Dungeon Crawl Stone Soup version 0.29.0-5-ge4962eb29e (webtiles) character file. Game seed: 11541713904171432984 361 Doot the Conjurer (level 6, -1/36 HPs) Began as an Octopode Conjurer on Aug 28, 2022. Slain by a gnoll bouda ... wielding a +0 whip (4 damage) ... on level 4 of the Dungeon. The game lasted 00:07:41 (4335 turns). Doot the Conjurer (Octopode Conjurer) Turns: 4335, Time: 00:07:41 Health: -1/36 AC: 2 Str: 6 XL: 6 Next: 66% Magic: 1/11 EV: 12 Int: 22 God: Gold: 2 SH: 8 Dex: 11 Spells: 1/12 levels left rFire . . . SeeInvis . f - +1 dagger (elec) rCold . . . Faith . y - +0 buckler rNeg . . . Spirit . z - +1 hat rPois . Reflect + d - amulet of reflection rElec . Harm . n - ring of wizardry rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.12/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: about to teleport, very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 212 gold pieces. You spent 210 gold pieces at shops. Inventory: Hand Weapons f - a +1 dagger of electrocution (weapon) q - a +2 dagger of speed Missiles j - 3 curare-tipped darts Armour y - a +0 buckler (worn) z - a +1 hat (worn) Jewellery d - an amulet of reflection (around mantle) n - a ring of wizardry (left tentacle) w - an amulet of faith Scrolls b - 2 scrolls of amnesia e - a scroll of teleportation g - a scroll of silence {unknown} i - 2 scrolls of identify {unknown} k - 2 scrolls of immolation {unknown} m - a scroll of magic mapping {unknown} p - a scroll of vulnerability {unknown} r - a scroll of enchant armour {unknown} u - a scroll of enchant weapon {unknown} Potions a - a potion of magic c - a potion of lignification {unknown} h - 2 potions of invisibility {unknown} l - 4 potions of flight {unknown} o - 3 potions of might {unknown} s - a potion of attraction {unknown} t - 2 potions of haste {unknown} v - a potion of mutation {unknown} x - a potion of resistance {unknown} Skills: + Level 2.1 Dodging + Level 4.4 Stealth + Level 3.9 Spellcasting + Level 6.0 Conjurations + Level 0.7 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 19% 2d6 16% 4 d - Fulminant Prism Conj/Hex 8% 3d7 17% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 14% N/A 4% 1 Dazzling Flash Conj/Hex 34% N/A 5% 3 Alistair's Intoxication Tmut/Pois 2% N/A 83% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Xom Shops: D:3 ! D:4 [ Annotations: D:5 Eustachio Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The gnoll bouda closely misses you. Casting: Fulminant Prism (quite dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (16% risk of failure)! Continue anyway? You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. You are blasted with magical energy! You block the gnoll's attack. The gnoll bouda hits you with a +0 whip! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Iskenderun's Mystic Blast (quite dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (16% risk of failure)! Continue anyway? You erupt in a blast of force! The mystic blast hits the gnoll! The gnoll is heavily wounded. The gnoll is knocked back by the mystic blast. The gnoll slams into the rock wall! The gnoll is heavily wounded. The mystic blast hits the gnoll bouda. The gnoll bouda is moderately wounded. The gnoll bouda is knocked back by the mystic blast. The gnoll bouda collides with the gnoll! The gnoll is severely wounded. Unknown command. Casting: Iskenderun's Mystic Blast (quite dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (severely wounded, covering ground quickly, 82% to hit) The searing ray hits the gnoll! You kill the gnoll! The searing ray misses the gnoll bouda. (Press . to maintain the ray.) You aren't carrying any items that you can evoke. Unknown command. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The gnoll bouda attacks as you move away! The gnoll bouda hits you with a +0 whip. You die... ........##..............##....... .)......##.######.......##....∩.. ##########.########.....##....... #.#....# #.....##....... # #.#....# #.#'####....... # ######.#....# #[### #....... # #......#....# #.# #....... #####.####.#....###.## #....... ...........'....@g).># ######## ..###.####.#....#'#..# #..........##.#.#.#..########## ......####.##...#.#...........# ####...###.###..#.#......####.# #.#...#.###.##.##.....##...### ####.###...##..#...#.....'....... .....# ##......#._.#.....##.##### ....)# ##.##..#...#.######.# You could see a gnoll bouda. Vanquished Creatures A necrophage (D:4) 2 hounds (D:4) An orc priest (D:3) A gnoll bouda (D:4) 8 gnolls (D:4) 4 adders A worm (D:2) A dart slug (D:4) An orc (D:3) 6 ball pythons 6 bats 5 endoplasms A giant cockroach (D:3) 7 goblins 11 hobgoblins 2 jackals (D:4) 5 kobolds 5 frilled lizards 7 rats 75 creatures vanquished. Vanquished Creatures (others) 3 fulminant prisms 2 plants (D:3) 5 creatures vanquished. Grand Total: 80 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Doot the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 181 | D:1 | You fall into a shaft and drop 1 floor! 305 | D:2 | Reached XP level 2. HP: 17/17 MP: 3/5 357 | D:2 | Learned a level 2 spell: Searing Ray 515 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/6 767 | D:2 | Reached skill level 5 in Conjurations 1135 | D:1 | Reached XP level 4. HP: 27/27 MP: 3/7 1691 | D:2 | Found a faded altar of an unknown god. 1697 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2343 | D:3 | Found Xerug's Distillery. 2351 | D:3 | Reached XP level 5. HP: 31/31 MP: 6/8 2369 | D:3 | Bought a potion of curing for 42 gold pieces 2763 | D:5 | Entered Level 5 of the Dungeon 3113 | D:4 | Reached XP level 6. HP: 19/36 MP: 5/11 3254 | D:4 | Found Loenaz's Antique Armour Shoppe. 3382 | D:4 | Reached skill level 6 in Conjurations 3470 | D:4 | Found a shimmering altar of Xom. 3772 | D:4 | Learned a level 4 spell: Fulminant Prism 4167 | D:5 | Noticed Eustachio 4239 | D:4 | Bought a glowing hat for 168 gold pieces 4261 | D:5 | Noticed a black bear 4335 | D:4 | Slain by a gnoll bouda Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_arrow, layout_basic D:2: layout_loops_ring, hellmonk_ecumenical_altar_leap_of_faith D:3: corexii_shack_village, layout_loops_ring, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks] D:4: layout_basic, mainiacjoe_overflow_surrounded_room, serial_shops, shop D:5: layout_rooms, kiku_gazebo_pond_becter, minmay_temple_entry_nine_rooms, uniq_edmund, uniq_eustachio Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 | 4.4 Conjurations | 5 6 | 6.0 Spellcasting | 3 | 3.9 Dodging | | 2.1 Translocations | | 0.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 2 | 1 || 3 Cast: Magic Dart | 44 | 56 || 100 Searing Ray | 2 | 15 || 17 Iskenderun's Myst | | 3 || 3 Fulminant Prism | | 3 || 3 Use: Potion | | 1 || 1 Scroll | | 3 || 3 Stab: Sleeping | 2 | 1 || 3 Dodge: Dodged | 4 | 12 || 16 Block: Other | | 2 || 2 Buckler | | 2 || 2