dagger a boomerang a +0 war axe a +0 leather armour (24, 13, D:5) 25 stones (32, 11, D:5) a +0 leather armour (33, 21, D:5) a +0 trident (45, -1, D:5) a scroll of identify (45, 20, D:5) a +0 longbow (48, 25, D:5) 21 bolts (55, -30, D:5) 19 arrows (57, 22, D:5) a +0 mace (66, -24, D:5) 20 stones Level 6 of the Dungeon (0, 0, D:6) 17 stones (7, -4, D:6) 17 stones (9, -24, D:6) 10 bolts (12, -9, D:6) a +0 mace (17, -36, D:6) a +1 halberd of pain (26, -22, D:6) a +0 quarterstaff (34, -27, D:6) a +0 robe (34, -3, D:6) a necrophage skeleton (35, -37, D:6) 22 stones (39, -37, D:6) a +0 dagger (43, -25, D:6) a +0 hand axe (60, -17, D:6) a +0 scale mail a +0 flail a gnoll corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) 13 arrows (0, 4, D:7) a book of Power (still there?) a +0 spear (still there?)