Dungeon Crawl Stone Soup version 0.29.0-7-g18a832c13a (webtiles) character file. Game seed: 14588293938525322568 9 Doot the Magician (level 2, 0/17 HPs) Began as an Octopode Hedge Wizard on Sept 1, 2022. Killed by nerve-wracking pain ... invoked by an orc priest (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:49 (712 turns). Doot the Magician (Octopode Hedge Wizard) Turns: 712, Time: 00:00:50 Health: 0/17 AC: 1 Str: 9 XL: 2 Next: 16% Magic: 2/6 EV: 13 Int: 16 God: Gold: 22 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) e - a +0 kite shield Scrolls f - a scroll of brand weapon {unknown} Potions c - a potion of magic d - 2 potions of heal wounds {unknown} g - a potion of curing {unknown} h - a potion of might {unknown} Skills: + Level 2.2 Dodging + Level 2.8 Stealth + Level 3.3 Spellcasting + Level 1.0 Conjurations + Level 1.0 Summonings + Level 1.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 20% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 10% N/A 12% 1 Slow Hex 8% N/A 19% 1 Blink Tloc 10% N/A 19% 2 Call Imp Summ 5% N/A 19% 2 Conjure Flame Conj/Fire 4% 6-21 41% 3 Mephitic Cloud Conj/Pois/Air 3% N/A 43% 3 Alistair's Intoxication Tmut/Pois 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 flail and wearing a +0 leather armour (moderately wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc priest looks satisfied for a moment. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 flail and wearing a +0 leather armour (moderately wounded, 100% to hit) The magic dart hits the orc priest but does no damage. The orc priest is moderately wounded. The orc priest calls down the wrath of Beogh upon you. You barely resist. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 flail and wearing a +0 leather armour (moderately wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is moderately wounded. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hear a shout! x2 Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 flail and wearing a +0 leather armour (moderately wounded, 100% to hit) The magic dart hits the orc priest but does no damage. The orc priest is moderately wounded. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! You die... #.#.#.###.##.#.# ###.#.#.....##.#.### #.....#............. #.#####..#.###.#.### #...#...... #.#.# # ###.#.##.### #.#.# # #.#.#.... #.#.### #.#.##.###o..#.... #@#.....o.<####### #####.#.....# #.....o#.#### #......#.# #......#.# #......#.# #......#.# #......#.# #........# You could see an orc priest. Vanquished Creatures A dart slug (D:2) A ball python (D:2) An endoplasm (D:2) A giant cockroach (D:2) A goblin (D:2) 2 frilled lizards (D:2) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Doot the Octopode Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 13 | D:1 | You fall into a shaft and drop 1 floor! 421 | D:2 | Reached XP level 2. HP: 7/17 MP: 0/6 712 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_loops_ring, st_stairs_13 D:2: layout_basic Action || total -------------------------++------- Melee: Dagger || 4 Cast: Magic Dart || 20