Dungeon Crawl Stone Soup version 0.31.0-9-g3a7656b989 (webtiles) character file. Game seed: 836830096839044869 48 Doot the Apothecary (level 3, 0/24 HPs) Began as a Demonspawn Alchemist on Jan 30, 2024. Slain by a quasit (2 damage) ... on level 3 of the Dungeon. The game lasted 00:03:20 (1637 turns). Doot the Apothecary (Demonspawn Alchemist) Turns: 1637, Time: 00:03:20 Health: 0/24 AC: 2 Str: 8 XL: 3 Next: 50% Magic: 5/6 EV: 12 Int: 19 God: Gold: 35 SH: 0 Dex: 10 (13) Spells: 6/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -2), beast-form, invisible A: beast (slay +0), hooves 1, big brain 1 a: Begin Untransformation You were on level 3 of the Dungeon. You were a hulking beast. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons c - a +0 short sword Armour a - a +0 robe (worn) Talismans k - a beast talisman (active) Scrolls e - a scroll of immolation {unknown} g - a scroll of silence {unknown} i - 2 scrolls of identify {unknown} j - a scroll of teleportation {unknown} Potions b - a potion of magic d - a potion of brilliance {unknown} f - a potion of invisibility h - a potion of heal wounds {unknown} l - a potion of enlightenment {unknown} Skills: + Level 1.9 Dodging + Level 1.9 Stealth + Level 2.6 Spellcasting + Level 1.3 Conjurations + Level 3.8 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 48% 1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 18% N/A 11% 2 Mephitic Cloud Conj/Alch/Air 9% N/A 24% 3 Olgreb's Toxic Radiance Alch 17% N/A 32% 4 Call Canine Familiar Summ 2% N/A 43% 3 Sigil of Binding Hex 2% N/A 43% 3 Sticky Flame Fire/Alch 9% 2d5 58% 4 Dimensional Bullseye Hex/Tloc 1% N/A 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are a hulking beast. Your limbs bulge with bestial killing power. (Slay +0) You have large cloven feet. You have an unusually large brain. (Int +2) Message History The adder closely misses you. The adder bites you. You are more poisoned. The adder poisons you! There is a stone staircase leading up here. You feel sick. The quasit bites you. You feel clumsy. The quasit misses you. The quasit claws you. The adder closely misses you. The quasit bites you but does no damage. The quasit claws you. The quasit barely misses you. You climb upwards. You feel sick. Found 6 stones and 16 gold pieces. Found an escape hatch in the ceiling. There is a stone staircase leading down here. You feel sick. The orc shouts! x2; You hear a loud squeak. The adder attacks as it pursues you! The adder bites you. * * * LOW HITPOINT WARNING * * * The quasit barely misses you. x2; The quasit closely misses you. An orc comes into view. It is wielding a +0 war axe. You feel sick. The quasit attacks as it pursues you! The quasit closely misses you. The quasit claws you. * * * LOW HITPOINT WARNING * * * You feel clumsy. The quasit barely misses you. Casting: Sting (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quasit Aim: a quasit (46% to hit) The sting hits the quasit. The quasit is poisoned. The quasit is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The quasit closely misses you. The quasit claws you but does no damage. The quasit barely misses you. x2; The quasit misses you. The quasit closely misses you. It was a potion of invisibility. You fade into invisibility! * * * LOW HITPOINT WARNING * * * You feel sick. The quasit bites you. You die... ## ######(# #...#h# #S5## #...#.# #$..<....o #.##..#.##.# # #..#.# .. #..... .o ......# . ##..... You could see a quasit (unable to see you, poisoned) and an adder (unable to see you). Vanquished Creatures An adder (D:2) 3 dart slugs (D:1) A bat (D:2) 5 endoplasms A giant cockroach (D:2) 2 goblins (D:1) 5 hobgoblins 4 kobolds 3 ball pythons (D:1) 2 frilled lizards (D:1) 4 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Doot the Demonspawn Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 308 | D:1 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 308 | D:1 | Reached XP level 2. HP: 18/19 MP: 0/5 1161 | D:1 | Found a faded altar of an unknown god. 1169 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 1169 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 1612 | D:2 | You fall into a shaft and drop 2 floors! 1637 | D:3 | Slain by a quasit Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_basic, basic_ecumenical_altar, interstate_on_off D:2: kennysheep_six_static_rooms, layout_basic, minmay_misc_feat_nine_boxes, kennysheep_generic_room_10, uniq_crazy_yiuf_cottage D:3: layout_loops_cross, lemuel_tele_altar D:4: layout_rooms, serial_demonic, serial_demonic_d, serial_demonic_b, serial_demonic_d, serial_demonic_f, serial_demonic_a, serial_demonic_e, serial_demonic_c, serial_demonic_c, chequers_serial_rivers_large_b Action || total ---------------------------++------- Cast: Sting || 69 Use: Potion || 1 Armour: Robe || 28 Dodge: Dodged || 26 Form: Beast || 1