Doot Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 1, D:1) a +0 dagger (2, 3, D:1) a +0 ring mail (4, 2, D:1) a +0 leather armour (9, 21, D:1) 5 stones (9, 25, D:1) a +0 short sword a stone (10, 8, D:1) a +1 mace of protection (11, 18, D:1) a +0 dagger (18, 31, D:1) a +0 club (26, -7, D:1) a +0 club (34, 20, D:1) a +0 club (39, 34, D:1) a +0 dagger (39, 35, D:1) a +0 dagger (42, 31, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 4 stones (4, -4, D:2) 7 gold pieces (17, 11, D:2) a +0 dagger (20, 3, D:2) a +0 club (20, 16, D:2) a +0 club (22, 3, D:2) a +0 club (30, 25, D:2) a +0 leather armour (37, 0, D:2) a +0 dagger (39, 1, D:2) a +0 whip (43, -3, D:2) a +0 leather armour (46, -5, D:2) a +0 ring mail (50, 10, D:2) a +0 chain mail Level 3 of the Dungeon (2, 7, D:3) a +0 dagger of venom (6, 20, D:3) a +0 helmet (8, 18, D:3) 4 stones (12, -11, D:3) 3 stones (15, 10, D:3) a +0 heavy trident (21, -3, D:3) a +0 club (32, 3, D:3) a +0 robe (42, -7, D:3) a scroll of identify (45, 19, D:3) 4 poisoned darts (46, 6, D:3) a +0 ring mail (48, 27, D:3) 7 stones Level 4 of the Dungeon (2, 10, D:4) 14 gold pieces (6, 4, D:4) 15 gold pieces (19, 17, D:4) the +4 dagger of the Lurker {drain, rElec Dex+3} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. (19, 27, D:4) 6 stones (37, 29, D:4) a +0 club (39, 9, D:4) a +0 whip 4 stones