Dungeon Crawl Stone Soup version 0.29.0-15-g675c0067aa (webtiles) character file. Game seed: 4136022895061295352 30 Doot the Magician (level 3, -2/21 HPs) Began as an Octopode Hedge Wizard on Sept 12, 2022. Frozen to death by an endoplasm (4 damage) ... on level 3 of the Dungeon. The game lasted 00:01:32 (1184 turns). Doot the Magician (Octopode Hedge Wizard) Turns: 1184, Time: 00:01:33 Health: -2/21 AC: 1 Str: 9 XL: 3 Next: 20% Magic: 5/8 EV: 13 Int: 18 God: Gold: 21 SH: 0 Dex: 11 Spells: 1/9 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: confused, invisible A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Scrolls d - a scroll of identify {unknown} Potions c - a potion of magic e - a potion of invisibility Skills: + Level 0.1 Fighting + Level 2.1 Dodging + Level 2.8 Stealth + Level 3.9 Spellcasting * Level 1.1 Conjurations + Level 1.0 Summonings + Level 1.0 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 28% 1d4 10% 1 b - Blink Tloc 14% N/A 16% 2 c - Call Imp Summ 7% N/A 16% 2 d - Conjure Flame Conj/Fire 5% 6-21 34% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 12% N/A 16% 1 Mephitic Cloud Conj/Pois/Air 4% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of charming (10) (heavily wounded, constricted by you, 100% to hit) The magic dart hits Ijyb. Ijyb is heavily wounded. You constrict Ijyb. Ijyb misses you. You hit Ijyb. You tentacle-slap Ijyb, but do no damage. Ijyb is severely wounded. You constrict Ijyb. The endoplasm freezes you. You are frozen. Ijyb zaps a wand. Your will is overpowered! You are confused. Unknown command. You hit Ijyb but do no damage. Ijyb is severely wounded. You constrict Ijyb, but do no damage. The endoplasm barely misses you. Ijyb zaps a wand. You resist with significant effort. Unknown command. Unknown command. You completely miss Ijyb. Ijyb is severely wounded. You constrict Ijyb. The endoplasm closely misses you. Ijyb zaps a wand. Your will is overpowered! You are more confused. You release your grip on Ijyb. Ijyb hits you but does no damage. Things that are here: a stone; 13 gold pieces You hit Ijyb but do no damage. Ijyb is almost dead. The endoplasm freezes you. You are frozen. Ijyb hits you with a +0 dagger. You barely miss Ijyb. Ijyb is almost dead. The endoplasm hits you. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * It was a potion of invisibility. You fade into invisibility! The endoplasm freezes you. You die... ##.#.### #......# #...>..# #?.....# #......# ##..(...#### #.........@# #......<.Jg# #..........# >..........# .?.........# #...<......# #..........# ############ You could see Ijyb (unable to see you) and an endoplasm. Vanquished Creatures A worm (D:2) 9 ball pythons 2 bats 3 endoplasms A giant cockroach (D:2) 4 goblins A quokka (D:2) 2 frilled lizards (D:1) 3 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Doot the Octopode Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 197 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/6 252 | D:1 | Learned a level 2 spell: Blink 255 | D:1 | Learned a level 2 spell: Call Imp 818 | D:2 | Reached XP level 3. HP: 9/21 MP: 1/8 1168 | D:2 | Learned a level 3 spell: Conjure Flame 1169 | D:3 | Noticed Ijyb 1184 | D:3 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_loops_ring, shapermc_ecumenical_altar_hornbeckon D:2: layout_rooms, uniq_sigmund D:3: layout_rooms, uniq_natasha, uniq_ijyb Action || total -------------------------++------- Melee: Dagger || 22 Constrict || 6 Tentacles || 6 Punch || 1 Cast: Magic Dart || 54 Use: Potion || 1 Stab: Sleeping || 2 Armor: Skin || 1 Dodge: Dodged || 20