Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 13504485928866107887 160 Doot the Conjurer (level 4, -3/33 HPs) Began as a Demigod Conjurer on Aug 17, 2022. Killed from afar by an orc wizard (9 damage) ... with a magic dart ... on level 3 of the Dungeon. The game lasted 00:04:57 (2520 turns). Doot the Conjurer (Demigod Conjurer) Turns: 2520, Time: 00:04:58 Health: -3/33 AC: 2 Str: 8 XL: 4 Next: 96% Magic: 5/10 EV: 12 Int: 24 God: Gold: 58 SH: 0 Dex: 12 Spells: 0/7 levels left rFire . . . SeeInvis . d - +0 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.12/turn (no ring) @: mighty A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons d - a +0 hand axe (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of fog {unknown} e - 2 scrolls of identify {unknown} f - a scroll of brand weapon {unknown} g - a scroll of enchant armour {unknown} Potions b - a potion of mutation {unknown} h - a potion of might i - a potion of curing Skills: + Level 1.9 Dodging + Level 2.6 Stealth + Level 0.1 Unarmed Combat * Level 2.3 Spellcasting * Level 5.2 Conjurations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 15% 2d5 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Beastly Appendage Tmut 4% N/A 12% 1 Dazzling Flash Conj/Hex 30% N/A 12% 3 Wereblood Tmut 2% N/A 19% 2 Spider Form Tmut/Pois 2% N/A 34% 3 Fulminant Prism Conj/Hex 7% 3d7 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Shops: D:1 * Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You feel very mighty all of a sudden. The orc wizard gestures at you while chanting. You are more confused. The orc priest hits you with a +0 mace. It was a potion of curing. You feel better. The orc wizard hits you but does no damage. The orc priest barely misses you. An adder comes into view. The orc wizard points at you and mumbles some strange words. The magic dart hits you! The orc priest hits you with a +0 mace. The orc priest calls upon Beogh to heal the orc wizard. The orc wizard's wounds heal themselves! The orc hits you with a +0 whip. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 whip (79% to hit) The searing ray hits the orc. The orc is severely wounded. The searing ray hits the orc priest. The orc priest is lightly wounded. (Press . to maintain the ray.) The orc priest invokes the aid of Beogh against you. Beogh smites you! The searing ray hits the orc. You kill the orc! The kobold throws a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * Something hits you. * * * LOW HITPOINT WARNING * * * Unknown command. You hear some strange, mumbled words. Something tries to affect you, but you resist. A magic dart appears from out of thin air! The magic dart hits you! You die... ##..###...#....##. #.###...###.....# ####o###.#####.# #..).(...# #..# #..{K..).# ##(## #........###†.# #.............# #.......#..#### ###@....#.## #.<..#...# ####...##.### #.^.......# #......÷.## #........# #........# #........# #........# You could see an orc priest and a kobold. Vanquished Creatures Natasha (thrice) (D:2) 2 adders A worm (D:2) 3 dart slugs 5 orcs (D:3) 6 endoplasms 2 giant cockroaches 5 goblins 7 hobgoblins 3 jackals (D:1) A quokka (D:1) 2 ball pythons (D:2) 5 bats 3 frilled lizards 3 kobolds (D:2) 2 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Doot the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 236 | D:1 | Reached skill level 4 in Conjurations 299 | D:1 | Found Seuraza's General Store. 333 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 336 | D:1 | Learned a level 2 spell: Searing Ray 395 | D:1 | You fall into a shaft and drop 1 floor! 607 | D:2 | Noticed Natasha 617 | D:2 | Killed Natasha 618 | D:2 | Reached XP level 3. HP: 15/26 MP: 2/8 1422 | D:2 | Noticed Natasha 1493 | D:2 | Killed Natasha 1494 | D:2 | Reached skill level 5 in Conjurations 1494 | D:2 | Reached XP level 4. HP: 26/33 MP: 3/10 1525 | D:2 | Noticed Natasha 1532 | D:2 | Killed Natasha 1538 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2520 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_basic, serial_shops, nicolae_shop_behind_doors, minmay_pentomino_z2 D:2: layout_basic, basic_altar, chequers_serial_rivers_micro_a, nrook_loot_triangle, uniq_natasha D:3: layout_rooms, fedhas_ov_isle_minmay, gammafunk_ghost_abyssal_escape, serial_shops, nicolae_shop_hallway_plus, nicolae_lakefront_shop, kennysheep_path_1 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 4 5 | 5.2 Spellcasting | 2 | 2.3 Stealth | 2 | 2.6 Dodging | | 1.9 Unarmed Combat | | 0.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 3 | || 3 Cast: Magic Dart | 40 | 36 || 76 Searing Ray | 11 | 10 || 21 Use: Potion | | 2 || 2 Armor: Robe | | 2 || 2 Dodge: Dodged | 5 | 10 || 15