Doot Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (13, -9, D:2) a +0 dagger (31, -15, D:2) 5 javelins (35, 13, D:2) a stone (37, 17, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Tiopir's Jewellery Shoppe a ring of flight (245 gold) an amulet of reflection (420 gold) an amulet of guardian spirit (420 gold) a ring of ice (350 gold) an amulet of magic regeneration (420 gold) an amulet of regeneration (420 gold) a dragon-blood talisman (840 gold) an amulet of regeneration (420 gold) [Shop] Deegg's Weapon Shoppe a +0 war axe (49 gold) a +0 war axe (49 gold) a +0 whip (35 gold) a +4 hand axe of flaming (383 gold) a +0 whip (35 gold) a +0 club (14 gold) 5 stones (7 gold) a +2 whip of pain (254 gold) 6 stones (8 gold) [Shop] Feuru's Antique Weapon Shop a +0 sling (37 gold) a +0 short sword (75 gold) a +0 flail (87 gold) the +8 falchion of Ashenzari's Wrath {heavy, Dex+4} (1520 gold) Dex+4: It affects your dexterity (+4). a +0 quarterstaff (100 gold) a +0 trident (87 gold) a +0 dagger (50 gold) a +0 scimitar (100 gold) a +0 hand axe (75 gold) a +0 mace (75 gold) [Shop] Notoicest's Antique Weapon Boutique a +0 club (22 gold) a +0 dagger (44 gold) a +0 dagger of protection (96 gold) a +0 sling (33 gold) a +1 dagger of holy wrath (233 gold) a +0 long sword (77 gold) a +0 quarterstaff (88 gold) a +0 hand axe (66 gold) [Shop] Mossyss's Vocational Training a manual of Invocations (1040 gold) a manual of Evocations (1040 gold) [Shop] Tehefid's Magic Scroll Emporium a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of fear (56 gold) a scroll of identify (28 gold) a scroll of enchant weapon (105 gold) a scroll of butterflies (56 gold) a scroll of teleportation (42 gold) (0, 0, D:3) a +0 club (19, 12, D:3) 5 gold pieces (20, 12, D:3) a book of the Dragon (20, 14, D:3) a ring of fire Level 4 of the Dungeon (1, 0, D:4) 11 gold pieces (16, -38, D:4) a +0 hand axe (46, -28, D:4) a +0 ring mail (46, -27, D:4) a +0 dagger (47, -26, D:4) a +0 short sword 2 boomerangs (47, -25, D:4) 4 stones (51, -27, D:4) a +0 mace a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 club (0, 2, D:5) a +0 flail (16, -20, D:5) a +0 hammer (17, -24, D:5) a +0 hammer (17, -23, D:5) a +0 cloak (17, -21, D:5) a +0 hammer (18, -28, D:5) a +0 hammer (18, -26, D:5) a +0 hammer (18, -20, D:5) a +0 hammer (19, -29, D:5) a +0 hammer (19, -27, D:5) a +0 hammer (37, -32, D:5) a +0 scale mail (42, 17, D:5) a +0 giant club (60, -27, D:5) a +1 chain mail of fire resistance a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (34, -19, D:6) +0 swamp dragon scales Level 7 of the Dungeon (36, 23, D:7) a +1 hand axe of freezing (36, 25, D:7) a +0 dagger a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 robe (1, 1, D:8) a +0 robe a +0 falchion (2, 1, D:8) a +0 robe (still there?) a +2 hand axe of draining (still there?) (5, -3, D:8) a +0 rapier (26, 14, D:8) a +0 shortbow Level 9 of the Dungeon (11, 43, D:9) 8 stones (13, 49, D:9) 5 stones (25, 44, D:9) a +0 pair of gloves (47, 14, D:9) a +2 shortbow of draining (61, 30, D:9) a +0 quarterstaff Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 robe (0, 1, D:10) a +0 club (2, 2, D:10) a +0 scimitar of venom a +0 chain mail (3, 0, D:10) a +0 war axe (27, -14, D:10) a +0 chain mail (43, 19, D:10) a +0 bardiche Level 11 of the Dungeon (0, 0, D:11) 5 large rocks (23, -1, D:11) a +0 giant club a +0 dire flail (40, 0, D:11) a +0 robe a +0 dagger (42, -10, D:11) the +3 ring mail "Jiyceet" {+Inv Will+ Dex+2} Dex+2: It affects your dexterity (+2). Will+: It increases your willpower. +Inv: It lets you turn invisible. (46, -6, D:11) a +0 flail a +0 ring mail (46, -5, D:11) a +0 giant club (58, 6, D:11) a +0 giant spiked club a +0 giant club (62, -6, D:11) a +0 great sword the Ecumenical Temple Level 1 of the Orcish Mines (1, -4, Orc:1) 17 gold pieces (7, -6, Orc:1) 18 gold pieces (8, -1, Orc:1) a +0 chain mail a +0 short sword an orc corpse (9, -5, Orc:1) a +0 orcbow (still there?) a +0 chain mail (still there?) 3 boomerangs (still there?) a +0 plate armour (still there?) a +3 scimitar (still there?) a +0 giant club (still there?) a +0 giant club (still there?) a +0 heavy scimitar (still there?) a +0 short sword (still there?) an orc corpse (still there?) (9, -4, Orc:1) a +0 long sword (10, -6, Orc:1) a +0 halberd a +0 ring mail an orc corpse (13, -8, Orc:1) 15 gold pieces (14, -8, Orc:1) 18 gold pieces Level 1 of the Lair of Beasts (18, -1, Lair:1) a +0 plate armour (20, 4, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts Level 3 of the Lair of Beasts (0, 0, Lair:3) 5 stones (37, 40, Lair:3) 3 javelins (44, -2, Lair:3) a +1 chain mail of fire resistance (46, 24, Lair:3) a +0 plate armour (61, 40, Lair:3) a +0 scale mail Level 4 of the Lair of Beasts Level 5 of the Lair of Beasts (0, 0, Lair:5) a serpent talisman (2, -18, Lair:5) a +0 dagger a staff of earth (3, -21, Lair:5) a +0 long sword (3, -10, Lair:5) an orb of wrath a +2 scimitar a +2 morningstar of flaming the +8 falchion of Henwoa {freeze, Will+} Will+: It increases your willpower. a +3 quarterstaff of chaos the +6 hammer of a Gauntlet {venom, Fly rPois Dex-5} Dex-5: It affects your dexterity (-5). rPois: It protects you from poison Fly: It grants you flight. 3 potions of degeneration a +0 short sword of holy wrath (3, -9, Lair:5) a +0 shortbow a +0 ring mail a +0 leather armour (3, -7, Lair:5) a +0 short sword of venom a +3 spear (7, -12, Lair:5) a +0 ring mail (23, -17, Lair:5) a +0 sling (49, -8, Lair:5) 6 stones (61, 41, Lair:5) +0 swamp dragon scales Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the +4 spear "Ehiory" {holy, rCorr} rCorr: It protects you from acid and corrosion. (1, -22, Slime:5) the +11 glaive of Theory {spect, rElec Str-4 Stlth+} Str-4: It affects your strength (-4). rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. (1, -1, Slime:5) the +12 glaive of Prune {freeze, Prune} Prune: It halves damage taken while paralysed, petrified or unconscious. (3, 0, Slime:5) the +0 plate armour "Zaliav" {Dex+4} Dex+4: It affects your dexterity (+4).